[FIXED] /setinfo not being safe for console
[FIXED] /setinfo not being safe for console
used /setinfo displayedname on the console and it totally froze the serverGUI.
had to close it down with taskmanager
had to close it down with taskmanager
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Re: /setinfo not being safe for console
/SetInfo appears to be working properly from console for me. Can you give a specific example, or an excerpt from your logs?
Re: /setinfo not being safe for console
there was no error, it just totally froze.
Possibly a random thing then I guess.
Possibly a random thing then I guess.
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Re: /setinfo not being safe for console
What exactly did you type in to make it freeze? Also, were you using ServerCLI or ServerGUI?
Re: /setinfo not being safe for console
using the serverGUI
had the same problem a few moments a go with /kick, when using 3 strings.
typed in /setinfo rebelliousdude displayedname %ARebellious%fDude
and /kick rebelliousdude reason blah blah
it may just be my problem, since SVN update on tortoiseSVN messes up the source quite a lot.
had the same problem a few moments a go with /kick, when using 3 strings.
typed in /setinfo rebelliousdude displayedname %ARebellious%fDude
and /kick rebelliousdude reason blah blah
it may just be my problem, since SVN update on tortoiseSVN messes up the source quite a lot.
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Re: /setinfo not being safe for console
Well, tortoiseSVN expects you to resolve code conflicts manually
Re: /setinfo not being safe for console
I always do, but when I use SVNupdate for a few weeks it starts missing out sections of code. For example, the last time I updated, it didnt change any of the BlockUpdate code in the whole of ZoneCommands or add /triangle
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Re: /setinfo not being safe for console
Do a fresh checkout. :3
War does not determine who is right - only who is left. - Bertrand Russell
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Re: /setinfo not being safe for console
RapidSVN ftw
Re: /setinfo not being safe for console
yeah I do a fresh checkout every now and then, its such a hassle to move so much code over though.
never heard of RapidSVN, good I guess?
never heard of RapidSVN, good I guess?
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Re: /setinfo not being safe for console
No support for modded versions of fCraft. *whistles*Jonty800 wrote:yeah I do a fresh checkout every now and then, its such a hassle to move so much code over though.
never heard of RapidSVN, good I guess?
War does not determine who is right - only who is left. - Bertrand Russell
Re: /setinfo not being safe for console
to be fair, I did think this was an fCraft bug
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Re: /setinfo not being safe for console
Check r1208. I fixed a bug there that used to potentially cause hanging. Fix is to change .Invoke(...) calls to .BeginInvoke(...) calls in ServerGUI's MainForm class. Specifically, in the following methods:
- OnLogged
- OnHeartbeatUriChanged
- OnPlayerListChanged
- OnServerShutdownEnded
Re: /setinfo not being safe for console
yeah we're using r1156 so that seems to be the problem.
Thanks fragmer!
Thanks fragmer!
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