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 Post subject: building the mod
PostPosted: May 3rd, 2012, 8:20 pm 

Joined: April 26th, 2012, 1:04 am
Posts: 6
OK, it's driving me up a wall and I tried a lot of things. I have experience in coding, but not anything this advanced. I can code what I want just fine but I sorta have no idea how to actually start it.... So, do I just download the files http://svn.fcraft.net:8080/svn/fcraft/ all of them and open them in C#?

Basicly, all I know is how to actually write code and nothing else, like compiling :P

(please help, thanks)


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 Post subject: Re: building the mod
PostPosted: May 3rd, 2012, 8:27 pm 

Joined: May 26th, 2011, 2:15 pm
Posts: 279
If you don't got any experience with programming at all, you shouldn't mod fCraft. It's a complicated bit of software.


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 Post subject: Re: building the mod
PostPosted: May 3rd, 2012, 8:31 pm 

Joined: April 26th, 2012, 1:04 am
Posts: 6
BobKare wrote:
If you don't got any experience with programming at all, you shouldn't mod fCraft. It's a complicated bit of software.

I can handle coding it, I just need some help getting to the step of coding :P


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 Post subject: Re: building the mod
PostPosted: May 4th, 2012, 7:07 am 
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Joined: May 25th, 2011, 4:00 pm
Posts: 381
Location: #fCraft
KingFredrick VI wrote:
BobKare wrote:
If you don't got any experience with programming at all, you shouldn't mod fCraft. It's a complicated bit of software.

I can handle coding it, I just need some help getting to the step of coding :P

For "How to" on using SVN use google, for fCraft modding examples look here http://www.fcraft.net/wiki/Mod_Examples

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 Post subject: Re: building the mod
PostPosted: May 16th, 2012, 4:46 am 
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Joined: January 18th, 2012, 6:16 am
Posts: 14
You really shouldn't be messing with a language you aren't familiar with.


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 Post subject: Re: building the mod
PostPosted: May 16th, 2012, 6:46 am 
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Moose wrote:
You really shouldn't be messing with a language you aren't familiar with.


I have done that multiple times.. :)

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 Post subject: Re: building the mod
PostPosted: May 16th, 2012, 7:03 am 
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Joined: May 24th, 2011, 1:37 am
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Moose wrote:
You really shouldn't be messing with a language you aren't familiar with.

Exploring can be one of the best ways to learn :3

You need an SVN client, like http://tortoisesvn.net/downloads.html to download the files and keep them up to date.

You'll want an IDE to write/compile with: http://www.microsoft.com/visualstudio/e ... ns/express

And I'd recommend doing some googling and getting familiar with C# and visual studio before you tackle fCraft, because like the others said, it's pretty complex, and it may get frustrating fast. But digging through the code and figuring out how it all works is never a bad idea!

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 Post subject: Re: building the mod
PostPosted: May 22nd, 2012, 7:42 pm 
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Joined: January 18th, 2012, 6:16 am
Posts: 14
and this is the result:
Quote:
HURR DURR I UBURR CODURR WAT A BOOLEAN


don't say I didn't warn you.


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