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 Post subject: Re: fCraft software updates (as applied to Freebuild)
PostPosted: July 30th, 2013, 9:40 am 
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Joined: May 21st, 2011, 10:53 pm
Posts: 1386
July 30 patch notes (0.640 final)
  • Feature: Mojang account (email) support. Added ViewEmails permission and a config option to disallow email users.
  • Feature: Overhauled map generation! Improved /Gen, new /SetGen command, more options, preset loading/saving, redesigned ConfigGUI interface, and two new map generation modes: Vanilla (from FemtoCraft) and FloatingIsland.
  • Feature: Added "Player ___ logged in from an IP shared by frozen players..." announcement.
  • Feature: Added an optional parameter to toggle commands (grass, water, lava, solid, paint, static) — "on"/"1" or "off"/"0".
  • Feature: Added BackupOnMapChange config key, which automates backups when a world's map is replaced by /Gen or /WLoad (enabled by default).
  • Feature: Added caret (^) and tilde (~) emotes.
  • Feature: Added /To as an alias of /TP, and /Flush as an alias for /WFlush.
  • Fix: Fixed map generation sometimes locking up when working with tiny 16x16 maps (thanks 123DMWM).
  • Fix: Fixed world greetings not being saved between restarts (thanks Jonty800).
  • Fix: Fixed /WLoad showing incorrect map file names when prompting to replace files (thanks Smokeybacon).
  • Fix: Fixed online-only name prefix revealing hidden players in some commands (thanks Intertoothh and recon).
  • Fix: When a spectating player gets frozen, they are no longer stuck spectating (thanks ruggedbear and NuclearWaffle121).
  • Fix: IRC now handles two-number color codes and reset codes correctly (thanks Liam).
  • Fix: Fixed map changes sometimes leaving behind "ghost maps" for players with rank-specific main maps set (thanks Jonty800).
  • Fix: PlayerDB name autocompletion now correctly handles players with '.' in their names.
  • Fix: Timed backups no longer drift slightly every hour.
  • Fix: Players can now /Clear their chat even while deaf.
  • Fix: Fixed a rare serialization issue with PlayerDB's RankChangedBy field.
  • Fix: Players who were added to the database manually now correctly have FirstLoginDate and ID set on first login.
  • Change: /WBuild and /WAccess can optionally now take "@" in front of rank name.
  • Change: Optimizations in player movement code, PlayerDB loading/saving, IP ban list loading, map generation, map rendering, /Ellipsoid, and /Sphere.

This is an abridged list. For a full list of changes, see version history on the fCraft wiki.


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 Post subject: Re: fCraft software updates (as applied to Freebuild)
PostPosted: August 4th, 2013, 12:55 pm 
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Joined: May 21st, 2011, 10:53 pm
Posts: 1386
July 30 patch notes (0.641 dev)
  • Feature: /Re command replies to the last-received private message.
  • Improvement: /EH (/EllipsoidH) now makes wireframe-ellipses/rings when used on a flat surface, instead of filled ellipses.


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 Post subject: Re: fCraft software updates (as applied to Freebuild)
PostPosted: January 27th, 2014, 9:24 am 
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Joined: May 21st, 2011, 10:53 pm
Posts: 1386
August 27, 2013 patch notes (0.642 final)
  • Feature: Feature: Added /Fill3D.
  • Feature: Added caret (^), tilde (~), and grave accent (`) to emotes (for people with backwards clients).
  • Fix: Emotes work via IRC once again.
  • Fix: Fixed PlayerDB not saving LastFailedLoginIP properly.
  • Improvement: /Hide and /Unhide now indicate when they are silent or not.

January 27, 2014 patch notes (0.644 final)
  • Fix: Fixed sometimes wrapping last word of a chat message to the next line, when the whole message could fit on one line.
  • Fix: Fixed IRC periodically crashing if someone quits with an empty message.
  • Fix: Fixed a bug that caused character '@' in player names to be treated same as '_'.
  • Fix: Fixed a rare crash in /ZEdit when using the command improperly.

Note that this forum threads only highlights some relevant changes. For a full list of changes see the fCraft wiki.


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