[FIXED] Spelling mistake in player.networking

Fixed bugs, solved problems, and old reports.
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Jonty800
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[FIXED] Spelling mistake in player.networking

Post by Jonty800 »

Code: Select all

Logger.Log( LogType.SuspiciousActivity,
                            "Player.LoginSequence: Unacceptible player name: {0} ({1})",
                            givenName, IP );
You cannot use certain BBCodes: [img].

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Hellenion
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Re: Spelling mistake in player.networking

Post by Hellenion »

I believe this is in world names as well, or was.
A = {x ∈ P(U) | x ∉ x}
Mods:
  1. /Su - Allows players to temporarily become a different rank
  2. /Snap - Like /Line but only draws straight or diagonal lines.
  3. pre-0.630 skip/none block

Jonty800
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Re: Spelling mistake in player.networking

Post by Jonty800 »

World.cs

Code: Select all

if( !IsValidName( name ) ) {
                throw new ArgumentException( "Unacceptible world name." );
            }
player.cs

Code: Select all

public void MessageInvalidWorldName( [NotNull] string worldName ) {
            Message( "Unacceptible world name: \"{0}\"", worldName );
            Message( "World names must be 1-16 characters long, and only contain letters, numbers, and underscores." );
        }
Thanks :P
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fragmer
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Re: Spelling mistake in player.networking

Post by fragmer »

English is hard.
fcraft: fragmer * r1621 /branch-0.60x/fCraft/ (7 files in 5 dirs): Fixed numerous typos in comments and messages (thanks Jonty800)

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