It is currently July 20th, 2018, 10:39 am


All times are UTC




Post new topic Reply to topic  [ 11 posts ] 
Author Message
 Post subject: New SMP commands
PostPosted: July 21st, 2011, 6:26 am 
User avatar

Joined: July 21st, 2011, 4:27 am
Posts: 98
Location: Ontario, Canada
I think that we should have a /Home set command so that you can set a home and there should be a PTP (player teleport [only can be used by builder+]) because that would be sweet and easier for trades to go down and visiting peoples villas :D

_________________
INUNATA

Helio: I prefer 6 years old
KingCrab72: If there hair on the muff shes old enough
Inunata: :S


Top
Offline Profile  
Reply with quote  
 Post subject: Re: New SMP commands
PostPosted: July 21st, 2011, 8:38 am 
Trustee
User avatar

Joined: May 24th, 2011, 5:51 am
Posts: 1148
This part of the forum is for the fCraft freebuild software.
I think you wanted to post here: viewforum.php?f=29

_________________
McLaughlinKid wrote:
You put roar on everything don't you?


Top
Offline Profile  
Reply with quote  
 Post subject: Re: New SMP commands
PostPosted: July 21st, 2011, 1:39 pm 
Trustee
User avatar

Joined: May 23rd, 2011, 3:13 am
Posts: 2342
Location: Australia
I'll move it.

Also you CAN set a home by sleeping in a bed at nighttime and you CAN teleport to players when you are builder+. Research is key to good suggestions.

And also, fragmer doesn't code for SMP, only freebuild. We use the Bukkit API and various plugins from there.

_________________
<TKB> Hit_Girl: zombies don't hurt
<TKB> Hit_Girl: weird.
<TKB> Hit_Girl was slain by Zombie


Top
Offline Profile  
Reply with quote  
 Post subject: Re: New SMP commands
PostPosted: July 21st, 2011, 2:29 pm 
SupOP
User avatar

Joined: May 24th, 2011, 1:02 am
Posts: 250
Location: California, US
I'm pretty sure Inunata meant that /home would mark a place that you could teleport back to,
which would be useful for trading since the only way to tele to your bed (that I know of, I could be wrong),
would be to die and then respawn there, which is fairly useless for trading, etc.

Still, not much we can do here.

EDIT: We have a /home command.
/sethome - sets your home
/home - tp to your home

_________________
piss 2017


Top
Offline Profile  
Reply with quote  
 Post subject: Re: New SMP commands
PostPosted: July 22nd, 2011, 1:43 am 
Trustee
User avatar

Joined: May 23rd, 2011, 3:13 am
Posts: 2342
Location: Australia
And I imagine its builder+ also.

_________________
<TKB> Hit_Girl: zombies don't hurt
<TKB> Hit_Girl: weird.
<TKB> Hit_Girl was slain by Zombie


Top
Offline Profile  
Reply with quote  
 Post subject: Re: New SMP commands
PostPosted: July 22nd, 2011, 6:58 am 
Trustee
User avatar

Joined: May 24th, 2011, 12:03 am
Posts: 533
Location: Battery City
Some day, when Notch gets bored of minecraft, and goes off to do whatever goofy Notch project he thinks up next, Fragmer will recode SMP. And then, I shall play SMP.


Top
Offline Profile  
Reply with quote  
 Post subject: Re: New SMP commands
PostPosted: July 23rd, 2011, 3:27 am 
User avatar

Joined: July 21st, 2011, 4:27 am
Posts: 98
Location: Ontario, Canada
Sweet and it would be nice if Guests could make shops.

_________________
INUNATA

Helio: I prefer 6 years old
KingCrab72: If there hair on the muff shes old enough
Inunata: :S


Top
Offline Profile  
Reply with quote  
 Post subject: Re: New SMP commands
PostPosted: August 1st, 2011, 3:33 pm 

Joined: August 1st, 2011, 3:23 pm
Posts: 1
This command can be used by builer+ plus and it is a door command . Example: /door [ amount of time open when hit] Example 2: /door 5 it would be good for houses and dont forget a /lockdoor command its just so we could be lasy fat asses and hit a block to open many blocks XD :pig:


Top
Offline Profile  
Reply with quote  
 Post subject: Re: New SMP commands
PostPosted: August 2nd, 2011, 7:32 am 
Trustee
User avatar

Joined: May 23rd, 2011, 3:13 am
Posts: 2342
Location: Australia
This doesn't exist and won't until the software has physics.

_________________
<TKB> Hit_Girl: zombies don't hurt
<TKB> Hit_Girl: weird.
<TKB> Hit_Girl was slain by Zombie


Top
Offline Profile  
Reply with quote  
 Post subject: Re: New SMP commands
PostPosted: August 2nd, 2011, 9:11 am 
SupOP
User avatar

Joined: May 28th, 2011, 12:16 am
Posts: 325
Well the door lock can easily be done with pailstone. Use a :trigger to activate a lever on the back of the sign which disrupts the redstone mechanism you use to open the door. Won't work if your lever or button is right next to the door but if it's even a small distance away, you could do it.

For the long opening door, you could conceivably make that with a button and some repeaters.

_________________
_Snivy_: is desosus a bot?


Top
Offline Profile  
Reply with quote  
 Post subject: Re: New SMP commands
PostPosted: August 2nd, 2011, 3:39 pm 
Owner
User avatar

Joined: May 24th, 2011, 12:05 am
Posts: 1301
Location: California, US
Desosus wrote:
Well the door lock can easily be done with pailstone. Use a :trigger to activate a lever on the back of the sign which disrupts the redstone mechanism you use to open the door. Won't work if your lever or button is right next to the door but if it's even a small distance away, you could do it.

For the long opening door, you could conceivably make that with a button and some repeaters.

Not everyone can do it. :P

_________________
"Words have no power to impress the mind without the exquisite horror of their reality.."
~ Edgar Allan Poe


Top
Offline Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 11 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Theme created StylerBB.net