Search found 298 matches
- November 8th, 2013, 9:22 pm
- Forum: Server Questions & Suggestions
- Topic: is it worth deleting old worlds?
- Replies: 4
- Views: 16761
Re: is it worth deleting old worlds?
You don't get back any harddrive space from unloading a world, you have to actually delete the file from the host. Haven't played in a long time, but I'm pretty sure there's no command for deleting the actual file from fcraft.
- August 13th, 2013, 6:24 am
- Forum: Entertainment
- Topic: Non Mainstream Music!
- Replies: 217
- Views: 301622
- April 23rd, 2013, 4:42 am
- Forum: General Chat
- Topic: Funny quotes by funny people.
- Replies: 551
- Views: 800076
Re: Funny quotes by funny people.
23:40 CMB * cool427289 dies with the most shitalki ever while pooping out golden nuggets
- April 20th, 2013, 5:18 pm
- Forum: General Chat
- Topic: Call for manager of the Clan Plugin, boblol
- Replies: 2
- Views: 9444
Re: Call for manager of the Clan Plugin, boblol
The block limit is for volume, not area. Besides 10x10x1 is still 100 blocks. It was meant for a few chests, not entire buildings. I don't know why it charged you if the zone was too big, I haven't looked at the code in a long time, I'll check.
- March 28th, 2013, 4:09 am
- Forum: Server Questions & Suggestions
- Topic: questions by new member of staff
- Replies: 4
- Views: 10954
Re: questions by new member of staff
1. not AFAIK
2. ^
3. client side problem (you could mod fcraft to break it up into pages if you wanted to)
4. viewtopic.php?f=40&t=4285
2. ^
3. client side problem (you could mod fcraft to break it up into pages if you wanted to)
4. viewtopic.php?f=40&t=4285
- March 24th, 2013, 8:27 pm
- Forum: General Chat
- Topic: Funny quotes by funny people.
- Replies: 551
- Views: 800076
Re: Funny quotes by funny people.
15:06 CMB metr1234: hello nobody
15:06 CMB metr1234: (scince no one's here)
15:09 CMB metr1234: i'm helping clean up whatever has been griefed... if any
15:09 CMB metr1234: hehe baby creepers
15:10 CMB metr1234: so cute!
15:10 CMB metr1234: wtf? chibi zombie!
15:10 CMB metr1234: and enderman
15:10 ...
15:06 CMB metr1234: (scince no one's here)
15:09 CMB metr1234: i'm helping clean up whatever has been griefed... if any
15:09 CMB metr1234: hehe baby creepers
15:10 CMB metr1234: so cute!
15:10 CMB metr1234: wtf? chibi zombie!
15:10 CMB metr1234: and enderman
15:10 ...
- March 11th, 2013, 11:38 pm
- Forum: Appeals
- Topic: depromotion
- Replies: 4
- Views: 12800
Re: depromotion
i was depromoted by nuc waffle and when i was promoted to vet by crimson i kicked trep becuse crimson had'nt given me the rules and terms of vet so i didnt know i am not allowed to kick higher ranks than me
Not only should it be common sense not to kick a higher rank, but also why would you kick ...
Not only should it be common sense not to kick a higher rank, but also why would you kick ...
- February 19th, 2013, 8:07 pm
- Forum: Applications
- Topic: MaxJ2001 for mason [CANCELLED]
- Replies: 27
- Views: 55309
Re: MaxJ2001's application for mason
If you're applying for mason, why are you discrediting yourself with a signature that, at the time of writing this, says "~Worst builder ever!~"? As for the images, they wont load for me some reason so I can't offer any advice atm.
- February 16th, 2013, 5:25 pm
- Forum: General Chat
- Topic: CMP Server Feedback
- Replies: 44
- Views: 86837
Re: CMP Server Feedback
I don't know how long this has happened but anybody can build in mason worlds (and probably the staff worlds, havent checked).
- February 16th, 2013, 12:40 am
- Forum: Player Gallery
- Topic: 3d modeling
- Replies: 10
- Views: 27788
Re: 3d modeling
Here's a simple walking animation I did starring bob.
http://tinypic.com/r/o0uq88/6
http://tinypic.com/r/o0uq88/6
- February 12th, 2013, 6:32 pm
- Forum: Player Gallery
- Topic: 3d modeling
- Replies: 10
- Views: 27788
Re: 3d modeling
I'd be willing to try. What did you have in mind?
- February 11th, 2013, 2:27 am
- Forum: Player Gallery
- Topic: 3d modeling
- Replies: 10
- Views: 27788
3d modeling
I recently started to learn 3d modeling in blender and have been following some tutorials on youtube. Here's a couple of finished scenes.
http://i45.tinypic.com/33bde95.jpg
http://i50.tinypic.com/208hfup.jpg
http://i47.tinypic.com/p4x3s.jpg
Does anyone else on fcraft do 3d modeling? If so ...
http://i45.tinypic.com/33bde95.jpg
http://i50.tinypic.com/208hfup.jpg
http://i47.tinypic.com/p4x3s.jpg
Does anyone else on fcraft do 3d modeling? If so ...
- November 9th, 2012, 11:54 pm
- Forum: General Chat
- Topic: Update to 1.4.1 & CMP
- Replies: 12
- Views: 34771
Re: Update to 1.4.1 & CMP
Ollieboy wrote:The betas aren't looking too good. I wanna wait for the recommended. It won't be too long I hope.
CodyLewis wrote:The 1.4.2 Beta Build has been released, are we still waiting for a recommended build or using the beta?
