Hello again.
This one is quite simple:
If you use /Tp, and the requested player isn't online, it shouldn't work as /Join, and send you to a world.
I've experienced loads of issues where a hidden player is talking in the chat, then some newb tries to /Tp the hidden player. What mostly happens, is that the player instead is joining the hidden player's personal world.
/Tp is /Tp, /Join is /Join.
~BobKare
[DONE] /Tp shouldn't work as /Join
Re: /Tp shouldn't work as /Join
Okay.
Changed in 0.700_r1476
Changed in 0.700_r1476
Re: /Tp shouldn't work as /Join
/Goto should keep this behaviour, because reasons.
A = {x ∈ P(U) | x ∉ x}
Mods:
- /Su - Allows players to temporarily become a different rank
- /Snap - Like /Line but only draws straight or diagonal lines.
- pre-0.630 skip/none block
Re: /Tp shouldn't work as /Join
Thanks looking into itfragmer wrote:Okay.
Changed in 0.700_r1476
Re: /Tp shouldn't work as /Join
Forgot to update this thread but -- /tp did not work as /join for quite a while now. Since 0.630 pr 0.640 I think. Just wanted to close this post