Search found 298 matches
- December 23rd, 2011, 4:14 am
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] Bugs with world List
- Replies: 4
- Views: 4096
Re: Bugs with world List
fcraft version? system OS? What you were doing when this happened?
- December 22nd, 2011, 3:54 pm
- Forum: Bugs
- Topic: Locked worlds unlocks on server restart
- Replies: 5
- Views: 7748
Re: Locked worlds unlocks on server restart
Locking is supposed to be temporary, if you don't want anyone building there for now just unload the world.
- December 22nd, 2011, 3:51 pm
- Forum: The Classic Gallery
- Topic: The New School World is Finally Finished...
- Replies: 17
- Views: 16993
Re: The New School World is Finally Finished...
Amazing job! Still haven't found area #5
- December 22nd, 2011, 5:06 am
- Forum: Appeals
- Topic: [repromotion] narutomejia
- Replies: 7
- Views: 4132
Re: [repromotion] narutomejia
so what. people told me to check if its accepted or something like that. So what your answer? I think it's right that you go reearn your rank, just like every guest, make something nice, dont break any rules and you can be repromoted Pretend you were never demoted and just started new on this server.
- December 22nd, 2011, 4:37 am
- Forum: Support
- Topic: It doesnt let me /wflush....t
- Replies: 12
- Views: 7260
Re: It doesnt let me /wflush....t
Wflush just empties the drawing queue by forcing everyone to rejoin instead of sending all the blocks over a few at a time, e.g. when doing a huge cuboid.
- December 17th, 2011, 4:51 pm
- Forum: Support
- Topic: Build permissions not working
- Replies: 3
- Views: 3003
Re: Build permissions not working
Probably because those commands can't harm anyone so there's no reason not to let them have it.
- December 17th, 2011, 5:45 am
- Forum: General Chat
- Topic: Choice of Power plants
- Replies: 17
- Views: 10439
- December 16th, 2011, 5:21 am
- Forum: Resolved Bugs and Requests
- Topic: [RESOLVED] no clip not working
- Replies: 2
- Views: 3251
Re: no clip not working
That is because if WOM doesn't see +hax in the motd, it wont let you no clip.
- December 15th, 2011, 3:52 am
- Forum: General Chat
- Topic: The end of fCraft
- Replies: 57
- Views: 36644
Re: The end of fCraft
Please, everyone know you make timers in Action Script with Flash! this.onEnterFrame = function(){ var today:Date = new Date(); var currentyear = today.getFullYear(); var currenttime = today.getTime(); var targetdate:Date = new Date(2010,5,23); var targettime = targetdate.getTime(); var timeleft = ...
- December 14th, 2011, 1:24 am
- Forum: General Chat
- Topic: severe lack of players....
- Replies: 24
- Views: 15904
Re: severe lack of players....
Oh... I thought Lim actually was in Germany...Cartoonman wrote:This way, people (like us) with VPS's in different countries can accurately portray the language of the community.
- December 14th, 2011, 1:17 am
- Forum: Modding
- Topic: Modding FAQ (Where to get the source!)
- Replies: 3
- Views: 10338
Re: Modding FAQ (Where to get the source!)
Just thought I'd throw this in the sticky
fragmer wrote:Please disable crash reporting if you modify your copy of fCraft.
I have to keep pruning my crash report database to delete crashes caused by custom code. Wastes a lot of my time.
- December 14th, 2011, 1:08 am
- Forum: Who are you?
- Topic: Hello my name is Cethiepoo, and I'm here to make friends. :)
- Replies: 21
- Views: 12079
Re: Hello my name is Cethiepoo, and I'm here to make friends
He's already a big hit!
- December 13th, 2011, 11:31 pm
- Forum: Modding
- Topic: Post your custom code here
- Replies: 86
- Views: 51797
Re: Post your custom code here
edit: we cant delete posts anymore?
- December 13th, 2011, 3:18 am
- Forum: Modding
- Topic: Post your custom code here
- Replies: 86
- Views: 51797
Re: Post your custom code here
Here's door to work with latest fCraft. EDIT: fixed deleting open doors by placing blocks in it using System; using System.Collections.Generic; using fCraft.Events; namespace fCraft { struct DoorInfo { public readonly Zone Zone; public readonly Block[] Buffer; public readonly Map WorldMap; public Do...
- December 12th, 2011, 1:27 am
- Forum: Modding
- Topic: Post your custom code here
- Replies: 86
- Views: 51797
Re: Post your custom code here
I guess I should update it then.