- October 8th, 2012, 12:45 am
- Forum: The CMP Gallery
- Topic: Redstone Printer
- Replies: 7
- Views: 22443
Redstone Printer
M1_Abrams and I made an 8x8 printer on the cmp server. You enter the pixels into the ram module, then it reads the data and prints a copy using white and red wool.
"Ink cartridges" and finished product:
http://i46.tinypic.com/5ufwao.jpg
Ram module and reader:
http://i45.tinypic.com/21acoev.jpg ...
"Ink cartridges" and finished product:
http://i46.tinypic.com/5ufwao.jpg
Ram module and reader:
http://i45.tinypic.com/21acoev.jpg ...
- September 30th, 2012, 7:17 pm
- Forum: Modding
- Topic: Get wom direct link
- Replies: 6
- Views: 17321
Re: Get wom direct link
Type it?
- September 29th, 2012, 10:30 pm
- Forum: Modding
- Topic: Get wom direct link
- Replies: 6
- Views: 17321
Get wom direct link
Command to give players their wom direct link.
static readonly CommandDescriptor CdWomDirect = new CommandDescriptor
{
Name = "getwom",
Aliases = new[] { "getlink", "getdirect" },
Category = CommandCategory.Info,
UsableByFrozenPlayers = true,
Help = "Gets your wom direct connect link ...
static readonly CommandDescriptor CdWomDirect = new CommandDescriptor
{
Name = "getwom",
Aliases = new[] { "getlink", "getdirect" },
Category = CommandCategory.Info,
UsableByFrozenPlayers = true,
Help = "Gets your wom direct connect link ...
- September 11th, 2012, 8:16 pm
- Forum: Modding
- Topic: Using emoticons in fCraft
- Replies: 6
- Views: 14980
Re: Using emoticons in fCraft
Why do you need the lock when EmoteTriggers is never modified after you add the triggers?
- September 10th, 2012, 8:04 pm
- Forum: Suggestions
- Topic: Staff IRC channel
- Replies: 6
- Views: 14657
Re: Staff IRC channel
If you are able to mod your fcraft and want a quick fix, this will send public messages to all the channels that do not end in "staff" and all the staff messages to channels that end in "staff" (e.g. you could have two channels #myserver and #myserver.staff).
(I'm not sure if this is the latest ...
(I'm not sure if this is the latest ...
- September 9th, 2012, 6:11 pm
- Forum: Resolved Bugs and Requests
- Topic: [REJECTED] /copynot
- Replies: 8
- Views: 24664
Re: /copynot
I know what you meant. You can't increase your draw limit by doing this because it would still require the same amount of memory.
- September 9th, 2012, 6:01 pm
- Forum: Resolved Bugs and Requests
- Topic: [REJECTED] /copynot
- Replies: 8
- Views: 24664
Re: /copynot
Using copynot air wont work because of the way it saves your copies, so you cant increase your block limit by doing that. Copynot on any other blocks would replace those blocks with air anyway, so using pastenot is just as good.
- September 1st, 2012, 5:50 pm
- Forum: General Chat
- Topic: The Future of fCraft's Services
- Replies: 93
- Views: 138628
Re: The Future of fCraft's Services
I'm excited for the cmp server. Will there be a whitelist for it too like there is for tekkit?
- August 25th, 2012, 5:33 am
- Forum: General Chat
- Topic: Funny quotes by funny people.
- Replies: 551
- Views: 800076
Re: Funny quotes by funny people.
weitung: im listing to the wrong side of dubstep
- August 12th, 2012, 12:57 am
- Forum: Suggestions
- Topic: More additions to Setinfo.
- Replies: 18
- Views: 32056
Re: More additions to Setinfo.
Actually, I think all playerdb fields should be changeable.
- August 9th, 2012, 2:22 am
- Forum: Suggestions
- Topic: /Sign
- Replies: 4
- Views: 12203
Re: /Sign
This sounds like a neat idea.
- August 7th, 2012, 8:34 pm
- Forum: Suggestions
- Topic: /rise <number>
- Replies: 9
- Views: 18052
Re: /up <number>
How about /jumpDreamingInsane wrote:^BobKare wrote:I like the idea. It would require another command name, though.
/up is already used as "UndoPlayer"
- August 2nd, 2012, 10:18 pm
- Forum: Resolved Bugs and Requests
- Topic: [REJECTED] /CPaint
- Replies: 16
- Views: 18987
Re: /CPaint
No it cant. Not until you click, then it just uses the last block you click.BobKare wrote:fCraft can detect what you're holding. In /Paint as well.
Referring to the suggestion, I think /rn should be a suitable replacement. Fill3d would be cool, but I dont know if its plausible.
- August 2nd, 2012, 10:16 pm
- Forum: Bugs
- Topic: /mark being unreliable
- Replies: 6
- Views: 18876
Re: /mark being unreliable
If you are using wom /mark gets it off. It's because of wom devs. It used to be right...
- July 24th, 2012, 9:37 pm
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] ServerGUI logs don't show "connected again"
- Replies: 6
- Views: 15993
Re: ConsolGUI Logs
Does it really matter? :3
- July 23rd, 2012, 3:37 pm
- Forum: Resolved Bugs and Requests
- Topic: [REJECTED] /deafen improvement
- Replies: 7
- Views: 12519
Re: /deafen improvement
When I use deafen I want it to mute everything. Instead, what about making it possible to use wildcarding on ignore? /ignore * and /unignore *
- July 22nd, 2012, 2:55 am
- Forum: Who are you?
- Topic: I am Cole5slaw
- Replies: 7
- Views: 9240
Re: I am Cole5slaw
>>> (it is my name cause my name is appearently Cole)
Apparently?
Apparently?