Rotate's x/y/z aliases

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Fehzor
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Rotate's x/y/z aliases

Post by Fehzor »

I had an idea about this from seeing the compass on a screenshot- why not have n-s and e-w be aliases for x y? n-s would be an axis, and e-w would as well... or perhaps have n,s,e, and w be aliases, where you'd be able to rotate where you're looking, sort of.

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