Search found 4 matches

by smartnoodle7
July 25th, 2012, 9:12 pm
Forum: Resolved Bugs and Requests
Topic: [INVALID] Pastex 2 co-ordinates
Replies: 2
Views: 3881

Re: Pastex 2 co-ordinates

oh, i just thought that since it didn't work out with paste fragmer woulda changed all versions of paste :P thanks tho
by smartnoodle7
July 25th, 2012, 9:04 pm
Forum: Resolved Bugs and Requests
Topic: [INVALID] Pastex 2 co-ordinates
Replies: 2
Views: 3881

[INVALID] Pastex 2 co-ordinates

You fixed paste and pastenot having 2 required co ordinates but pastex still does, not sure if it's intended or you just forgot, but ya, thought I should post here.
by smartnoodle7
July 12th, 2012, 6:18 am
Forum: Resolved Bugs and Requests
Topic: [DUPE] /Hide Glitch
Replies: 2
Views: 3695

[DUPE] /Hide Glitch

/Hide is set properly on server GUI but when a player is hidden, their name shows in the tab still, and the player glitches in and out of sight to any and all players, yet they are still not /tp able, please fix as it's making moderating difficult.
by smartnoodle7
February 16th, 2012, 8:58 am
Forum: Suggestions
Topic: Adding additional info to /patrol
Replies: 1
Views: 3106

Adding additional info to /patrol

I think the /patrol command is a little vanilla as it stands right now. I think it'd be useful to add information as the player uses the command so that he or she may be able to better decide how much time they should spend patrolling each player. An example of how it could be improved could be ...