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 Post subject: Have /ignore only affect in-game players
PostPosted: May 3rd, 2012, 12:04 am 
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Joined: November 7th, 2011, 9:27 am
Posts: 215
I can't think of a reason why ignoring offline players would be useful, and it would be far easier to type the command and the name if only online people were considered.

Thanks!

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<legopineapple> I have a zombie miner for me! :D
legopineapple was slain by Zombie
<ruggedbear> Lol!
<surferdudeX> LOL
<legopineapple> Nuuu!


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 Post subject: Re: Have /ignore only affect in-game players
PostPosted: September 29th, 2012, 2:53 am 
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Bump. Before you yell at me, I'm doing so because this seems to have flown under the radar, is several months old, and has been buried alive in pages of other suggestions. So yeah, bump.

_________________
<legopineapple> I have a zombie miner for me! :D
legopineapple was slain by Zombie
<ruggedbear> Lol!
<surferdudeX> LOL
<legopineapple> Nuuu!


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 Post subject: Re: Have /ignore only affect in-game players
PostPosted: September 30th, 2012, 12:31 am 
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Joined: May 21st, 2011, 10:53 pm
Posts: 1386
Use this technique to restrict /Ignore to in-game players only.


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 Post subject: Re: Have /ignore only affect in-game players
PostPosted: October 2nd, 2012, 3:03 am 
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Herp, I didn't realize this solution existed. Feel free to lock this one up.

_________________
<legopineapple> I have a zombie miner for me! :D
legopineapple was slain by Zombie
<ruggedbear> Lol!
<surferdudeX> LOL
<legopineapple> Nuuu!


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