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Carrying over environment settings when using /wload

Posted: December 12th, 2011, 10:14 pm
by David00143
When you use WLoad, I'm pretty sure that the environment settings should be carried over too.
When I wiped main, and loaded christmas main, the edge and level were not right, since the main that was used before was just a plain ol' regular one.

Re: Carrying over environment settings when using /wload

Posted: December 12th, 2011, 11:00 pm
by Sanjar Khan
That's cause you replaced it as "main", and "main" already had env settings of it's own, namely default. When you load something the settings will be as you set them.

Edit: I just realized you may already know this, so as to /wload carrying over env settings; Good idea probably, since you wanted to replace that map anyway, so it makes sense to have it replace env settings as well.

Re: Carrying over environment settings when using /wload

Posted: December 13th, 2011, 12:24 am
by fragmer
The environment settings are currently saved per-world, not per-mapfile. So if you use /WLoad, it will keep the world's current settings.