You can't make spawn boxes in Minecraft Classic.
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fCraft does not support Minecraft Full Version.
Search found 279 matches
- February 8th, 2012, 4:53 pm
- Forum: Resolved Bugs and Requests
- Topic: [CLOSED] Help how to make an spawn box? pl0x help
- Replies: 3
- Views: 3327
- February 8th, 2012, 4:43 pm
- Forum: Suggestions
- Topic: /warn
- Replies: 20
- Views: 11495
- February 8th, 2012, 6:47 am
- Forum: Modding
- Topic: Is this theory right?
- Replies: 11
- Views: 11407
Re: Is this theory right?
Is no one reading the entire point of the topic before replying?
- February 7th, 2012, 2:12 pm
- Forum: Modding
- Topic: Is this theory right?
- Replies: 11
- Views: 11407
Re: Is this theory right?
Renamed all 'fCraft' namespaces and declerations and other places, but when I build the main project file, it won't load fCraftGUI.csproj and fCraft.csproj. The files are renamed to another name, but the error I get contains the original names. Ps: I did not rename files and folders under obj's and ...
- February 7th, 2012, 1:48 pm
- Forum: Suggestions
- Topic: Ability to edit ranks in-game
- Replies: 15
- Views: 8644
Re: Ability to edit ranks in-game
The point is changing permissions, but name/limit/checkboxes would be fine as well
- February 7th, 2012, 1:47 pm
- Forum: Suggestions
- Topic: '-' in zone-names
- Replies: 5
- Views: 4034
Re: '-' in zone-names
Same with /waccess etc.fragmer wrote:Heh. I can imagine commands like "/zedit - --" (meaning "exclude last-referenced player from the last-referenced zone")
- February 7th, 2012, 1:45 pm
- Forum: Resolved Bugs and Requests
- Topic: [DUPE] Inbox/mailing system
- Replies: 10
- Views: 7338
Re: Inbox/mailing system
Screenshot, report, Ban.
Or limits^^
Or limits^^
- February 6th, 2012, 8:04 pm
- Forum: Modding
- Topic: Is this theory right?
- Replies: 11
- Views: 11407
Re: Is this theory right?
Haha...
Maybe I'm just a curious person? ^^
Maybe I'm just a curious person? ^^
- February 6th, 2012, 7:32 pm
- Forum: Modding
- Topic: Is this theory right?
- Replies: 11
- Views: 11407
Re: Is this theory right?
Theory...
I will try the IDE thing, though.
I'm just curious
I will try the IDE thing, though.
I'm just curious
- February 6th, 2012, 3:15 pm
- Forum: Modding
- Topic: Is this theory right?
- Replies: 11
- Views: 11407
Re: Is this theory right?
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublice...
- February 6th, 2012, 2:44 pm
- Forum: Modding
- Topic: Is this theory right?
- Replies: 11
- Views: 11407
Is this theory right?
Hello again! I just got a simple question this time: I got this theory which tells me that if I'd taken the fCraft source, and wanted to change the software's name, all (cough) I'd need to do is renaming EVERY file, EVERY namespace, namespace decleration, classes and all other lines in the entire so...
- February 4th, 2012, 5:24 pm
- Forum: Suggestions
- Topic: '-' in zone-names
- Replies: 5
- Views: 4034
'-' in zone-names
The suggestion is simply that I think the repeat function (-) should work on zones as well as players and worlds.
There are almost the same number of commands on zones as on worlds, and I've missed this several times.
Thanks looking into it,
~BobKare
There are almost the same number of commands on zones as on worlds, and I've missed this several times.
Thanks looking into it,
~BobKare
- February 4th, 2012, 3:03 pm
- Forum: Resolved Bugs and Requests
- Topic: [REJECTED] /Um
- Replies: 14
- Views: 8236
Re: /Um
'real live' situation that i wanted /unmark. I go to a groundspam, i use /c air to clear it. Mark 1 point. And by the time i got to the 2nd mark, somebody allready cleared it. Then i have a /c air and 1 mark in my 'memory' that can couse loads of grief, if i cant clear it. /unmark to clear it would...
- February 4th, 2012, 10:41 am
- Forum: Resolved Bugs and Requests
- Topic: [DUPE] Inbox/mailing system
- Replies: 10
- Views: 7338
[DUPE] Inbox/mailing system
Hello. I came to think of a feature which I think would be a great fCraft feature, but it's not made in one command. What I thought of, is a complete and stabil Inbox/mailing system . Here is an explanation: Both Player1 and Player2 got Chat permission . Player1 got some important message to Player2...
