Ah yes, works fine for me too. It didn't work before until I fixed a part in my code, so I've removed that keypress event now
Ctrl+c still only pastes one line (in consolebox only) is this the same for you? My contextmenu allows me to copy and paste fine :S
Search found 280 matches
- July 13th, 2012, 9:06 pm
- Forum: Resolved Bugs and Requests
- Topic: [DONE]Missing Copy button when right-clicking on the new GUI
- Replies: 3
- Views: 2969
- July 13th, 2012, 1:28 pm
- Forum: Resolved Bugs and Requests
- Topic: [DONE]Missing Copy button when right-clicking on the new GUI
- Replies: 3
- Views: 2969
[DONE]Missing Copy button when right-clicking on the new GUI
I noticed that is missing, and could be needed for easiness. I wrote a fix, to save you time. Edit: I noticed that I'm only able to paste one line into ConsoleBox when using the KeyDown event to copy the selected text, not sure on a solution just yet. KeyDown += KeyDownHandler; MenuItem[] menuItems ...
- July 8th, 2012, 5:17 pm
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] Spelling mistake in player.networking
- Replies: 3
- Views: 3299
Re: Spelling mistake in player.networking
World.cs if( !IsValidName( name ) ) { throw new ArgumentException( "Unacceptible world name." ); } player.cs public void MessageInvalidWorldName( [NotNull] string worldName ) { Message( "Unacceptible world name: \"{0}\"", worldName ); Message( "World names must be ...
- July 8th, 2012, 1:00 pm
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] Spelling mistake in player.networking
- Replies: 3
- Views: 3299
[FIXED] Spelling mistake in player.networking
Code: Select all
Logger.Log( LogType.SuspiciousActivity,
"Player.LoginSequence: Unacceptible player name: {0} ({1})",
givenName, IP );
- July 7th, 2012, 9:23 am
- Forum: Server Questions & Suggestions
- Topic: Dankirk the Autoreply Bot (info & suggestions)
- Replies: 145
- Views: 130600
Re: Dankirk the Autoreply Bot (info & suggestions)
Bug: Players are online, but not counted.
<Dankirk> 4 players online: alexmagdo dorycoral mantisman464 Rebelliousdesu ( 1 visible moderators )
<ServerBot> wabeukers: and me
<Dankirk> 4 players online: alexmagdo dorycoral mantisman464 Rebelliousdesu ( 1 visible moderators )
<ServerBot> wabeukers: and me
Re: Lava Bug
I believe this is a minecraft and sand bug, its well known. If you rejoin the world, all blocks should appear to be normal because its a client-only bug.
- June 14th, 2012, 3:16 pm
- Forum: Suggestions
- Topic: Spherical Helix
- Replies: 1
- Views: 5859
Spherical Helix
http://i.imgur.com/6hkgH.png Here is the spherical helix: x=sqrt(1-t^2)sin(2Pi*t + u + Pi*v) y=sqrt(1-t^2)cos(2Pi*t + u + Pi*v) z=t t from -1 to 1 u from 0 to 0.8 v either 0 or 1 This uses LaoTszy's math commands, and is difficult to set all the values and then draw the helix, so I want to make it ...
- June 14th, 2012, 1:56 pm
- Forum: Resolved Bugs and Requests
- Topic: [CLOSED] 0.620 Testing
- Replies: 2
- Views: 2467
[CLOSED] 0.620 Testing
When making a greeting for a world using /Wset, no message confirming the greeting change is displayed to the user, the greeting does change though With /Undo it still says Undo Undo: Restoring x blocks The same happens with /Redo When writing messages, my message counter in /Info and /Sinfo is not ...
- June 10th, 2012, 12:55 pm
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] Link from IRC crashing server
- Replies: 5
- Views: 4133
Re: Link from IRC crashing server
The server crashes when there are 21 color changes, whether its irc or not. However, the above link only has 10 color changes. So that confuses me. Bug found at: 13:52:47 > ERROR: IRC: System.Threading.ThreadAbortException: Thread was being aborted. at fCraft.LineWrapper.ProcessChar(Byte ch) in C:\U...
- June 10th, 2012, 11:43 am
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] Link from IRC crashing server
- Replies: 5
- Views: 4133
Re: Link from IRC crashing server
I can confirm that this happens when pasting and pressing enter in the console window. My memory went from 20mb to 1gb, server crashed and almost crashed my pc. When pasting into IRC, it seems that the IRC thread becomes unstable; it uses 25% cpu (one core) and the relay is non-responsive (No messag...
