[FIXED] Blocks acting strange
[FIXED] Blocks acting strange
When manually deleting blocks, especially in pillars, some blocks reappear instantly. Some of them I can sit in one spot while holding the mouse click and the block reappears over and over. It seems like making a pillar will sometimes leave out 5-10 block chuck after completing it, too.
I think this only happens when deleting/adding the block from the top/bottom of its surface.
Last edited by Nessy on July 6th, 2011, 6:22 am, edited 1 time in total.
Re: Blocks acting strange
i get this issue when standing on a block and delete it .... just reappears
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Re: Blocks acting strange
Same here.
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Re: Blocks acting strange
Odd. Investigating.
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Re: Blocks acting strange
This happens to me as well.
It also affect draw commands, when you click on a block to mark it, it doesn't register, which can cause a lot of problems,
i.e. filling holes on main, /r air grass doesn't register and the next block I click leads to half of main filled with grass.
It also affect draw commands, when you click on a block to mark it, it doesn't register, which can cause a lot of problems,
i.e. filling holes on main, /r air grass doesn't register and the next block I click leads to half of main filled with grass.
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Re: Blocks acting strange
That's exactly what you did.lucky_pierre wrote:This happens to me as well.
It also affect draw commands, when you click on a block to mark it, it doesn't register, which can cause a lot of problems,
i.e. filling holes on main, /r air grass doesn't register and the next block I click leads to half of main filled with grass.
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Re: Blocks acting strange
This has been happening to me as well for awhile now. I simply just passed it off as lag.
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Re: Blocks acting strange
If anyone finds a reliable way to reproduce this bug, let me know. I haven't been able to get any strange-acting blocks on my test server. We've got a Heisenbug!
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Re: Blocks acting strange
I'll try to get you an example when i get home
Or just make a 1x1 pillar, stand on it and start deleting it very fast, you should get this "bug".
Or just make a 1x1 pillar, stand on it and start deleting it very fast, you should get this "bug".
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Re: Blocks acting strange
I'm guessing its a lag. It happens much more frequently on the smp server. ill start deleting a block and itll reappear, which means that the server didnt register my block deletion. That my friends, is a lag. An extremely annoying one at that. Sometimes when smp gets really laggy, i cant do anything because every block i delete reappears.
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Re: Blocks acting strange
The block lag on SMP and what's happening on freebuild are two different things, completely unrelated.
The problem you're having with SMP is probably related to your internet connection.
The one on freebuild is a mysteryyyyy.
The problem you're having with SMP is probably related to your internet connection.
The one on freebuild is a mysteryyyyy.
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Re: Blocks acting strange
Here is a reproduction of the bug
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Re: Blocks acting strange
When I use Wom 1.6, the blocks are just fine. With the new WoM, however, the blocks start to act up. I went to another server (FREEBUILD FOR FUN [BIG MAP]) to see if it was specifically a WoM/server issue. With the new WoM on that server, I couldn't reproduce the bug. On I went to another fcraft server, Team900. There, I got the same bug as the official fcraft server. Switched to 1.6 and there was no bug.
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Re: Blocks acting strange
Maybe it's just WoM related.
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Re: Blocks acting strange
I tried slightly increasing the maximum allowed clicking distance (relative to player's current position). It was a 12x12x12 area around the player - same as vanilla server, but a little stricter than most custom servers. I increased that to 14x14x14, to account for lag. Whenever the server software gets updated next time, we'll see if that worked.
Re: Blocks acting strange
Lol... and here I was reading this and thinking that I was special for never seeing this in game. I use 1.6.6.Nessy wrote:When I use Wom 1.6, the blocks are just fine. With the new WoM, however, the blocks start to act up. I went to another server (FREEBUILD FOR FUN [BIG MAP]) to see if it was specifically a WoM/server issue. With the new WoM on that server, I couldn't reproduce the bug. On I went to another fcraft server, Team900. There, I got the same bug as the official fcraft server. Switched to 1.6 and there was no bug.
Re: Blocks acting strange
Maybe the new WoM allows placing blocks further away than the original client, and fCraft marks it as hacking (placing block too far away from player position). I'll ask the WoM devs. I still cannot reproduce this with a normal client.
Re: Blocks acting strange
I have noticed that if you hold your spot for a long time and dont move your hand in-game, it does this. if you constantly move the mouse instead of keeping it stationary, you will not have this issue. notice in mastboss's video that he doesnt move the mouse, just constantly clicks. Idk if this is a bug or just lag.
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Re: Blocks acting strange
D u mean Project vanillafragmer wrote:I tried slightly increasing the maximum allowed clicking distance (relative to player's current position). It was a 12x12x12 area around the player - same as vanilla server, but a little stricter than most custom servers. I increased that to 14x14x14, to account for lag. Whenever the server software gets updated next time, we'll see if that worked.
Re: Blocks acting strange
Bump.
Just letting you know that this problem is still there.
Just letting you know that this problem is still there.
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Re: Blocks acting strange
Same here!
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Re: Blocks acting strange
This only happens to me if I'm too close to the block I desire to remove.
Happens almost rarely for me now.
Happens almost rarely for me now.
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Re: Blocks acting strange
I believe the recent WoM update fixed this!
WoM changelog wrote:2.0.4 Fixes a movement update problem reported by spifkitten99, which was causing jerky movement / some servers to kick wom users for distance cheating. Thanks spifkitten99!
Re: Blocks acting strange
Yup, I was going to post that too. YAY!