- February 4th, 2012, 10:28 am
- Forum: Modding
- Topic: How i start server?
- Replies: 8
- Views: 10068
Re: How i start server?
Of course, Jonty, but it's his first command, and I wanted to make it as easy as possible, and as close as possible to his original command
- February 4th, 2012, 9:51 am
- Forum: Modding
- Topic: How i start server?
- Replies: 8
- Views: 10068
Re: How i start server?
I would suggest this: #region Review static readonly CommandDescriptor CDReview = new CommandDescriptor { Name = Review, Category = CommandCategory.Chat, Aliases = new [] { "CheckBuild" }, IsConsoleSafe = false, NotRepeatable = true, DisableLogging = true, Permissions = new [] { Permission...
- February 3rd, 2012, 11:48 pm
- Forum: Modding
- Topic: How i start server?
- Replies: 8
- Views: 10068
Re: How i start server?
The command we to started on isn't even close to done.
And you must compile the files by opening the fCraft file in the main folder.
And you must compile the files by opening the fCraft file in the main folder.
- February 3rd, 2012, 5:57 pm
- Forum: Modding
- Topic: Error when building 0.615
- Replies: 1
- Views: 5255
Error when building 0.615
After the 0.615 release, I've moved all my mods and such over to the new files, and when I build it, it gives an error which shouldn't have anything with what I've touched to do! This is the error: Cannot take the address of, get the size of, or declare a pointer to a managed type ('System.RuntimeTy...
Re: /Tpzone
Ty fragmer.
I'll write it down somewhere^^
I'll write it down somewhere^^
- February 3rd, 2012, 12:32 pm
- Forum: Resolved Bugs and Requests
- Topic: [DONE] /ZRemove All
- Replies: 2
- Views: 2848
[DONE] /ZRemove All
Simply removes all zones in a world.
This will be useful in world-copy (/WLoad) situations, and such things...
This will be useful in world-copy (/WLoad) situations, and such things...
- February 3rd, 2012, 11:14 am
- Forum: Modding
- Topic: How can i learn C#?
- Replies: 22
- Views: 19927
Re: /Tpzone
What is the code for "Error message" color?
I know System = &S, Help = &H, and the standard colors.
I know System = &S, Help = &H, and the standard colors.
- February 3rd, 2012, 9:23 am
- Forum: Modding
- Topic: How can i learn C#?
- Replies: 22
- Views: 19927
Re: How can i learn C#?
You should try out Visual C# Express.
It's free!
It's free!
Re: /Tpzone
I will test it out
- February 2nd, 2012, 10:00 pm
- Forum: Resolved Bugs and Requests
- Topic: [REJECTED] /Um
- Replies: 14
- Views: 8236
Re: /Um
Lol that was my point.
- February 2nd, 2012, 3:01 pm
- Forum: Support
- Topic: How do i bring maps from McForge to fCraft?
- Replies: 9
- Views: 6332
Re: How do i bring maps from McForge to fCraft?
Doors aren't available in any official fCraft versions, but you can give people titles using /SetInfo [PlayerName] DisplayedName [NewName], for example: /SetInfo BobKare DisplayedName [Newb] BobKare would change my name to "[Newb] BobKare".
- February 2nd, 2012, 1:51 pm
- Forum: Support
- Topic: How do i bring maps from McForge to fCraft?
- Replies: 9
- Views: 6332
Re: How do i bring maps from McForge to fCraft?
Use GonfigGUI > Worlds tab > New/Add world to import maps from other server softwares.
- February 2nd, 2012, 1:48 pm
- Forum: Resolved Bugs and Requests
- Topic: [REJECTED] Shadowing draw command.
- Replies: 5
- Views: 3985
Re: Shadowing draw command.
Possible, but the colors will override eachother the wrong way...
- February 2nd, 2012, 1:45 pm
- Forum: Resolved Bugs and Requests
- Topic: [REJECTED] /Um
- Replies: 14
- Views: 8236
Re: /Um
Ever tried the /unmark command?
- February 1st, 2012, 2:12 pm
- Forum: Resolved Bugs and Requests
- Topic: [REJECTED] Shortcut For Ranking Players
- Replies: 14
- Views: 8327
Re: Shortcut For Ranking Players
/Rank is the only command that does not autocomplete names, for a good reason: To allow adding players to the database who have never logged in (for players with EditPlayerDB permission). This in turn allows importing ranks/bans. Isn't it possible to make it so the shortcut is only usable when rank...