I don't understand what you wrote, did that happen with a 512x512x256 map? Because it shouldn't. Map dimensions should be in powers of 2 (or you can use multiples of 16) like 128, 256, 512, 1028 etc. That edge glitch will happen when you use dimensions that aren't those special numbers.
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- October 12th, 2011, 3:41 pm
- Forum: Resolved Bugs and Requests
- Topic: [RESOLVED] map artifacts
- Replies: 6
- Views: 4930
- October 12th, 2011, 2:49 pm
- Forum: Resolved Bugs and Requests
- Topic: [RESOLVED] map artifacts
- Replies: 6
- Views: 4930
Re: help with map
and how do i do that?Sanjar Khan wrote:Maps must be in increments of 16. If you don't, it'll glitch like that.

- October 12th, 2011, 12:05 pm
- Forum: Resolved Bugs and Requests
- Topic: [RESOLVED] map artifacts
- Replies: 6
- Views: 4930
[RESOLVED] map artifacts
i always create a map 512x512x256 or more map will end up with 2 corners liked this

how do i cover those corners?

how do i cover those corners?
- September 18th, 2011, 10:57 am
- Forum: Resolved Bugs and Requests
- Topic: [CLOSED] Reset World
- Replies: 2
- Views: 2637
[CLOSED] Reset World
I have been seeing other minecraft classic server,
that can reset their world,
without deleting the zone area,
how do i do that???
that can reset their world,
without deleting the zone area,
how do i do that???