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- April 6th, 2012, 8:27 pm
- Forum: Resolved Bugs and Requests
- Topic: [DONE] Heartbeat saver?
- Replies: 21
- Views: 16990
Re: Heartbeat saver?
800craft offers a feature like this, but I don't think they'll share the code
- April 6th, 2012, 5:57 pm
- Forum: Suggestions
- Topic: Option to make staff chat static
- Replies: 10
- Views: 6545
Re: Option to make staff chat static
BobKare wrote:Are you staff?
Doesn't make sense, lol.Sanjar Khan wrote:Yes, he has been an OP for a few days.
- April 6th, 2012, 11:10 am
- Forum: Resolved Bugs and Requests
- Topic: [REJECTED] /deafen improvement
- Replies: 7
- Views: 9429
Re: /deafen improvement
Cough.LiamRayStanley wrote:Bob told meh to move it, no more being lazy -.-
- April 6th, 2012, 11:09 am
- Forum: Suggestions
- Topic: Option to make staff chat static
- Replies: 10
- Views: 6545
Re: Option to make staff chat static
Are you staff?
Staff members use this way more often...
I've thought of this several times.
Staff members use this way more often...
I've thought of this several times.
- April 6th, 2012, 8:29 am
- Forum: Suggestions
- Topic: Option to make staff chat static
- Replies: 10
- Views: 6545
Re: Option to make staff chat static
Sure, if you want :S Anyway, it's not that you HAVE to turn it on before talking. You may use /st message as usual, but the OPTION to make it static would be a good thing. Therefor, if message == null, which means you type /st , it would turn itself on, which sends all messages to staff chat. If you...
- April 6th, 2012, 6:54 am
- Forum: Suggestions
- Topic: Option to make staff chat static
- Replies: 10
- Views: 6545
Re: Option to make staff chat static
Liam, the deafen improvements is in another suggestion/thread.
What he means, is simply the option to turn staff chat on/off, so you don't need to type '/st' infront of every message, if you, for example, is having a staff conversation with someone.
What he means, is simply the option to turn staff chat on/off, so you don't need to type '/st' infront of every message, if you, for example, is having a staff conversation with someone.
- April 3rd, 2012, 10:04 pm
- Forum: Resolved Bugs and Requests
- Topic: [INVALID] /SetSpawn works in worlds I'm not allowed to build
- Replies: 4
- Views: 3730
Re: /setspawn working in worlds im not allowed to build in
You cannot actually build there, so it can impossibly be a bug. A suggestion of this would be better, cause I agree, you shouldnt be allowed to setspawn in worlds you may not build in.
- April 3rd, 2012, 10:01 pm
- Forum: Support
- Topic: I CANT REACH MY SERVER
- Replies: 4
- Views: 6837
Re: I CANT REACH MY SERVER
Trying to connect through 1.2/Full Minecraft/Previously beta?
fCraft is a Minecraft CLASSIC Server Software, and does not support this.
If this is Classic, make sure you forwarded your ports properly, and that you opened your firewall.
fCraft is a Minecraft CLASSIC Server Software, and does not support this.
If this is Classic, make sure you forwarded your ports properly, and that you opened your firewall.
- April 2nd, 2012, 9:16 am
- Forum: Modding
- Topic: command making
- Replies: 3
- Views: 6554
Re: command making
If you'd wrote that command, you would have known.
- March 31st, 2012, 9:11 pm
- Forum: Modding
- Topic: Command limits
- Replies: 3
- Views: 6499
Re: Command limits
Thanks.
- March 31st, 2012, 7:40 pm
- Forum: Modding
- Topic: Command limits
- Replies: 3
- Views: 6499
Command limits
I've modded a simple /Slap command, and I would like to make it so the server owner can set a custom max.rank limit to it, like you do in the Rank tab in ConfigTool.
I can't find where these are specified, and where I do add them.
Could someone help me?
I hope I've explained well enough,
-BobKare
I can't find where these are specified, and where I do add them.
Could someone help me?
I hope I've explained well enough,
-BobKare
- March 22nd, 2012, 6:51 am
- Forum: Resolved Bugs and Requests
- Topic: [SOLVED] WOM DIRECT FCRAFT
- Replies: 4
- Views: 3656
Re: WOM DIRECT FCRAFT
Whatever you mean with this, I dont think its an fCraft bug. You should have posted in the Support section.
- March 20th, 2012, 8:09 pm
- Forum: Suggestions
- Topic: Extension on /copy
- Replies: 4
- Views: 3683
Re: Extension on /copy
Wait... Just took a look at your username...
I know who you are! xD
I know who you are! xD
- March 19th, 2012, 10:23 pm
- Forum: Suggestions
- Topic: Extension on /copy
- Replies: 4
- Views: 3683
Re: Extension on /copy
Not necessary for people with super powers.
Show
- March 19th, 2012, 10:17 pm
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] wrong line break placement in /players
- Replies: 5
- Views: 4339
Re: wrong line break placement in /players
GLHFfragmer wrote:Oh dear, time to dive into line-wrapper code again.
- March 18th, 2012, 6:45 pm
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] wrong line break placement in /players
- Replies: 5
- Views: 4339
Re: wrong line break placement in /players
Have happened several times with me as well...
