Search found 280 matches

by Jonty800
April 8th, 2012, 2:38 pm
Forum: Resolved Bugs and Requests
Topic: [DONE] Heartbeat saver?
Replies: 21
Views: 16847

Re: Heartbeat saver?

Do mojang still want a new server list written in Java?
by Jonty800
April 8th, 2012, 1:34 am
Forum: Resolved Bugs and Requests
Topic: [DONE] Heartbeat saver?
Replies: 21
Views: 16847

Re: Heartbeat saver?

Someone who's good with web programming should re-write the classic list quickly, fix the bugs and send it to mollstam. Since no one at mojang seems to care about classic enough to do it themselves.
by Jonty800
April 7th, 2012, 11:16 pm
Forum: Resolved Bugs and Requests
Topic: [DONE] Heartbeat saver?
Replies: 21
Views: 16847

Re: Heartbeat saver?

If(Config.Version.ToLower().Contains(BobCraft))
Application.Close();

:D
by Jonty800
April 7th, 2012, 10:17 pm
Forum: Resolved Bugs and Requests
Topic: [DONE] Heartbeat saver?
Replies: 21
Views: 16847

Re: Heartbeat saver?

And if mollstam didn't change the way minecraft.net worked then we wouldn't need to make heartbeat savers :P
by Jonty800
April 7th, 2012, 9:34 pm
Forum: Resolved Bugs and Requests
Topic: [DONE] Heartbeat saver?
Replies: 21
Views: 16847

Re: Heartbeat saver?

I cannot agree more with Lim, and I've heard about fragmer's infamous heartbeat sender :P My HeartbeatSaver was written very simply, and like the server itself, cannot guarantee anything due to minecraft.net. Like all of 800Craft, its open source and although its incompatible with fCraft, ill happil...
by Jonty800
April 7th, 2012, 9:14 pm
Forum: Modding
Topic: womid
Replies: 2
Views: 5821

womid

Is there a better way to implement the womid without alienating the motd for non-wom players? For example, could the cfg file be sent as the client is connecting to the main world instead of having to be placed in the motd?
by Jonty800
April 7th, 2012, 9:07 pm
Forum: Modding
Topic: Searching webpages
Replies: 8
Views: 11569

Re: Searching webpages

Why do you want this done through a html page? Surely it will be easier to just use a .txt file? You could then upload the txt file to your website and then hook the command up to http://mywebsite.com/autorank.txt
by Jonty800
April 3rd, 2012, 1:07 pm
Forum: Support
Topic: map errors and login problems
Replies: 11
Views: 12262

Re: map errors and login problems

Ahhh, sorry for this ending up on here guys. There is a 'report bug' section on the GUI which takes you to the forums. There are no issues with world creating or loading, it sounds like the problem is with both your port forwarding and the way you used /Gen. You don't need to register on the forums,...
by Jonty800
April 2nd, 2012, 10:42 am
Forum: Modding
Topic: command making
Replies: 3
Views: 6424

Re: command making

Silv didn't write this command, its exactly the same as my code except its been badly modified and will not work. If you're asking about plugins such as my /Write, plugins are not a feature of fCraft just yet, they're coming soon. My /Slap command is not compatible with fCraft, if you have a reasona...
by Jonty800
March 31st, 2012, 7:58 pm
Forum: Modding
Topic: Command limits
Replies: 3
Views: 6365

Re: Command limits

Easiest way: 1. Press CTRL+F and search the entire source for permissionLimitBoxes[Permission.Kick] = new PermissionLimitBox( "Kick limit", Permission.Kick, DefaultPermissionLimitString ); 2. Go to the end of that section and paste: permissionLimitBoxes[Permission.Slap] = new PermissionLim...
by Jonty800
March 19th, 2012, 10:56 pm
Forum: Resolved Bugs and Requests
Topic: [FIXED] wrong line break placement in /players
Replies: 5
Views: 4336

Re: wrong line break placement in /players

fragmer wrote:Oh dear, time to dive into line-wrapper code again.
Hey, Fragmer, want some medicine for that headache you're about to receive?
by Jonty800
March 17th, 2012, 1:50 am
Forum: Suggestions
Topic: Ability to hide whom shares your IP
Replies: 8
Views: 5473

Re: Ability to hide whom shares your IP

If I wanted to remove a player from the 'shares IP with' list, would changing an IP during runtime be safe?

For example: "Jonty800, shares an IP with fCrafters* and McForgeSucks*"

/Setinfo fCrafters IP 0.0.0.0

"Jonty800, shares an IP with McForgeSucks*"
by Jonty800
March 17th, 2012, 12:06 am
Forum: Suggestions
Topic: Ability to hide whom shares your IP
Replies: 8
Views: 5473

Re: Ability to hide whom shares your IP

You could make a modification yourself inside the /Info command. Wrap the "players also on IP" section with a if(target.Name != "BobKare") or something like that. You could also add something similar into the PlayerConnecting section in Server.Cs orrrr A permission, and wrap both...
by Jonty800
March 16th, 2012, 6:52 pm
Forum: Modding
Topic: Adding custom blocks
Replies: 5
Views: 7609

Re: Adding custom blocks

Thanks for the help, I'll probably just stick to using collections. Wow that's some ugly stuff! I've pretty much done physics, I wanted a custom block for water / lava physics so it'll be easy to unflood the physics without having to use a < 17 million block collection to identify what is water dama...
by Jonty800
March 16th, 2012, 9:21 am
Forum: Modding
Topic: Adding custom blocks
Replies: 5
Views: 7609

Re: Adding custom blocks

Ah ok, I didn't consider that. Thanks anyway :)
by Jonty800
March 15th, 2012, 8:35 pm
Forum: Modding
Topic: Adding custom blocks
Replies: 5
Views: 7609

Adding custom blocks

Does anyone know the easiest way to add custom blocks?

