Search found 9 matches
- June 15th, 2012, 7:38 pm
- Forum: Server Questions & Suggestions
- Topic: Dankirk the Autoreply Bot (info & suggestions)
- Replies: 145
- Views: 130489
Re: Dankirk the Autoreply Bot (info & suggestions)
!players is giving us wrong numbers, right now its 10 more than it actually is. So I thought, would hiding silently mess the counting up? If there is 30 players, and you /hide silent, and then /unhide, will it show 31? Maybe make it so if it sees the same name again it will remove one? I'm guessing ...
- June 10th, 2012, 4:50 am
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] Link from IRC crashing server
- Replies: 5
- Views: 4133
[FIXED] Link from IRC crashing server
So a little bit ago someone posted a long picture link in irc, and apparently crashed the server. The link was http://www.google.com.au/imgres?q=derp&hl=en&client=safari&sa=X&rls=en&biw=961&bih=686&tbm=isch&prmd=imvns&tbnid=ZEoJ8CYFZhUsqM:&imgrefurl=http://for...
- June 10th, 2012, 4:19 am
- Forum: Suggestions
- Topic: ntn sphere?
- Replies: 7
- Views: 8360
Re: ntn sphere?
You shouldn't be messing with ANY guests on ANY server. Like their server, like ours. Did you even read how he was messing with guests? I wouldn't even call that messing with them, and the guest would find it cool 9 times out of 10. But it doesn't even matter anyways, the suggestion is still good a...
- June 9th, 2012, 4:36 pm
- Forum: Suggestions
- Topic: ntn sphere?
- Replies: 7
- Views: 8360
Re: ntn sphere?
I would love to see this. Anything that makes building easier and more precise is always good in my book. I've used sphere commands in other softwares that you can put in the radius and place one block and it has actually really helped building and time more than I thought it would have.
- November 12th, 2011, 7:24 pm
- Forum: Suggestions
- Topic: /Offset command
- Replies: 6
- Views: 4501
Re: /Offset command
Yeah but that isn't really the same thing at all as to having a full command for it for everything. Then you could outline spheres, ellipsoids, lines, anything. A lot more than just a cuboid.
- November 12th, 2011, 5:23 pm
- Forum: Suggestions
- Topic: /Offset command
- Replies: 6
- Views: 4501
Re: /Offset command
Would be really useful to have a command that covers a certain type of block with other blocks. Or be able to put multiple blocks in and have it outline them all with the last block type. Have used a command that does this before in other software, and it is truthfully a very useful command. Some ad...
- November 12th, 2011, 5:09 pm
- Forum: Suggestions
- Topic: /cone
- Replies: 3
- Views: 3119
Re: /cone
Personally I think a /cone command would be a good addition, it isn't a very difficult code to make, and it does save a lot of time on certain projects. I'm not sure how making selections would really work on it, but one possible idea would be making it so you type in a base radius and a height and ...
- June 22nd, 2011, 4:15 am
- Forum: Resolved Bugs and Requests
- Topic: [REJECTED] /copynot
- Replies: 5
- Views: 4956
[REJECTED] /copynot
I would love to see /copynot in game. /pastenot is very useful, especially /pastenot air. My main focus in this command is /copynot air, because when copied, manyyy builders and vets cant copy larger things since the regular /copy includes air so the draw limit doesn't allow them to copy it. Using /...
- May 26th, 2011, 1:26 am
- Forum: General Chat
- Topic: Staff Forum Access
- Replies: 177
- Views: 152883
Re: Staff Forum Access
Mc_MrCat <--- op