How to make Build to Source Code

For all mod-related questions and custom code.
Post Reply
zaqquater
Offline
Posts: 25
Joined: August 19th, 2011, 7:41 am

How to make Build to Source Code

Post by zaqquater »

Hi there :D , as title said. Is it possible to do that ? if yes How ?

thank you
Last edited by zaqquater on August 30th, 2011, 5:24 pm, edited 1 time in total.

User avatar
fragmer
fCraft Developer
Offline
Posts: 1386
Joined: May 21st, 2011, 10:53 pm

Re: How to make Build to Source Code

Post by fragmer »

It's possible to do, the sources are at svn.fcraft.net. If you are not familiar with programming, I do not recommend building it yourself.

Unless you plan on modding fCraft, there is no advantage to building your own binaries.

zaqquater
Offline
Posts: 25
Joined: August 19th, 2011, 7:41 am

Re: How to make Build to Source Code

Post by zaqquater »

thanks for reply fragmer. but what i mean is the reverse from build to svn source code

User avatar
fragmer
fCraft Developer
Offline
Posts: 1386
Joined: May 21st, 2011, 10:53 pm

Re: How to make Build to Source Code

Post by fragmer »

You can decompile fCraft like you would with any .NET binaries. See "Decompilers" section on this list. But again, unless you are decompiling modified copy of fCraft, there's no advantage to decompiling it yourself over using the SVN.

Post Reply