Search found 25 matches
- December 7th, 2012, 9:21 pm
- Forum: Support
- Topic: Heartbeat Problem
- Replies: 1
- Views: 5815
Heartbeat Problem
When we boot up the server, this message appears in console: Warning: Heartbeat: minecraft.net is probably down (Error getting response stream (Write: The authentication or decryption has failed.): SendFailure) Our server is not being shown on the minecraft.net list. Is there a known fix to this? Th...
- December 2nd, 2012, 10:52 pm
- Forum: Resolved Bugs and Requests
- Topic: [INVALID] Emoticon bug.
- Replies: 6
- Views: 8100
Re: Emoticon bug.
I'm pretty sure it helps avoid ballsing everything up.
- December 2nd, 2012, 7:34 pm
- Forum: General Chat
- Topic: Funny quotes by funny people.
- Replies: 551
- Views: 538969
Re: Funny quotes by funny people.
pokekidkight: shut up dankirk how do i fly
- October 31st, 2012, 12:57 am
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] Wrong help text on /UndoAreaNot
- Replies: 1
- Views: 5058
[FIXED] Wrong help text on /UndoAreaNot
When you type /help undoareanot, the part of the help text that tells you how to type it in says /undoarea, not /undoareanot, but the aliases are correct.
Show
- September 10th, 2012, 7:25 pm
- Forum: Suggestions
- Topic: Staff IRC channel
- Replies: 6
- Views: 9995
Re: Staff IRC channel
Though, the security on the IRC network end isn't really fCraft's problem. It would be up to the server owner to configure the IRC channel to keep it secure. We did that with a bot Not everyone knows how to set up a bot to do it (I certainly don't). Also, just because you can do it with a bot doesn...
- September 10th, 2012, 2:34 am
- Forum: Suggestions
- Topic: Staff IRC channel
- Replies: 6
- Views: 9995
Staff IRC channel
Have the option to have all staff-chat forwarded to a separate IRC channel. This would allow for people on IRC (which is usually mostly server staff) to communicate privately to staff members in-game without the people in-game having to switch between IRC and Minecraft. You could then set the IRC ch...
- September 7th, 2012, 7:05 pm
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] System.ArgumentOutOfRangeException in updater
- Replies: 3
- Views: 6549
Re: System.ArgumentOutOfRangeException
So there will be an announcement somewhere when the fix is released seeing as the updated won't tell us?
- September 7th, 2012, 12:57 am
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] System.ArgumentOutOfRangeException in updater
- Replies: 3
- Views: 6549
[FIXED] System.ArgumentOutOfRangeException in updater
This pops up in my console whenever I start up my server. It started after the .631 update. Is this an error on my end or is it a problem with the software? > ERROR: An error occured while trying to check for updates: System.ArgumentOutOfRangeException: Specified argument was out of the range of val...
- September 1st, 2012, 5:32 pm
- Forum: General Chat
- Topic: The Future of fCraft's Services
- Replies: 93
- Views: 94190
Re: The Future of fCraft's Services
Because these servers will be better?valleycat14 wrote:Why cant we keep the server so we can keep on building Why cant we keep the same server Some one please give me a reply :'(
- July 31st, 2012, 10:30 pm
- Forum: Suggestions
- Topic: /Help Patrol
- Replies: 4
- Views: 7716
Re: /Help Patrol
Good point.
- July 30th, 2012, 2:20 pm
- Forum: Suggestions
- Topic: /Help Patrol
- Replies: 4
- Views: 7716
Re: /Help Patrol
No, because then it would have to list the kicked, banned, frozen, muted, and brought ranks.
- July 26th, 2012, 3:55 pm
- Forum: Bugs
- Topic: One player can't join new worlds
- Replies: 2
- Views: 6121
Re: One player can't join new worlds
Alright. Just checking.
- July 26th, 2012, 3:29 am
- Forum: Bugs
- Topic: One player can't join new worlds
- Replies: 2
- Views: 6121
One player can't join new worlds
One player on my server is having the following error pop up in their game when joining certain worlds: Client Error: The Game Broke! [java.lang.illegalargumentexeption] This causes the player to disconnect. The following was in the logs (no error messages): 11:15:10 PM > Player.JoinWorldNow: Sendin...