- March 17th, 2012, 10:25 am
- Forum: Suggestions
- Topic: Ability to hide whom shares your IP
- Replies: 8
- Views: 5482
Re: Ability to hide whom shares your IP
That would fix most problems mentioned as well.fragmer wrote:Yeah, I can add "/SetInfo IP", that's easy enough
It sounds like a good idea
- March 16th, 2012, 10:54 pm
- Forum: Suggestions
- Topic: Ability to hide whom shares your IP
- Replies: 8
- Views: 5482
Re: Ability to hide whom shares your IP
I know there isn't, but you got /SetInfo, which edits the PlayerDB, so isn't it possible to make one?fragmer wrote:There is no way to delete individual player recordfs from the PlayerDB. Do not attempt to edit PlayerDB.txt yourself. If you do attempt it, dont come here to complain about PlayerDB corruption.
- March 16th, 2012, 9:31 pm
- Forum: Suggestions
- Topic: Ability to hide whom shares your IP
- Replies: 8
- Views: 5482
Ability to hide whom shares your IP
The suggestion is quite simple. I think there should be an option for per-player disabling whether it should display in your info whom shares your IP (sry for heavy sentence^^). There are several reasons for this. If you share IP with many people, extra (fun) accounts, it might be spamming your info...
- March 14th, 2012, 9:50 pm
- Forum: Suggestions
- Topic: /uh for /unhide
- Replies: 2
- Views: 2911
Re: /uh for /unhide
/unhide isn't the most used command either...
- March 14th, 2012, 9:49 pm
- Forum: Resolved Bugs and Requests
- Topic: [CLOSED] World Bug
- Replies: 5
- Views: 4898
Re: World Bug
Thanks for your help, it is appriciated.
You're CINEMODE?
You're CINEMODE?
- March 14th, 2012, 3:18 pm
- Forum: Suggestions
- Topic: "Rank Message" command
- Replies: 3
- Views: 3295
Re: "Rank Message" command
Already been suggested, although no clue whether frag is implementing or not. This might just be left up to plugins. http://forum.fcraft.net/viewtopic.php?f=14&t=2808 EDIT: try @@(rankname) for rank messages. The server already has a rank chat feature. That topic is not about the same. Some peo...
- March 11th, 2012, 7:25 pm
- Forum: Support
- Topic: Server problem
- Replies: 11
- Views: 10824
Re: Server problem
Omg.tanni_mag_keinen wrote:ohh sorry
hey, i have the problem that no one can join on my server.
- March 10th, 2012, 6:18 pm
- Forum: Suggestions
- Topic: Automatically export map images every x minutes
- Replies: 9
- Views: 6465
Re: Automatically export map images every x minutes
Working on the map renderer. Too many damn options! MapRenderer [-a=angle] [--noshading] [--noshadows] [--seethroughWater] [--seethroughLava] [-q=JPEGQuality] [--cut | --peel | --chunk=x1,y1,z1,x2,y2,z2] [-f=filter] [-r] [-y] [-o=outputPath] [-i=imageFormat] "FileOrDirectory" Some of the ...
- March 3rd, 2012, 6:40 pm
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] Typo (okt = oct)
- Replies: 4
- Views: 3837
Re: Typo (okt = oct)
The server I'm playing on is hosted in Slovenia, but all other months seems to be right :S
- March 3rd, 2012, 4:50 pm
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] Typo (okt = oct)
- Replies: 4
- Views: 3837
[FIXED] Typo (okt = oct)
Hello!
A simple typo occurring in people's info and such things.
In English UK (and US I think :S ) the month October is written with a c, not a k.
Thereby, the abbreviation should be 'oct', not 'okt'.
Thanks,
-BobKare
A simple typo occurring in people's info and such things.
In English UK (and US I think :S ) the month October is written with a c, not a k.
Thereby, the abbreviation should be 'oct', not 'okt'.
Thanks,
-BobKare
- March 3rd, 2012, 2:10 pm
- Forum: Suggestions
- Topic: pm addition
- Replies: 5
- Views: 4231
Re: pm addition
Using # would be a silly idea, since its next to the enter key on all UK keyboards and always accidentally gets pressed. Frags idea is baws. It was an example. Why not just allow multiple names with @, or multiple ranks with @@? e.g. @fragmer,Ollieboy,Hafnium I CAN HAS OP PLEASE @@op,supop,trustee ...
- March 3rd, 2012, 9:54 am
- Forum: Suggestions
- Topic: pm addition
- Replies: 5
- Views: 4231
Re: pm addition
I like the idea, but not format of the example.
What about #player player2 message
What about #player player2 message
- February 29th, 2012, 7:43 pm
- Forum: Suggestions
- Topic: Per-rank annoucnements
- Replies: 9
- Views: 6268
Re: Per-rank annoucnements
/staff for staff chat or @@rank to send something to all players of that rank. Read the point of the topic. Announcements? ... I believe he means the lines in announcements.txt will be handled like normal messages, and thus will be able to contain commands like @@rank or even @player. This won't ev...
- February 29th, 2012, 1:29 pm
- Forum: Modding
- Topic: Rain Effect
- Replies: 7
- Views: 10438
Re: Rain Effect
He asks: May it be?boblol0909 wrote:On classic rain is not controlled by the server.