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Ability to paste/cuboid only IN BETWEEN blocks

Posted: July 6th, 2012, 12:45 pm
by PhoneBook_
If this were added, you could cuboid a certain block only inside the confines of another block. I thought of this, because at the moment I am building a giant underwater base. To fill the insides of the domes with air can be a real pain, I have to fill most of the dome manualy. Takes forever! So maybe the command would be something like this: /ci block-to-place block-to-place-inside-of. For example in my dome: /ci air glass. For the 2 marking blocks, I could click at an equal point outside of my dome on each side. This would clear out all the water from inside.

Re: Ability to paste/cuboid only IN BETWEEN blocks

Posted: July 6th, 2012, 1:10 pm
by Mark-b
phonebookguy wrote:If this were added, you could cuboid a certain block only inside the confines of another block. I thought of this, because at the moment I am building a giant underwater base. To fill the insides of the domes with air can be a real pain, I have to fill most of the dome manualy. Takes forever! So maybe the command would be something like this: /ci block-to-place block-to-place-inside-of. For example in my dome: /ci air glass. For the 2 marking blocks, I could click at an equal point outside of my dome on each side. This would clear out all the water from inside.
2 commands that may help
/Replace BlockToReplace [AnotherOne, ...] ReplacementBlock
Replaces all blocks of specified type(s) in an area. Use /Cancel to cancel selection mode. Use /Undo to stop and undo the last command.

'/sphereh' or '/sphere air'

Re: Ability to paste/cuboid only IN BETWEEN blocks

Posted: July 6th, 2012, 1:28 pm
by PhoneBook_
noooo sphere a makes a HUGGGEEEE sphere of air way bigger than my dome, even though i click at the two even points.

Re: Ability to paste/cuboid only IN BETWEEN blocks

Posted: July 6th, 2012, 1:57 pm
by fragmer
When using /Sphere (/Sp), the first mark is the *center* block of the sphere, and distance to the second mark is the *radius.* Use /Ellipsoid (/E) if you want to affect a spherical/elliptical area *between* two opposing marks.

Regarding your suggestion: Sounds like you want basically a constrained /Fill3D command. Which I might add at some point in the future. No guarantees.

Re: Ability to paste/cuboid only IN BETWEEN blocks

Posted: July 6th, 2012, 2:09 pm
by PhoneBook_
fragmer wrote:When using /Sphere (/Sp), the first mark is the *center* block of the sphere, and distance to the second mark is the *radius.* Use /Ellipsoid (/E) if you want to affect a spherical/elliptical area *between* two opposing marks.

Regarding your suggestion: Sounds like you want basically a constrained /Fill3D command. Which I might add at some point in the future. No guarantees.
Thanks for clarifying! I have never used sphere much, so this is farily new to me.

Re: Ability to paste/cuboid only IN BETWEEN blocks

Posted: July 7th, 2012, 9:46 am
by Hellenion
for cuboids, you should be able to do

Code: Select all

/ch skip 0
Not sure if that skip was ever implemented, but if not I'm sure you could combine ch with a replace brush or something.

Seems like that's a 0700 feature, ( http://forum.fcraft.net/viewtopic.php?f ... 61&p=22396 ) so you're out of luck there.

Re: Ability to paste/cuboid only IN BETWEEN blocks

Posted: July 7th, 2012, 12:08 pm
by fragmer
Yeah... no ETA on if/when 0.700 will be finished.

Re: Ability to paste/cuboid only IN BETWEEN blocks

Posted: July 7th, 2012, 2:27 pm
by Hellenion
and no back-porting this skip/none block feature?

Re: Ability to paste/cuboid only IN BETWEEN blocks

Posted: July 7th, 2012, 7:24 pm
by fragmer
Probably no

Re: Ability to paste/cuboid only IN BETWEEN blocks

Posted: July 7th, 2012, 8:12 pm
by BobKare
Sorry going off topic, but are you going to backport some of the minor features from 0.700 to 0.6xx?

Re: Ability to paste/cuboid only IN BETWEEN blocks

Posted: July 7th, 2012, 10:26 pm
by fragmer
I backported all the ones that I planned on backporting.

Re: Ability to paste/cuboid only IN BETWEEN blocks

Posted: August 24th, 2013, 5:56 am
by fragmer
Both "none" block and /Fill3D are now in fCraft. Thank you for the suggestions.