- December 9th, 2011, 2:02 am
- Forum: The Classic Gallery
- Topic: we need effects
- Replies: 48
- Views: 26497
Re: we need effects
I had heard about quintuple posts, but i thought they were just myths.
- December 9th, 2011, 12:59 am
- Forum: The Classic Gallery
- Topic: we need effects
- Replies: 48
- Views: 26497
Re: we need effects
That all depends on what effects you're talking about.tyty1000mmm wrote: i am mad at how there is not effects in the surver is any one with me on this
- December 5th, 2011, 4:23 am
- Forum: Entertainment
- Topic: Interpretation of Twilight
- Replies: 3
- Views: 3338
Re: Interpretation of Twilight
s_i_leigh wrote:TIL: Twilight is just Romeo and Juliet, except Romeo was dead to begin with, and Juliet had to work at it.
Re: rank list/ Rank info
Not quite sure what you're asking. Could you try to rephrase it?
- December 4th, 2011, 10:49 pm
- Forum: Resolved Bugs and Requests
- Topic: [REJECTED] Freezing while spectating
- Replies: 10
- Views: 6582
Re: Freezing while spectating
Also just typing "/spec" by itself will tell you who you are spectating.
- December 3rd, 2011, 1:59 am
- Forum: Technology
- Topic: Battle Stations.
- Replies: 167
- Views: 199975
Re: Battle Stations.
I love the "slower than 74% of the US" part. >_>
- November 30th, 2011, 12:06 am
- Forum: General Chat
- Topic: Pics or it didnt happen
- Replies: 30
- Views: 19558
Re: Pics or it didnt happen
>_>JustOnePanda wrote:Why does this remind me of something?dontstephere wrote:ahh sanjar i might just propose to your enormous ego now ^^
Try being more like me
- November 29th, 2011, 11:26 pm
- Forum: Who are you?
- Topic: I WANT TO SEE YOU
- Replies: 861
- Views: 816755
Re: I WANT TO SEE YOU
ConroD wrote:inb4 weird as hellShowearst-shirt.
- November 29th, 2011, 11:20 pm
- Forum: Resolved Bugs and Requests
- Topic: [REJECTED] /afk command
- Replies: 15
- Views: 9191
Re: /afk command
Honestly, I don't see this being useful. And besides theres already an idle timer; look at their info, if they've been idle for a few minutes then they're probably afk...
- November 29th, 2011, 11:08 pm
- Forum: Support
- Topic: Can't build from source
- Replies: 3
- Views: 3011
Re: Can't build from source
You are trying to build fCraft for .NET 4.0. fCraft was developed for .NET 3.5. It's mostly compatible, except for a few things like that SizeOf. I only really use it for debugging/profiling, so you can safely comment it out. Note that you may have problems merging future changes from fCraft's SVN ...
- November 28th, 2011, 11:03 pm
- Forum: Support
- Topic: Can't build from source
- Replies: 3
- Views: 3011
Can't build from source
I seem to not be able to build from the latest source r1259. When I try to compile I get an error: Error Cannot take the address of, get the size of, or declare a pointer to a managed type ('System.RuntimeTypeHandle'). at line 590, column 34 in ExtensionMethods.cs public static int SizeOf( Type type...
- November 27th, 2011, 12:02 am
- Forum: General Chat
- Topic: Note Block Artist Wanted
- Replies: 5
- Views: 5647
Re: Note Block Artist Wanted
What kind of pay scale are we looking at here?
- November 24th, 2011, 3:11 pm
- Forum: Suggestions
- Topic: /fill command
- Replies: 4
- Views: 3556
Re: /fill command
There already is a fill command and it does ask for confirmation on air.
- November 23rd, 2011, 12:59 am
- Forum: Who are you?
- Topic: Hello.
- Replies: 7
- Views: 5064
Re: Hello.
I came to mcforge! Tbh, mcforge is bad, I was able to make a server and run it, but I simply don't like the community. My feelings exactly, something about McForge communites that give off this unappealing and dull feel. Half of the commands McForge has are unecessary and unbenificial to servers wh...
- November 21st, 2011, 10:10 pm
- Forum: Resolved Bugs and Requests
- Topic: [SOLVED] /undoplayer not funcioning properly
- Replies: 4
- Views: 3733
Re: /undoplayer not funcioning properly
Well it was an error on my side, i was using both parametars. The thing is it worked normally that way till like a week ago, thats what confused me. Thanks for all the help, i really needed it, good day fCraft forums. ~Sincerly, Mixy, MihajloFreebuild server owner. (not trying to advertise, just wa...