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 Post subject: Valhalla (City)
PostPosted: January 8th, 2012, 7:18 pm 
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Joined: July 10th, 2011, 6:43 am
Posts: 57
I'm currently working on a city which will hopefully, when completed, be brought in to smp, so far I have 2 example homes of what the architecture would be like, feel free to criticize, because I want the city to look as good as possible before I submit it to be imported.
Two Example Homes
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Back Alleys and Side Alleys will be a big part of the city, allowing for all sorts of... activities
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Street View of One of the Residential Areas
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(I will post more as they become available)


Last edited by CodyLewis on January 9th, 2012, 12:31 am, edited 1 time in total.

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 Post subject: Re: Valhalla (City)
PostPosted: January 8th, 2012, 8:57 pm 
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Joined: May 24th, 2011, 4:42 pm
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CodyLewis wrote:
I'm currently working on a city which will hopefully, when completed, be brought in to smp


Sorry to tell you, but I'm 99% sure this isn't happening.

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 Post subject: Re: Valhalla (City)
PostPosted: January 8th, 2012, 9:30 pm 
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says the man who got his map imported into the game :p


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 Post subject: Re: Valhalla (City)
PostPosted: January 8th, 2012, 9:32 pm 
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Location: Leiden, Zuid Holland
I like to use dark log and fence for supports, makes more sense than planks.

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 Post subject: Re: Valhalla (City)
PostPosted: January 9th, 2012, 12:49 am 
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note to self, fire can apparently transfer through two cobble blocks to catch and burn a village down...


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 Post subject: Re: Valhalla (City)
PostPosted: January 9th, 2012, 2:37 am 
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It won't be pasted it.

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 Post subject: Re: Valhalla (City)
PostPosted: January 9th, 2012, 4:44 am 
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Joined: July 10th, 2011, 6:43 am
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Oh well at least I'll get the experience when I gather the resources to actually do it.


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 Post subject: Re: Valhalla (City)
PostPosted: January 9th, 2012, 9:52 am 
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Indeed. Fun is fun.

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