[FIXED]Canceling PlayerMovingEvent results in 0,0,0 position
Posted: October 9th, 2012, 6:16 am
Cancelling PlayerMovingEvent results in a 0, 0, 0 position is a player has not got Permission.UseSpeedHack. lastValidPosition is not set unless UseSpeedHack is disabled for that player. This results in the player going to a blank position (0, 0, 0).