womid

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Jonty800
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womid

Post by Jonty800 »

Is there a better way to implement the womid without alienating the motd for non-wom players? For example, could the cfg file be sent as the client is connecting to the main world instead of having to be placed in the motd?
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boblol0909
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Re: womid

Post by boblol0909 »

I do not believe so.

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fragmer
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Re: womid

Post by fragmer »

Unfortunately, WoM extension protocol is extremely inflexible. There is no way for the server to identify itself without sending "&0cfg=...", and /womid does not get sent unless the server identifies itself.

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