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 Post subject: Re: Relocks - A Minecraft Minigame
PostPosted: July 21st, 2012, 11:32 pm 
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Joined: May 24th, 2011, 4:42 pm
Posts: 1058
No offense, but this sounds pointless.

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 Post subject: Re: Relocks - A Minecraft Minigame
PostPosted: July 21st, 2012, 11:38 pm 
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Joined: May 24th, 2011, 6:31 am
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Location: Australia
Accuracy training... for minecraft? Wut. :?

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 Post subject: Re: Relocks - A Minecraft Minigame
PostPosted: July 26th, 2012, 12:15 pm 
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tnek wrote:
For that purpose, the games were short rounds using specific sizes, with us preferring to do three rounds with 10*10*6 blocks each update.

That's inefficient statfarming. You could have reduced your grind-time by a factor of 1/40 (in theory) by using AutoHotkey or a similar program to spam your rmb 20 times/second (72k blocks/h). Go into a corner, activate it and call your blockspam a mountain.

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