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 Post subject: Copyslot 'world'
PostPosted: March 27th, 2013, 8:48 am 
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Joined: May 24th, 2011, 5:51 am
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Not sure if its possable, but i think it is.
And i'm sure this idea gets rejected ;) but i need it out of my head.

A copyslot world. I never use copyslots that much, but when people do i might understand that they forget what was in what copyslot, or in what direction it was after rotates and mirrors.

Maybe something like /showcopyslot # or /scs #.
That shows you a small world, with that copyslot 'loaded'.
And i hope there is a command like /back :) that returns you to the place you TP'd from.

There might be some problems with this, as my copyslot 1 isn't your copyslot 1.
So if i TP to you, i need to be in your copyslot 1. Or disable TP at all, but i think thats harder to solve.

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 Post subject: Re: Copyslot 'world'
PostPosted: March 27th, 2013, 3:39 pm 
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Joined: May 6th, 2012, 8:01 pm
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Or, we could change the command to have another argument called /copyslot [number] [name]
So, if I copy a house, I could call it MyHouse, and then I could paste MyHouse, instead of a number.

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 Post subject: Re: Copyslot 'world'
PostPosted: March 29th, 2013, 11:13 pm 
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Joined: October 20th, 2011, 9:20 am
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I like it, but spawning may be problematic unless you like suffocating in blocks.

What might be cool too, but probably adding much more complexity to an already complex idea is being able to live-edit your copyslot in that world. No, wait! Don't paste your copyslot in your copyslot!

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