
Search found 4 matches
- July 25th, 2012, 9:12 pm
- Forum: Resolved Bugs and Requests
- Topic: [INVALID] Pastex 2 co-ordinates
- Replies: 2
- Views: 3881
Re: Pastex 2 co-ordinates
oh, i just thought that since it didn't work out with paste fragmer woulda changed all versions of paste
thanks tho

- July 25th, 2012, 9:04 pm
- Forum: Resolved Bugs and Requests
- Topic: [INVALID] Pastex 2 co-ordinates
- Replies: 2
- Views: 3881
[INVALID] Pastex 2 co-ordinates
You fixed paste and pastenot having 2 required co ordinates but pastex still does, not sure if it's intended or you just forgot, but ya, thought I should post here.
- July 12th, 2012, 6:18 am
- Forum: Resolved Bugs and Requests
- Topic: [DUPE] /Hide Glitch
- Replies: 2
- Views: 3695
[DUPE] /Hide Glitch
/Hide is set properly on server GUI but when a player is hidden, their name shows in the tab still, and the player glitches in and out of sight to any and all players, yet they are still not /tp able, please fix as it's making moderating difficult.
- February 16th, 2012, 8:58 am
- Forum: Suggestions
- Topic: Adding additional info to /patrol
- Replies: 1
- Views: 3106
Adding additional info to /patrol
I think the /patrol command is a little vanilla as it stands right now. I think it'd be useful to add information as the player uses the command so that he or she may be able to better decide how much time they should spend patrolling each player. An example of how it could be improved could be ...