- July 25th, 2012, 3:50 pm
- Forum: Resolved Bugs and Requests
- Topic: [DONE] Mark deaf players in /info
- Replies: 5
- Views: 5107
Re: /info addition
Sounds good.
- July 24th, 2012, 6:32 pm
- Forum: Resolved Bugs and Requests
- Topic: [INVALID] OutOfMemoryException during /up
- Replies: 7
- Views: 8624
Re: Error while handling your message.
Which version of fCraft are you running? There was problems like this a few versions ago with /zadd and such. Try updating to .624 if you're not running it already.
- July 24th, 2012, 2:50 pm
- Forum: Resolved Bugs and Requests
- Topic: [INVALID] World color in world changes
- Replies: 3
- Views: 3527
Re: World color in world changes
This is supposed to happen. Like Element said, there is no reason to show build permissions when renaming a map. Not a bug.
- July 15th, 2012, 1:19 am
- Forum: Support
- Topic: How to change the colors of the username?
- Replies: 4
- Views: 7246
Re: How to change the colors of the username?
% in-game, & in consoleHellenion wrote:Make that a %Intertoothh wrote:&
you can't type &
Additionally, you can type /colors for more info on colours.
- July 15th, 2012, 1:15 am
- Forum: Suggestions
- Topic: /lastcommands
- Replies: 2
- Views: 5923
/lastcommands
Maybe implement a command that lists a players last 3 commands or so, to be used alongside BlockDB. /lastcommands <name> Then have it list something like nope__avi executed Ellipsoid/Normal on world main affecting 555 blocks (and maybe include coordinates) Since all commands are already printed to c...
- July 6th, 2012, 3:00 am
- Forum: Suggestions
- Topic: Ability to Hide others
- Replies: 9
- Views: 10102
Re: Ability to Hide others
I think this would be more useful if you could force others to unhide. I run a small server, and since playercounts is a huge factor, even one staff hiding (since it removes them from the playercount) can be detrimental to our total player count that day, because more people are likely to join a ful...
- April 15th, 2012, 9:15 pm
- Forum: Server Questions & Suggestions
- Topic: /Rules Spleef
- Replies: 19
- Views: 16833
Re: /Rules Spleef
Add
-Don't destroy blocks after you have fallen through.
I hate people who do this. It's not really that funny.
-Don't destroy blocks after you have fallen through.
I hate people who do this. It's not really that funny.
- April 8th, 2012, 2:51 am
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] /copy showing wrong info
- Replies: 2
- Views: 2713
[FIXED] /copy showing wrong info
When you copy something, it states the wrong corner as the origin. At least for me
- April 4th, 2012, 1:01 am
- Forum: Resolved Bugs and Requests
- Topic: [INVALID] /SetSpawn works in worlds I'm not allowed to build
- Replies: 4
- Views: 3736
Re: /setspawn working in worlds im not allowed to build in
I figured it's a bug cause, you know, I can do it and I probably shouldn't be able to
- April 3rd, 2012, 9:07 pm
- Forum: Resolved Bugs and Requests
- Topic: [INVALID] /SetSpawn works in worlds I'm not allowed to build
- Replies: 4
- Views: 3736
[INVALID] /SetSpawn works in worlds I'm not allowed to build
Not sure if this is really a bug, but I can set the spawn of worlds I do not have build permission for. Not really sure what else to say about it.
- April 3rd, 2012, 7:07 pm
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] /setinfo <previousrank> not working
- Replies: 5
- Views: 4050
Re: [FIXED] /setinfo <previousrank> not working
Awesome, thanks
- April 3rd, 2012, 1:21 am
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] /setinfo <previousrank> not working
- Replies: 5
- Views: 4050
[FIXED] /setinfo <previousrank> not working
When I try to set the previous rank of a player, I get the following message: [2012-04-02 21:13:42] About #nope__avi: Online now from :pig: :pig: :pig: [2012-04-02 21:13:42] Promoted from guest to #owner by (console) 6s ago. [2012-04-02 21:14:01] SetInfo: PreviousRank for #nope__avi changed from [20...