Automatically export map images every x minutes

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TheAcen
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Automatically export map images every x minutes

Post by TheAcen »

Hello,
Seeing as this feature is already partially made inside the config's map editor - I hope you can manage this.

Being able to export the map images to a set location, or ftp server or something, every certain amounts of minutes.
Would give us the ability to have a website for the users to view the maps without having to log on.


Thanks for considering this suggestion!

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Lim-Dul
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Re: [Suggestion] Automatically export map images every x min

Post by Lim-Dul »

The ghost of fList comes back to haunt us! Booooo! :3
War does not determine who is right - only who is left. - Bertrand Russell

TheAcen
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Re: [Suggestion] Automatically export map images every x min

Post by TheAcen »

Image Booooooooooo!
* genuinely have no idea*

Jonty800
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Re: Automatically export map images every x minutes

Post by Jonty800 »

is fCraft going to have .NET plugins?

This'll be a cool plugin.
You cannot use certain BBCodes: [img].

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Hellenion
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Re: Automatically export map images every x minutes

Post by Hellenion »

You could also try a hard-link or an update script.
A = {x ∈ P(U) | x ∉ x}
Mods:
  1. /Su - Allows players to temporarily become a different rank
  2. /Snap - Like /Line but only draws straight or diagonal lines.
  3. pre-0.630 skip/none block

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fragmer
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Re: Automatically export map images every x minutes

Post by fragmer »

@TheAcen - Yes, I was actually working on a standalone command-line MapRenderer utility yesterday, that will be able to do batch conversion. All you'll need to do is schedule it to run every x minutes.

@Jonty - fCraft 0.700 is going to have .NET and IronPython plugins, yes.

TheAcen
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Re: Automatically export map images every x minutes

Post by TheAcen »

I shall look forward to it's release.

Thank you

Jonty800
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Re: Automatically export map images every x minutes

Post by Jonty800 »

@fragmer that's awesome, I'm excited for that!
I know you'll probably do this, but some things are set to internal, like Player.RaisePlacedBlock so plugins cannot manually show who placed a block.

@Python pffft
You cannot use certain BBCodes: [img].

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fragmer
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Re: Automatically export map images every x minutes

Post by fragmer »

Working on the map renderer. Too many damn options!

Code: Select all

MapRenderer [-a=angle] [--noshading] [--noshadows] [--seethroughWater] [--seethroughLava] [-q=JPEGQuality] [--cut | --peel | --chunk=x1,y1,z1,x2,y2,z2] [-f=filter] [-r] [-y] [-o=outputPath] [-i=imageFormat] "FileOrDirectory"
Some of the options' effect (click image for full size):

See-through water

ON Image - OFF Image


Shading

ON Image - OFF Image


Shadows

ON Image - OFF Image

BobKare
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Re: Automatically export map images every x minutes

Post by BobKare »

fragmer wrote:Working on the map renderer. Too many damn options!

Code: Select all

MapRenderer [-a=angle] [--noshading] [--noshadows] [--seethroughWater] [--seethroughLava] [-q=JPEGQuality] [--cut | --peel | --chunk=x1,y1,z1,x2,y2,z2] [-f=filter] [-r] [-y] [-o=outputPath] [-i=imageFormat] "FileOrDirectory"
Some of the options' effect (click image for full size):
See-through water

ON Image - OFF Image


Shading

ON Image - OFF Image


Shadows

ON Image - OFF Image
Gonna be awesome

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