Search found 19 matches
- December 7th, 2011, 12:38 am
- Forum: Modding
- Topic: Post your custom code here
- Replies: 86
- Views: 51716
Re: Post your custom code here
The mods are code that you add to the appropriate .cs file inside the fCraft.dll file, which (as mentioned above) can be edited via MS Visual C#. Fragmer has conventiently separated the commands by type (example ChatCommands.cs, BuildCommands.cs, etc.) . I highly recommend studying his code and orga...
- November 6th, 2011, 10:53 pm
- Forum: Modding
- Topic: Post your custom code here
- Replies: 86
- Views: 51716
Re: Post your custom code here
i would have to agree with you guys. i could be mistaken, but i think he is trying to do a DOS debug command on the compiled files... GTFO!
- October 19th, 2011, 1:16 am
- Forum: Modding
- Topic: Post your custom code here
- Replies: 86
- Views: 51716
Re: Post your custom code here
Au70 is a server. "Au70 Galaxy" and the software modifications are written by me. I recently decided to teach myself C#, hence why the code sucks so much. :P But /door was never my command ;) Dude, keep doing what you're doing. I appreciate it, and I'm sure others will if they don't alrea...
- October 18th, 2011, 12:51 am
- Forum: Modding
- Topic: Post your custom code here
- Replies: 86
- Views: 51716
Re: Post your custom code here
Odds are high. use the latest source in http://sourceforge.net/projects/jonty800/files and remember to untick the box in configGUI that sends any bugs to fragmer Jonty, there's a major error with /door. :( im sure you've encountered it... When someone does a HUGE door command, they lag out. Then th...
- October 16th, 2011, 7:56 pm
- Forum: Modding
- Topic: Post your custom code here
- Replies: 86
- Views: 51716
Re: Post your custom code here
thanks a lot!
- October 16th, 2011, 5:30 am
- Forum: Modding
- Topic: Post your custom code here
- Replies: 86
- Views: 51716
Re: Post your custom code here
So.. what are the odds I can get you to possibly recode as many of the commands listed here to the last revision of 0.600? (r1114)
- September 18th, 2011, 2:37 am
- Forum: Modding
- Topic: Post your custom code here
- Replies: 86
- Views: 51716
Re: Post your custom code here
And also, I figured this would be more of a general C# coding question. But let me rephrase the question: The line that is throwing the error is this: Scheduler.NewTask(t => WorldLoad(player, new Command("/wload2 guestwipe guest"))).RunOnce(TimeSpan.FromSeconds(30)); And, again, the error ...
- September 18th, 2011, 2:32 am
- Forum: Modding
- Topic: Post your custom code here
- Replies: 86
- Views: 51716
Re: Post your custom code here
fCraft 0.600 r995_dev .xanderortiz wrote:When I try to put the /guestwipe command into WorldCommands.cs ... I get an error:
Error 1 The name 'WorldLoad' does not exist in the current context
How to fix?
Any and all help much appreciated.
- September 18th, 2011, 1:26 am
- Forum: Modding
- Topic: Post your custom code here
- Replies: 86
- Views: 51716
Re: Post your custom code here
When I try to put the /guestwipe command into WorldCommands.cs ... I get an error:
Error 1 The name 'WorldLoad' does not exist in the current context
How to fix?
Error 1 The name 'WorldLoad' does not exist in the current context
How to fix?
- August 12th, 2011, 8:36 pm
- Forum: Modding
- Topic: Fcraft Source Code Compiling
- Replies: 10
- Views: 7329
Re: Fcraft Source Code Compiling
I ended up helping Crazykitteh away from here. But for the sake of helping the noobs, C# uses the & symbol in place of the % sign when dealing with colors. And that was his error after he finally found where the .dll file was being exported to.
- August 12th, 2011, 8:33 pm
- Forum: Who are you?
- Topic: I'm Snowfire
- Replies: 12
- Views: 8114
Re: Hot Piss
Hey snow... You came on to my server the other day, right?
- August 6th, 2011, 4:44 am
- Forum: Who are you?
- Topic: Xander Ortiz here
- Replies: 19
- Views: 11602
Re: Xander Ortiz here
Austin area.
- August 5th, 2011, 3:51 am
- Forum: Who are you?
- Topic: Xander Ortiz here
- Replies: 19
- Views: 11602
Re: Xander Ortiz here
That's actually a great idea... My spray paint art specializes in solar art (mostly starts, planets, and fantasy worlds), so I'd have to think of something related to fCraft/MC... Unless anyone has some suggestions?
- August 4th, 2011, 10:40 am
- Forum: Who are you?
- Topic: Xander Ortiz here
- Replies: 19
- Views: 11602
Re: Xander Ortiz here
Thanks for the feedback, guys! I hope I can contribute something here.
- August 4th, 2011, 6:19 am
- Forum: Who are you?
- Topic: Xander Ortiz here
- Replies: 19
- Views: 11602
Xander Ortiz here
Hello there from Texas, USA! I'm Xander Ortiz, and I own and host the server [AWESOME+PROTECTED] Xander Ortiz MC Classic. Our website is http://www.xanderortiz/mc. I have been playing MC since April 26, 2011 and am still new at things. I LOVE fCraft, and it's awesome this forum was created. I actual...
- August 2nd, 2011, 11:16 am
- Forum: Server Questions & Suggestions
- Topic: Accepting Donations!
- Replies: 388
- Views: 4573004
Re: Accepting Donations!
Hey fragmer, I donated $20 to the old site (two separate donations of $10 each). I actually commented on the suggestion of creating a new website/forum, and you replied to it saying it was created. Obviously, I'm a bit late in joining it, but i was wondering if my donations could be confirmed by you...
- August 2nd, 2011, 10:01 am
- Forum: Resolved Bugs and Requests
- Topic: [CLOSED] Regarding Block Tracking
- Replies: 7
- Views: 4466
Re: Regarding Block Tracking
Very well said.Lack of block tracking breeds fantastic moderators.
- August 2nd, 2011, 9:57 am
- Forum: Support
- Topic: New World load on the fly?
- Replies: 12
- Views: 9001
Re: New World load on the fly?
I'd just like to add that his fears are correct if you do NOT add a 2nd parameter. Example...
If you're in Guest world, and you type /wload Test.fcm .......Guest will be overwritten.
If you're in Guest world, and you type /wload Test.fcm .......Guest will be overwritten.
- August 2nd, 2011, 9:53 am
- Forum: Resolved Bugs and Requests
- Topic: [RESOLVED] PlayerDB
- Replies: 9
- Views: 5236
Re: Playerdb
Perhaps I can help some here. I created an Excel file that pulls the data from the PlayerDB.txt file and separates it into columns. I can read it better and search for specific fields quickly and easily. I suggest you do that for your old database and for the fields I'm about to tell you. Then copy ...