Right now, when players type /commands, their entire screen if filled with a listing of all commands, some of which already get pushed off of the screen because of the list's length.
This is a bit intimidating and doesn't stimulate self-learning. Most commands usually aren't even useable for the player of that rank.
why even show the player commands he can't use?
[DONE] default /commands to /commands @rank
[DONE] default /commands to /commands @rank
A = {x ∈ P(U) | x ∉ x}
Mods:
- /Su - Allows players to temporarily become a different rank
- /Snap - Like /Line but only draws straight or diagonal lines.
- pre-0.630 skip/none block
Re: default /commands to /commands @rank
Hm. I thought that IS the default. I guess this is a bug!
Re: default /commands to /commands @rank
Is that a typo?Commit by fragmer :: r1224 /branch-0.60x/ (4 files in 2 dirs):
Fixed /ranks defaulting to printing ALL commands.
A = {x ∈ P(U) | x ∉ x}
Mods:
- /Su - Allows players to temporarily become a different rank
- /Snap - Like /Line but only draws straight or diagonal lines.
- pre-0.630 skip/none block
- Sanjar Khan
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Re: default /commands to /commands @rank
Yes, meant to say /commands
Ferrisbuler2: i will stay but i might not post cus of ollieboy
Re: default /commands to /commands @rank
And now I made a typo in the bugfix announcement. Pfffft.
Re: default /commands to /commands @rank
fragmer wrote:And now I made a typo in the bugfix announcement. Pfffft.
Now don't make a habit out of it.Commit by fragmer :: r1228 /branch-0.60x/fCraft/ (6 files in 3 dirs):
Fixed "/worlds @RankName" listing hidden an inaccessible worlds.
A = {x ∈ P(U) | x ∉ x}
Mods:
- /Su - Allows players to temporarily become a different rank
- /Snap - Like /Line but only draws straight or diagonal lines.
- pre-0.630 skip/none block