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Re: Sneak Peek

Posted: December 12th, 2011, 11:44 am
by Smokeybacon
I was going to point out that the area around the forum looks a bit sparse because of the large amounts of open grass there. I'm honestly really busy right now but I was going to see if I could make use of the grassy areas to make some extra small buildings (perhaps shops, though not functional unless someone wants to make them) and courtyards. However the area around the steps to the temple should be left alone I think.

Re: Sneak Peek

Posted: December 12th, 2011, 12:34 pm
by Ollieboy
Yeah no worries the grass is all yours to mould. Leave fair space around the big hole in the ground marked Construction Site, to which I am building the Scrathybacon Initus Building Office; which will have some information functionality as well as a requests for housing and furniture-y shit I guess. I haven't decided what to REALLY do with it yet but I just wanted somewhere to manage the houses from, and to call something Scrathybacon after your respective immense helps.

Re: Sneak Peek

Posted: December 12th, 2011, 8:28 pm
by Smokeybacon
I don't know whether someone got the wrong end of the stick or something, or if its just an error, but the wild grass and flowers above a certain height has been deleted from the park (which is most of it). Kind of annoying because I hand-placed the majority of it. Is it possible for a rollback? If other things have been done since I'll just rebuild it all I guess.

Re: Sneak Peek

Posted: December 12th, 2011, 8:40 pm
by Ollieboy
Nah we arent rockin with any logblock or anything. Very weird for that to happen. Did anyone do an overzealous //replace?

Re: Sneak Peek

Posted: December 13th, 2011, 12:12 pm
by Intertoothh
Nope, i only checked in last night to see if i could do some stuff.
But then i found out some plugins arent working yet, so only was left with some manual placeing blocks in one of my 'dungeons'.

Re: Sneak Peek

Posted: December 13th, 2011, 12:19 pm
by Ollieboy
What plugins were you after? It was just the pure Initus project so I didn't think we needed a bunch. I mean WorldEdit is really all we need, and then Pailstuff for the quests but that wasn't rockin'.

Re: Sneak Peek

Posted: December 13th, 2011, 9:35 pm
by Hit-Girl
I'm thinking he means pailstone.

Re: Sneak Peek

Posted: December 14th, 2011, 8:42 am
by Intertoothh
Hit-Girl wrote:I'm thinking he means pailstone.
She can read minds...

Yeah pailtstone and whatever other plugin hafnium is trowing at us.
Cant wait to try them out :).

Re: Sneak Peek

Posted: December 14th, 2011, 9:37 am
by Ollieboy
So many plugins, so little time. Don't expect them to be out anytime soon. We will have a basic version of PailZones and maybe a slightly tweaked to work version of PailStone upon release. Haf will then rain down immensely sexual plugins over the coming seasons.

Re: Sneak Peek

Posted: December 14th, 2011, 9:51 am
by Intertoothh
Yeah, i'm not in a hurry, i know everybody is doing what they can.
I might have a other go at the bukkit plugins soonish,
but then i first wanna have debugging working correctly.

Re: Sneak Peek

Posted: December 14th, 2011, 1:17 pm
by Intertoothh
Intertoothh wrote:
Hit-Girl wrote:I'm thinking he means pailstone.
She can read minds...
Image

Re: Sneak Peek

Posted: December 14th, 2011, 9:29 pm
by Ollieboy
That is THE best xkcd ever.