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 Post subject: [DONE] Heartbeat saver?
PostPosted: April 6th, 2012, 7:53 pm 
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i was just wondering if fCraft Freebuild, had their own type of heartbeat saver.
i was wondering this because we have dropped down the list a couple times.
also is their any way to run a heartbeat saver from another pc to keep a server running on the list from another pc?
would they have to have the same IP, so i would have to use static IP's?

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 Post subject: Re: Heartbeat saver?
PostPosted: April 6th, 2012, 8:27 pm 

Joined: May 26th, 2011, 2:15 pm
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800craft offers a feature like this, but I don't think they'll share the code ;)

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 Post subject: Re: Heartbeat saver?
PostPosted: April 7th, 2012, 12:02 am 
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I've written a heartbeat saver for fCraft ages ago, but I do not distribute it.


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 Post subject: Re: Heartbeat saver?
PostPosted: April 7th, 2012, 2:28 am 
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not quite what i meant, im saying is it used for fCraft official?

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 Post subject: Re: Heartbeat saver?
PostPosted: April 7th, 2012, 3:06 am 
The Necromancer
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Yes we are. It does nothing though since the weakest link in MC.net's shitty list is the list itself, which drops uptimes as it pleases and then re-orders them in a random fashion also sometimes "choosing" to keep the uptimes of some servers while not other. What a piece of shit.

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 Post subject: Re: Heartbeat saver?
PostPosted: April 7th, 2012, 4:51 am 
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Lim-Dul wrote:
Yes we are. It does nothing though since the weakest link in MC.net's shitty list is the list itself, which drops uptimes as it pleases and then re-orders them in a random fashion also sometimes "choosing" to keep the uptimes of some servers while not other. What a piece of shit.


lol

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 Post subject: Re: Heartbeat saver?
PostPosted: April 7th, 2012, 9:34 pm 

Joined: August 21st, 2011, 6:31 am
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Location: United Kingdom
I cannot agree more with Lim, and I've heard about fragmer's infamous heartbeat sender :P

My HeartbeatSaver was written very simply, and like the server itself, cannot guarantee anything due to minecraft.net.
Like all of 800Craft, its open source and although its incompatible with fCraft, ill happily make it a plugin for fCraft 0.7x

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 Post subject: Re: Heartbeat saver?
PostPosted: April 7th, 2012, 9:59 pm 
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But if everyone has a heartbeat saver, it defeats the purpose of it :P


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 Post subject: Re: Heartbeat saver?
PostPosted: April 7th, 2012, 10:17 pm 

Joined: August 21st, 2011, 6:31 am
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And if mollstam didn't change the way minecraft.net worked then we wouldn't need to make heartbeat savers :P

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 Post subject: Re: Heartbeat saver?
PostPosted: April 7th, 2012, 10:45 pm 

Joined: May 26th, 2011, 2:15 pm
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I WILL STEAL THAT HEARTBEATSAVER!!!
Muahaha


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 Post subject: Re: Heartbeat saver?
PostPosted: April 7th, 2012, 11:16 pm 

Joined: August 21st, 2011, 6:31 am
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If(Config.Version.ToLower().Contains(BobCraft))
Application.Close();

:D

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 Post subject: Re: Heartbeat saver?
PostPosted: April 8th, 2012, 12:13 am 
The Necromancer
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We used the heartbeat saver even before Mollstam fucked up the server list. And the heartbeat savers do serve a purpose even when everybody uses them since that way you don't get fucked in the ass twice - once when you need to e.g. update your server and a second time when MC.net's shit-list decides to reset itself. ;-)

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 Post subject: Re: Heartbeat saver?
PostPosted: April 8th, 2012, 1:34 am 

Joined: August 21st, 2011, 6:31 am
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Someone who's good with web programming should re-write the classic list quickly, fix the bugs and send it to mollstam. Since no one at mojang seems to care about classic enough to do it themselves.

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 Post subject: Re: Heartbeat saver?
PostPosted: April 8th, 2012, 3:30 am 
The Necromancer
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Jonty800 wrote:
Someone who's good with web programming should re-write the classic list quickly, fix the bugs and send it to mollstam. Since no one at mojang seems to care about classic enough to do it themselves.

Uuuuuuhm... Don't bring this one up. fragmer and TkTech did EXACTLY THAT. They had a wonderful, fully functional server list ordered by Mojang but they rejected it because it wasn't written in Java...

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 Post subject: Re: Heartbeat saver?
PostPosted: April 8th, 2012, 7:26 am 

Joined: May 26th, 2011, 2:15 pm
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Jonty800 wrote:
If(Config.Version.ToLower().Contains(BobCraft))
Application.Close();

:D

That wouldn't help :P

Anyway, isn't it possible to write that server list in Java? :P


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 Post subject: Re: Heartbeat saver?
PostPosted: April 8th, 2012, 2:38 pm 

Joined: August 21st, 2011, 6:31 am
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Do mojang still want a new server list written in Java?

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 Post subject: Re: Heartbeat saver?
PostPosted: April 8th, 2012, 3:12 pm 

Joined: May 26th, 2011, 2:15 pm
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Jonty800 wrote:
Do mojang still want a new server list written in Java?

Why not make one, and suggest it?
Why should they say no?
It can't be much worse :S


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 Post subject: Re: Heartbeat saver?
PostPosted: April 8th, 2012, 3:29 pm 
The Necromancer
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Because they think they are the best. :-P

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 Post subject: Re: Heartbeat saver?
PostPosted: April 8th, 2012, 5:42 pm 

Joined: May 26th, 2011, 2:15 pm
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Lim-Dul wrote:
Because they think they are the best. :-P

Then lets show them they're WRONG!


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 Post subject: Re: Heartbeat saver?
PostPosted: April 8th, 2012, 6:55 pm 

Joined: August 21st, 2011, 6:31 am
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Location: United Kingdom
Buy mincraft.net, make the homepage a fully functional server list. When mojang see it and get all jelly, they'll email us and be like "u guise send me codez plox"

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 Post subject: Re: Heartbeat saver?
PostPosted: April 8th, 2012, 9:11 pm 

Joined: May 26th, 2011, 2:15 pm
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Jonty800 wrote:
Buy mincraft.net, make the homepage a fully functional server list. When mojang see it and get all jelly, they'll email us and be like "u guise send me codez plox"

Working on it...


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 Post subject: Re: Heartbeat saver?
PostPosted: August 18th, 2013, 5:12 am 
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Forgot to update this topic -- fCraft 0.632 and later include a HeartbeatSaver utility.

More information: http://www.fcraft.net/wiki/HeartbeatSaver


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