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What would you do?
Nothing 2%  2%  [ 1 ]
Wipe, start again 5%  5%  [ 3 ]
Wipe, copy Initus and minimal others 27%  27%  [ 15 ]
Wipe, copy ALL the things and transfer ALL the hidden config 2%  2%  [ 1 ]
Slowly phase to a new map (w/ multiworld) 61%  61%  [ 34 ]
Make a new main world, leave current as secondary 2%  2%  [ 1 ]
Other (Specify below) 2%  2%  [ 1 ]
Total votes : 56
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 Post subject: Re: Stop messing with seeds!
PostPosted: April 5th, 2012, 6:43 pm 
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Joined: May 24th, 2011, 4:42 pm
Posts: 1058
Any restrictions on chunk sizes for pasting?

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 Post subject: Re: Stop messing with seeds!
PostPosted: April 5th, 2012, 7:57 pm 
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Sanjar Khan wrote:
I much rather prefer you blend your buildings with the terrain, not the terrain with your buildings.


Well so long as its done decently, it doesn't matter that much. Most of the East side of Initus needed blending by creating the terrain manually.

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 Post subject: Re: Stop messing with seeds!
PostPosted: April 6th, 2012, 11:14 pm 
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Joined: May 23rd, 2011, 3:13 am
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KingCrab wrote:
Any restrictions on chunk sizes for pasting?


KingCrab wrote:
Armaita will not be easy to transfer. [...] I honestly wouldn't be that upset if it wasn't moved this time.


Make up your damn mind. I'd rather it not copied, or perhaps the inner part was copied or something and you build up from there.

However if your question was related to something else, Wundsalz has told me he is working on a plugin that will not use ALL the server resources to paste like WorldEdit does, so it is possible that there will be only a limit of however many chunks are loaded at the time of pasting/copying, and large ones will be spread over time so the server won't crash. However this isn't confirmed.

Just a friendly reminder that this will probably go down next month, as I will be needed some time off to make it happen.

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 Post subject: Re: Stop messing with seeds!
PostPosted: April 7th, 2012, 12:37 am 
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I'm not transferring anything but the eagle statue. I had decided that a bit ago. I was asking since a few people such as Wundsalz can divide their builds up if necessary.

If the plugin is finished and works, it'll be incredibly convenient.

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<+FCB1> 05+Pemalite: all the fcraft chicks reject me except element

13:04 + FCB2 │ +Pemalite: craaaaab
13:04 + FCB1 │ +Pemalite: no
13:04 + FCB1 │ +Pemalite: ill give yout the best loving ou ever ad crab


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 Post subject: Re: Stop messing with seeds!
PostPosted: April 8th, 2012, 6:06 am 
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Joined: May 24th, 2011, 3:42 am
Posts: 183
KingCrab wrote:
I'm not transferring anything but the eagle statue. I had decided that a bit ago. I was asking since a few people such as Wundsalz can divide their builds up if necessary.

If the plugin is finished and works, it'll be incredibly convenient.



can ya copy my house in your city over ?


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 Post subject: Re: Stop messing with seeds!
PostPosted: April 8th, 2012, 4:59 pm 
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Whenever the whole transfer thing goes down, have one of them move it. You have my permission.

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13:04 + FCB2 │ +Pemalite: craaaaab
13:04 + FCB1 │ +Pemalite: no
13:04 + FCB1 │ +Pemalite: ill give yout the best loving ou ever ad crab


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 Post subject: Re: Stop messing with seeds!
PostPosted: April 13th, 2012, 8:23 am 

Joined: August 26th, 2011, 8:07 am
Posts: 4
---Im totally fine with starting over, because to be honest my underground city Nifelhiem, and my haphazard attempts at an above ground fortress both sucked (seriously). I'm inclined to build the Tower of Babel as one of the ops told me I should, instead of wasting my time on ridiculously sized cities that will do nothing for anyone as they'd be underground (lets not even go into the possibility of "accidental" tunneling into them causing lava or water floods... As for the jungle, as many have said, itll be less of a hassle to copy the main things onto a new world and then after clearing that out, slowly (emphasis on slowly) allow people to get their shit copied.


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 Post subject: Re: Stop messing with seeds!
PostPosted: April 13th, 2012, 8:58 am 
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I'm happy to copy things over that don't require terrain blending, as this is likely to be a problem for most lazy people.

Who would have thought Skydem would ACTUALLY turn out to be a good idea...

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 Post subject: Re: Stop messing with seeds!
PostPosted: April 13th, 2012, 1:05 pm 
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Joined: June 19th, 2011, 7:43 pm
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Ollieboy wrote:
I'm happy to copy things over that don't require terrain blending, as this is likely to be a problem for most lazy people.

Who would have thought Skydem would ACTUALLY turn out to be a good idea...


<< This guy did


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