Search found 4 matches

by eXaLpHaXe
October 12th, 2011, 3:41 pm
Forum: Resolved Bugs and Requests
Topic: [RESOLVED] map artifacts
Replies: 6
Views: 4930

Re: help with map

I don't understand what you wrote, did that happen with a 512x512x256 map? Because it shouldn't. Map dimensions should be in powers of 2 (or you can use multiples of 16) like 128, 256, 512, 1028 etc. That edge glitch will happen when you use dimensions that aren't those special numbers.

Contest ...
by eXaLpHaXe
October 12th, 2011, 2:49 pm
Forum: Resolved Bugs and Requests
Topic: [RESOLVED] map artifacts
Replies: 6
Views: 4930

Re: help with map

Sanjar Khan wrote:Maps must be in increments of 16. If you don't, it'll glitch like that.
and how do i do that? :sheep:
by eXaLpHaXe
October 12th, 2011, 12:05 pm
Forum: Resolved Bugs and Requests
Topic: [RESOLVED] map artifacts
Replies: 6
Views: 4930

[RESOLVED] map artifacts

i always create a map 512x512x256 or more map will end up with 2 corners liked this
Image
how do i cover those corners?
by eXaLpHaXe
September 18th, 2011, 10:57 am
Forum: Resolved Bugs and Requests
Topic: [CLOSED] Reset World
Replies: 2
Views: 2637

[CLOSED] Reset World

I have been seeing other minecraft classic server,
that can reset their world,
without deleting the zone area,
how do i do that???