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building the mod
Posted: May 3rd, 2012, 8:20 pm
by KingFredrick VI
OK, it's driving me up a wall and I tried a lot of things. I have experience in coding, but not anything this advanced. I can code what I want just fine but I sorta have no idea how to actually start it.... So, do I just download the files
http://svn.fcraft.net:8080/svn/fcraft/ all of them and open them in C#?
Basicly, all I know is how to actually write code and nothing else, like compiling
(please help, thanks)
Re: building the mod
Posted: May 3rd, 2012, 8:27 pm
by BobKare
If you don't got any experience with programming at all, you shouldn't mod fCraft. It's a complicated bit of software.
Re: building the mod
Posted: May 3rd, 2012, 8:31 pm
by KingFredrick VI
BobKare wrote:If you don't got any experience with programming at all, you shouldn't mod fCraft. It's a complicated bit of software.
I can handle coding it, I just need some help getting to the step of coding
Re: building the mod
Posted: May 4th, 2012, 7:07 am
by PyroPyro
KingFredrick VI wrote:BobKare wrote:If you don't got any experience with programming at all, you shouldn't mod fCraft. It's a complicated bit of software.
I can handle coding it, I just need some help getting to the step of coding
For "How to" on using SVN use google, for fCraft modding examples look here
http://www.fcraft.net/wiki/Mod_Examples
Re: building the mod
Posted: May 16th, 2012, 4:46 am
by Moose
You really shouldn't be messing with a language you aren't familiar with.
Re: building the mod
Posted: May 16th, 2012, 6:46 am
by Intertoothh
Moose wrote:You really shouldn't be messing with a language you aren't familiar with.
I have done that multiple times..
Re: building the mod
Posted: May 16th, 2012, 7:03 am
by Allie
Moose wrote:You really shouldn't be messing with a language you aren't familiar with.
Exploring can be one of the best ways to learn :3
You need an SVN client, like
http://tortoisesvn.net/downloads.html to download the files and keep them up to date.
You'll want an IDE to write/compile with:
http://www.microsoft.com/visualstudio/e ... ns/express
And I'd recommend doing some googling and getting familiar with C# and visual studio before you tackle fCraft, because like the others said, it's pretty complex, and it may get frustrating fast. But digging through the code and figuring out how it all works is never a bad idea!
Re: building the mod
Posted: May 22nd, 2012, 7:42 pm
by Moose
and this is the result:
HURR DURR I UBURR CODURR WAT A BOOLEAN
don't say I didn't warn you.