Search found 32 matches
- July 2nd, 2013, 3:31 pm
- Forum: General Chat
- Topic: Save MineCraft Classic!
- Replies: 2
- Views: 7243
Re: Save MineCraft Classic!
Without the link, the classic community will die in a month or so. I seem to remember saying this exactly a year ago when the link was first taken off the home page. Yeah, but notice how enough arguing and reasoning with the Mojang team put the link back, and the Classic community did not die. Howe...
- July 2nd, 2013, 2:33 am
- Forum: General Chat
- Topic: Save MineCraft Classic!
- Replies: 2
- Views: 7243
Save MineCraft Classic!
I'll make this short. So basically, I'm sure you guys have noticed that classic is dying. A large reason for this was the removal of the link to minecraft classic on the homepage. A petition was set up to put the link back. Remember, without this link, there will be pretty much 0 new guests on any s...
- May 24th, 2013, 11:20 pm
- Forum: Modding
- Topic: Mojang Account Support
- Replies: 28
- Views: 31154
- May 8th, 2013, 9:53 pm
- Forum: General Chat
- Topic: fCraft given up?
- Replies: 13
- Views: 20869
Re: fCraft given up?
MCNostalgia
- April 9th, 2013, 10:00 pm
- Forum: Modding
- Topic: Mojang Account Support
- Replies: 28
- Views: 31154
Re: Mojang Account Support
I want to shorten a player's name when they use a mojang account. Chart thing: minecraftFAN@gmail.com becomes minecraftFAN@ The problem here is that minecraftFAN@gmail.com, minecraftFAN@yahoo.com, minecraftFan@hotmail.com and etc all would fit under the same playerDB slot, since they would all have ...
- April 8th, 2013, 10:12 pm
- Forum: Modding
- Topic: Mojang Account Support
- Replies: 28
- Views: 31154
Re: Mojang Account Support
I think i'll make info.mojang an int, and on default it will be zero.
I can take that count, and set that number + 1, then set that as the current player's info.mojang. Does that seem reasonable?
Code: Select all
playerinfos.Count( info => info.mojang < 0 );
- April 7th, 2013, 5:21 pm
- Forum: Modding
- Topic: Mojang Account Support
- Replies: 28
- Views: 31154
Re: Mojang Account Support
The only issue is, it seems rather difficult to determine how many of a certain playerDB's are filled in. Also, for players that don't need this feature, can their section on the DB be left blank. pseudo code: if(player is using mojangaccout) int i = (players in the playerDB using a mojang account) ...
- April 3rd, 2013, 9:44 pm
- Forum: Modding
- Topic: Mojang Account Support
- Replies: 28
- Views: 31154
Re: Mojang Account Support
Back on track, does anyone know the best way to work the playerDB instead of making and xml (it is probably faster and easier from the playerDB).
- March 31st, 2013, 9:58 pm
- Forum: Modding
- Topic: Mojang Account Support
- Replies: 28
- Views: 31154
Re: Mojang Account Support
...Yup I lost you. Just try updating to the latest fCraft, and then use /list displayednames.
- March 31st, 2013, 1:10 am
- Forum: Modding
- Topic: Mojang Account Support
- Replies: 28
- Views: 31154
Re: Mojang Account Support
When a player logs into a server, the console will be able to see their full name. I don't know if fCraft has /whois, which in 800craft, displays the all the names associated with a given displayedname. Otherwise, I'm pretty sure when a player logs in, there is a server message that displays both th...
- March 30th, 2013, 1:01 am
- Forum: Modding
- Topic: Mojang Account Support
- Replies: 28
- Views: 31154
Re: Mojang Account Support
Yes, LegendCraft is my mod on 800Craft. It's mostly for educational purposes but 3-4 servers use it as their server software. Here's the link if you wanted https://github.com/LeChosenOne/LegendCr ... its/master
Edit: Updated the software again with the experimental xml db.
Edit: Updated the software again with the experimental xml db.
- March 29th, 2013, 8:51 pm
- Forum: Modding
- Topic: Mojang Account Support
- Replies: 28
- Views: 31154
Re: Mojang Account Support
In order to guarantee unique names, I'm thinking of adding a small xml database for all mojang account users. When logging in, the server checks if the xml db has the player. If not, it creates a new element for that user, with an attribute of a number. The number increases as the entrees increase. ...
- March 28th, 2013, 4:03 pm
- Forum: Modding
- Topic: Mojang Account Support
- Replies: 28
- Views: 31154
Re: Mojang Account Support
Yes, mojang accounts will give you an email username, that's the whole reason I was trying to add mojang account support. The resume button on wom will bring you back to the last server you successfully joined. Also, I'm pretty sure fCraft will look at your ip and try to allow you to connect if ips ...
- March 27th, 2013, 3:39 pm
- Forum: Suggestions
- Topic: Copyslot 'world'
- Replies: 2
- Views: 5885
Re: Copyslot 'world'
Or, we could change the command to have another argument called /copyslot [number] [name]
So, if I copy a house, I could call it MyHouse, and then I could paste MyHouse, instead of a number.