For example, I'd like a custom block which will show as admincrete when placed, but no matter what I try I always get the "An item with the same key has already been added" exception.

Thanks!
by Jonty800
March 14th, 2012, 10:14 pm
Forum: Resolved Bugs and Requests
Topic: [INVALID] /ping
Replies: 4
Views: 4630

Re: /ping

The best solution to a lag test is to write 'test'

test is shorter than /ping
by Jonty800
March 14th, 2012, 10:04 pm
Forum: Modding
Topic: [FemtoCraft] Help Command
Replies: 3
Views: 6706

Re: [FemtoCraft] Help Command

I think he was posting it in the 'Modding' section of the fCraft forums so he could share his modifications with the fCraft community, since a lot of people use/follow fragmer's work.

I am unable to confirm this :wink:
by Jonty800
March 14th, 2012, 9:02 am
Forum: Suggestions
Topic: "Rank Message" command
Replies: 3
Views: 3282

Re: "Rank Message" command

xN8Gx wrote:This might just be left up to plugins.
Shotgun.
by Jonty800
March 10th, 2012, 2:09 am
Forum: Suggestions
Topic: Automatically export map images every x minutes
Replies: 9
Views: 6452

Re: Automatically export map images every x minutes

@fragmer that's awesome, I'm excited for that!
I know you'll probably do this, but some things are set to internal, like Player.RaisePlacedBlock so plugins cannot manually show who placed a block.

@Python pffft
by Jonty800
March 9th, 2012, 8:57 am
Forum: Suggestions
Topic: Automatically export map images every x minutes
Replies: 9
Views: 6452

Re: Automatically export map images every x minutes

is fCraft going to have .NET plugins?

This'll be a cool plugin.
by Jonty800
March 4th, 2012, 4:06 am
Forum: Support
Topic: ERROR for players connection on WOM!
Replies: 2
Views: 3645

Re: ERROR for players connection on WOM!

The same is happening for me. I think that the WoM is is screwed or something, its not an fCraft bug. The best thing to do is to give everyone / tell everyone the server URL and have them paste it into WoM instead of them searching for your server. Also, I believe the WoM java bug is "java.lang...
by Jonty800
March 3rd, 2012, 11:17 pm
Forum: Resolved Bugs and Requests
Topic: [FIXED] Typo (okt = oct)
Replies: 4
Views: 3832

Re: Typo (okt = oct)

I'm guessing his .NET is Dutch. Its not an fCraft bug, its the language settings of the .Net environment.

http://www.linguata.com/dutch/Days_and_ ... Dutch.html
by Jonty800
March 3rd, 2012, 6:21 pm
Forum: Resolved Bugs and Requests
Topic: [FIXED] Typo (okt = oct)
Replies: 4
Views: 3832

Re: Typo (okt = oct)

Do you have an English version of .NET?
by Jonty800
March 3rd, 2012, 2:13 pm
Forum: Suggestions
Topic: pm addition
Replies: 5
Views: 4216

Re: pm addition

I just read my post back to myself and it sounds a little rude. Wasn't supposed to haha! Sorry.
by Jonty800
March 3rd, 2012, 2:01 pm
Forum: Suggestions
Topic: pm addition
Replies: 5
Views: 4216

Re: pm addition

Using # would be a silly idea, since its next to the enter key on all UK keyboards and always accidentally gets pressed.

Frags idea is baws.
by Jonty800
March 2nd, 2012, 3:29 am
Forum: Modding
Topic: The Minecraft Sand and Water bug.
Replies: 4
Views: 7995

Re: The Minecraft Sand and Water bug.

Its not really ideal to get everyone to rejoin :(

And writing a solution would just decrease performance.

Notch needs to make a classic update!
by Jonty800
March 2nd, 2012, 2:12 am
Forum: Modding
Topic: The Minecraft Sand and Water bug.
Replies: 4
Views: 7995

The Minecraft Sand and Water bug.

I'm not sure if you are aware, but there is a bug in Minecraft Classic, where if you were to place sand above water, the water would disappear. I was wondering if anyone has any ideas on how this bug could be rectified as a server mod to stop things like this from happening: http://i.imgur.com/97tgC...
by Jonty800
March 1st, 2012, 1:41 pm
Forum: Modding
Topic: Rain Effect
Replies: 7
Views: 10286

Re: Rain Effect

I was wondering this the other day, it'd be awesome if there was a byte for rain that we could send to a player.
by Jonty800
February 23rd, 2012, 1:05 am
Forum: Modding
Topic: Allowing chars
Replies: 14
Views: 15006

Re: Allowing chars

Thanks for the help Fragmer. :) I made some changes to the LineWrapper, and I used a simple rawMessage = rawMessage.Replace("(smile)", encoding.GetString(chars)) ; to replace text with the byte. But I can't seem to get the emotes to come up on the chat feed, they're blank. The bytes defini...