The name verification bug
Posted: April 30th, 2012, 9:33 am
So, as we all know there is a bit of a problem with name verification due to minecraft.net.
It seems the problem is that sometimes you connect and your name is lowercase, so fCraft will kick you because it fails the verification. (I remember this problem back in 0.53x when we had custom names manually programmed in, but sometimes didn't show because verification was turned off and the name was lowercase).
So, here is my question: If fCraft lets a player in, regardless of case sensitivity, what security risks would there be?
Surely the mppass would verify the name?
Also, as a little suggestion, maybe change the 'Cannot verify playername' message to
Thanks for your support.
Edit: Ugh nevermind, thinking further about this, its not possible. My suggestion remains though
It seems the problem is that sometimes you connect and your name is lowercase, so fCraft will kick you because it fails the verification. (I remember this problem back in 0.53x when we had custom names manually programmed in, but sometimes didn't show because verification was turned off and the name was lowercase).
Surely the mppass would verify the name?
Also, as a little suggestion, maybe change the 'Cannot verify playername' message to
Code: Select all
Cannot verify playername
Re-login as CaSe SeNsItIvE
Edit: Ugh nevermind, thinking further about this, its not possible. My suggestion remains though