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[FIXED]Canceling PlayerMovingEvent results in 0,0,0 position

Posted: October 9th, 2012, 6:16 am
by 00pol
Cancelling PlayerMovingEvent results in a 0, 0, 0 position is a player has not got Permission.UseSpeedHack. lastValidPosition is not set unless UseSpeedHack is disabled for that player. This results in the player going to a blank position (0, 0, 0).