So, if I copy a house, I could call it MyHouse, and then I could paste MyHouse, instead of a number.
- March 26th, 2013, 9:52 pm
- Forum: Modding
- Topic: Mojang Account Support
- Replies: 28
- Views: 31154
Re: Mojang Account Support
Well, it kidna works. But the playernames don't bypass the player verification yet. http://i.imgur.com/CM9dXX3.png Honestly, for now, I am okay with this. I'm prob going to give mojang account users a default displayedname without the @, but I'll have to leave the @ so that their name wont conflict...
- March 26th, 2013, 4:49 pm
- Forum: Modding
- Topic: Mojang Account Support
- Replies: 28
- Views: 31154
Re: Mojang Account Support
It's not possible to change the playerDB names automatically, you could do it by hand but then fragmer will shout at you for not being responsible for loss of data and stuff. I could probably paste some code to work around your read-only problem but I don't think I have time for that until thursday...
- March 26th, 2013, 12:48 am
- Forum: Modding
- Topic: Mojang Account Support
- Replies: 28
- Views: 31154
Re: Mojang Account Support
So, its all on Mojang? The only real issue with emails is that it looks bad in chat and, well, people will know your email. Obviously it is easy to set a displayed name for a player, but is it even possible to modify a user's name in the db?
- March 23rd, 2013, 8:01 pm
- Forum: Modding
- Topic: Mojang Account Support
- Replies: 28
- Views: 31154
Mojang Account Support
Hello! I'm sure that most people here are aware that Mojang has made it so that users could only have a MineCraft account if they purchased premium. Users can still make mojang accounts, but their log-in-name is the email they used for verification. This means that when logging into a server, their ...
- January 20th, 2013, 3:32 am
- Forum: General Chat
- Topic: Ponies
- Replies: 248
- Views: 219088
Re: Ponies
i just figured out that you can drag the ponies around...
- January 20th, 2013, 3:31 am
- Forum: Support
- Topic: Map problem.
- Replies: 5
- Views: 7613
Re: Map problem.
You need to make a new world that is 256x256x256.
- December 22nd, 2012, 9:57 pm
- Forum: General Chat
- Topic: Firefox bug?
- Replies: 2
- Views: 3734
Re: Firefox bug?
I have this issue with another php board. It is not a fcraft.net bug, but a php board/my computer bug, I'll take this issue somewhere else.
Edit: I also can't use avatars now O.o
Edit: I also can't use avatars now O.o
Re: HB Saver
When the HB Saver is manually opened, it prints (the time)> minecraft.net OK: (my server public url) It actually doesn't freeze. It looks like the saver is actually sending beats. Right when the saver is booted up, it sends the above message. Then, looking at the times, it looks like the HB saver se...
- December 21st, 2012, 9:48 pm
- Forum: General Chat
- Topic: Firefox bug?
- Replies: 2
- Views: 3734
Firefox bug?
I didn't know where to post this since it isn't an fCraft software bug, but more of a website bug. I can't seem to log into fCraft.net with firefox. (I used chrome to log in today.) When I log in, I get the 'Successfully logged on, blah, blah) Once i get redirected, I am logged out again. Clicking a...
HB Saver
Well, since no one else has posted this, it seems that I am doing something wrong. I downloaded a vanilla copy of fCraft, and once I run (and then close) my serverGUI, the heartbeatsaver does not open. When I manually open the heartbeatsaver, it opens and seems to send one count, then freezes. Does ...
- November 11th, 2012, 3:17 am
- Forum: Server Questions & Suggestions
- Topic: Dankirk the Autoreply Bot (info & suggestions)
- Replies: 145
- Views: 131927
Re: Dankirk the Autoreply Bot (info & suggestions)
When you do !players on the server it lists everyone on irc. (Just an idea, dunno what to do when the irc is mad full)
- October 27th, 2012, 3:06 pm
- Forum: The Classic Gallery
- Topic: LeChosenOne's SunShineValley
- Replies: 2
- Views: 5861
LeChosenOne's SunShineValley
It's my very own sunshine valley
10k limit is annoying :\
Show
- September 28th, 2012, 8:30 pm
- Forum: Suggestions
- Topic: CTRL+S shortcut in ConfigGUI
- Replies: 3
- Views: 8515
Re: CTRL+S shortcut in ConfigGUI
ur that lazy???
- September 23rd, 2012, 5:31 pm
- Forum: Who are you?
- Topic: Dat Intro
- Replies: 7
- Views: 6616
Re: Dat Intro
My 5k best time is 21:30. (I'm only a sophmore). Then again, the 21:30 is on the second hardest course in the US
- September 22nd, 2012, 7:10 pm
- Forum: Who are you?
- Topic: Dat Intro
- Replies: 7
- Views: 6616
Re: Dat Intro
Idk, chillin. Mostly bored. Whatareyoudoinghere?
- September 21st, 2012, 9:01 pm
- Forum: Server Questions & Suggestions
- Topic: Commands :)
- Replies: 7
- Views: 9400
Re: Commands :)
You could also limit the size of the selection for /ai.