- June 8th, 2012, 9:33 am
- Forum: General Chat
- Topic: Allocate more RAM to Minecraft
- Replies: 1
- Views: 5971
Allocate more RAM to Minecraft
I got pretty sick of Minecraft running out of memory or running laggy, so I made a simple tool that I could place onto my desktop that launches minecraft with more memory. It's a solution to the "Out of memory" error, mainly. Here's the source, so you know what's inside it: https://github....
- June 8th, 2012, 9:25 am
- Forum: Suggestions
- Topic: /half or /bisect
- Replies: 10
- Views: 7518
Re: /half or /bisect
I don't like /infomerge, mainly because I don't understand it, but also because players should only have 1 account.
:3
:3
- June 8th, 2012, 8:36 am
- Forum: Modding
- Topic: XML Loading/Saving
- Replies: 2
- Views: 6008
Re: XML Loading/Saving
Thanks for the tutorial.
I had a problem with "cannot access blah.xml, its already in use", in an app I made (non-fCraft) while saving the XML. Would this happen in fCraft? It seemed that the stream didn't close after loading.
I had a problem with "cannot access blah.xml, its already in use", in an app I made (non-fCraft) while saving the XML. Would this happen in fCraft? It seemed that the stream didn't close after loading.
- June 8th, 2012, 8:32 am
- Forum: Server Questions & Suggestions
- Topic: Dankirk the Autoreply Bot (info & suggestions)
- Replies: 145
- Views: 130600
Re: Dankirk the Autoreply Bot (info & suggestions)
Can Dankirk check who is online?
Player connects -> add to list
Player quits -> remove from list
That way, if someone gets promoted and they're offline, Dankirk won't say congrats to them?
Player connects -> add to list
Player quits -> remove from list
That way, if someone gets promoted and they're offline, Dankirk won't say congrats to them?
- June 8th, 2012, 7:48 am
- Forum: Suggestions
- Topic: /half or /bisect
- Replies: 10
- Views: 7518
Re: /half or /bisect
So.... is this just /Center? Where in it place a block in the center for the 2 selected points?
I have code for this, so I can make a plugin if its rejected.
I have code for this, so I can make a plugin if its rejected.
- June 8th, 2012, 7:02 am
- Forum: Appeals
- Topic: Ban appeal,Zagnotoft
- Replies: 3
- Views: 3361
Re: Ban appeal,Zagnotoft
Basically, yesterday, my friend wanted to teach his cousin (the guy who wrote the appeal) about minecraft. After several attempts to find an SMP software that actually worked, we gave up and I recommended fCraft SMP to them. I spent a few hours yesterday playing with my friend and his cousin before ...
- June 4th, 2012, 4:32 pm
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] IRC bot gets stick /nick'ing
- Replies: 5
- Views: 7358
Re: Rare IRC Bug
My thought was to replace the last Character in the name with '_', thus alienating the name slightly.
Edit: Yet again, same would happen if 'LongNam_' existed.
Edit: Yet again, same would happen if 'LongNam_' existed.
- June 4th, 2012, 4:31 pm
- Forum: Bugs
- Topic: 2 Bugs: /Undo and /Worlds
- Replies: 2
- Views: 5520
Re: 2 Bugs: /Undo and /Worlds
I believe the Undo: Undo bug was fixed for 0.618.
Update fCraft and see if the other bug still happens.
Update fCraft and see if the other bug still happens.
- June 1st, 2012, 8:14 am
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] IRC bot gets stick /nick'ing
- Replies: 5
- Views: 7358
[FIXED] IRC bot gets stick /nick'ing
I found a rare bug in IRC if your bot nick was the maximum length of characters that IRC will accept and another bot of the same name already exists. This happens forever: 09:12:14 > IRC: Connecting to irc.esper.net:6667 as ssssssssssssssssssssssssssssssss 09:12:19 > IRC: Error: Nickname "sssss...
- May 29th, 2012, 4:44 am
- Forum: Bugs
- Topic: Rare ServerGUI bug
- Replies: 0
- Views: 5351
Rare ServerGUI bug
I found a rare bug in ServerGUI while quadruple-clicking like a retard. The GUI would become unresponsive and have to be shutdown manually with task manager if a second instance of the ServerGUI was opened simultaneously. The bug is in the DataBackupSaving and happens if the backup datafile is in al...
- May 14th, 2012, 4:10 pm
- Forum: Technology
- Topic: ITT: Desktop Thread
- Replies: 66
- Views: 62523
- May 4th, 2012, 12:36 pm
- Forum: Support
- Topic: stuck at loading screen
- Replies: 1
- Views: 4743
Re: stuck at loading screen
I wouldn't use port 80... TCP port 80 is most often used by Hypertext Transfer Protocol (http://).
Try using the Minecraft port: 25565. Make sure it's open in your router as well (Port Fowarding)
Try using the Minecraft port: 25565. Make sure it's open in your router as well (Port Fowarding)
- May 2nd, 2012, 8:58 pm
- Forum: Support
- Topic: The name verification bug
- Replies: 2
- Views: 5114
Re: The name verification bug
I'm using r1555, but some people still get the verification error. Pure2k (who runs Thundercraft) says that if a player connects to the server for the first time and receives the verification error, then the only way they can connect again is if their entry is removed from the PlayerDB manually. I'm...
- April 30th, 2012, 9:33 am
- Forum: Support
- Topic: The name verification bug
- Replies: 2
- Views: 5114
The name verification bug
So, as we all know there is a bit of a problem with name verification due to minecraft.net. It seems the problem is that sometimes you connect and your name is lowercase, so fCraft will kick you because it fails the verification. (I remember this problem back in 0.53x when we had custom names manual...
- April 27th, 2012, 8:11 pm
- Forum: Modding
- Topic: Factions in classic -territorys
- Replies: 6
- Views: 8176
Re: Factions in classic -territorys
Press ctrl-shift-h (replace in files)
search for 'ranks' to be replaced with 'factions'
search for 'rank' to be replaced with 'faction'
search for 'ranks' to be replaced with 'factions'
search for 'rank' to be replaced with 'faction'
- April 24th, 2012, 5:29 pm
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] /Unmute bug
- Replies: 1
- Views: 2337
[FIXED] /Unmute bug
Not sure if this is intentional or not, but the Unmute code in PlayerInfo.Actions is missing the rank limit check, so a lower rank can unmute a higher rank.
Can confirm this in r1555.
Can confirm this in r1555.
- April 19th, 2012, 12:46 am
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] Tiny bug in /Undo (r1555)
- Replies: 2
- Views: 2633
[FIXED] Tiny bug in /Undo (r1555)
You /Undo anything, and the drawing message is
"Undo: Undo: blah blah blah"
"Undid blah blah"
The bug is "Undo: Undo:"
Edit: also found in /Redo
"Undo: Undo: blah blah blah"
"Undid blah blah"
The bug is "Undo: Undo:"
Edit: also found in /Redo
- April 11th, 2012, 9:01 pm
- Forum: General Chat
- Topic: Learning how to code, because why not
- Replies: 9
- Views: 7376
Re: Learning how to code, because why not
JavaScript is not a bad introduction to real programming. That's how I started. I started by reading your code :P And also, I started officially on C at University, I thought the language was horrible, and the next term I started on Java and got such better marks. I would recommend JavaScript or Ja...
- April 10th, 2012, 9:37 pm
- Forum: Modding
- Topic: Searching webpages
- Replies: 8
- Views: 11294
Re: Searching webpages
Myabe use a Regex, such as: http:\/\/.*?\.(?:x?html|php?wsdl|aspx)
var word = "Jonty800";
var match = Regex.Match(word, @"http:\/\/.*?\.(?:x?html|php?wsdl|aspx)");
Server.Message(match.Success? match.Groups[0].Value : "Not found");
var word = "Jonty800";
var match = Regex.Match(word, @"http:\/\/.*?\.(?:x?html|php?wsdl|aspx)");
Server.Message(match.Success? match.Groups[0].Value : "Not found");
- April 8th, 2012, 6:55 pm
- Forum: Resolved Bugs and Requests
- Topic: [DONE] Heartbeat saver?
- Replies: 21
- Views: 16698
Re: Heartbeat saver?
Buy mincraft.net, make the homepage a fully functional server list. When mojang see it and get all jelly, they'll email us and be like "u guise send me codez plox"