Search found 54 matches
- September 15th, 2012, 7:02 am
- Forum: Applications
- Topic: Architect Application - [StainlessBlood]
- Replies: 13
- Views: 14447
Architect Application - [StainlessBlood]
Main reason for posting this now is because one of my projects I had been working on for the past few months on and off is on the SMP server. So before that gets taken down and is inaccessible to those that wish to view it I want to make it known here. Also there is one build that I had made that ma...
- August 23rd, 2012, 2:42 pm
- Forum: Applications
- Topic: Tekkit Whitelist Applications
- Replies: 98
- Views: 128003
Re: Tekkit Whitelist Applications
Name: StainlessBlood Server Activity: Mason on freebuild and Veteran on SMP Tekkit: The temporary tekkit that has been running is the first time I've tried tekkit out. I like how much diversity it brings to the game and the opportunities it brings to making interesting stuff. I understand that there...
- July 23rd, 2012, 7:26 pm
- Forum: Applications
- Topic: Mason APP Replay2712
- Replies: 24
- Views: 21447
Re: Mason APP Replay2712
Below are links to images of three more of Replay's builds. I took them since Replay was having trouble uploading.
http://i.imgur.com/lvUAG.jpg
http://i.imgur.com/pSyPy.jpg
http://i.imgur.com/rILQi.jpg
http://i.imgur.com/lvUAG.jpg
http://i.imgur.com/pSyPy.jpg
http://i.imgur.com/rILQi.jpg
Re: My House!
Lol and I thought it was gonna be just your item storage place, didn't think it was gonna be your primary living quarters. Had i known that I would have made a private room just for you and a special guest
- July 4th, 2012, 4:03 am
- Forum: Applications
- Topic: Mason Application - CIA_Builder
- Replies: 15
- Views: 15684
Re: Mason Application - CIA_Builder
Hey there. First just want to give some housekeeping tip on your mason app. Using hidden tags around your images can keep your app nice and neat. Makes it easier for you to just edit your first post and add more build images to the first post and keeps it easy for everyone to view. And adding tags L...
- June 7th, 2012, 10:53 pm
- Forum: General Chat
- Topic: Mobs and Spawners
- Replies: 22
- Views: 21954
Re: Mobs and Spawners
Of course you can use potions. If you build a darkroom and a spot for yourself to sit in picking mobs of from an unhittable position you are being a douche and you should stop it. Lol well thanks for the quick response Sanjar. Also The whole darkroom thing was something I heard about but I don't th...
- June 7th, 2012, 10:32 pm
- Forum: General Chat
- Topic: Mobs and Spawners
- Replies: 22
- Views: 21954
Re: Mobs and Spawners
Just a new thing I want to bring up on the same topic, as I don't really want to get smote for breaking any rules. First one is blaze spawners in the nether. An op raised a point about these when I was talking about blaze spawners that I feel could use clearing up one way or the other. If you use a ...
- May 27th, 2012, 1:52 pm
- Forum: Applications
- Topic: Promotion to Mason AlexWhatson
- Replies: 3
- Views: 3258
Re: Promotion to Mason AlexWhatson
What pem said, but also I would like to point out that you already made a mason application thread and should just update that one thread. A mason application doesn't get thrown away it just gets put in the icebox so to speak. The application doesn't get declined just the promotion for the time bein...
- May 27th, 2012, 1:43 pm
- Forum: Server Questions & Suggestions
- Topic: Dankirk the Autoreply Bot (info & suggestions)
- Replies: 145
- Views: 130617
Re: Dankirk the Autoreply Bot (info & suggestions)
Yeah fair enough, I guess there is no practical way around it. Either way the cooldown for time AND non-capital letter sentences would be pretty cool. Actually, think there should be a reasonable way to do it. Just throwing in a check for messages that are all non alphabetical characters before any...
- May 13th, 2012, 5:16 pm
- Forum: General Chat
- Topic: Mobs and Spawners
- Replies: 22
- Views: 21954
Re: Mobs and Spawners
If you find a spawner on the map, feel free to kill the monsters that spawn from it. That's all. Thank you for making that clear now Sanjar as it was not clear to some people and was a real potion of what I was trying to get at here. As I would like to take some of the blaze spawners I've come acro...
- May 13th, 2012, 4:15 pm
- Forum: General Chat
- Topic: Mobs and Spawners
- Replies: 22
- Views: 21954
Re: Mobs and Spawners
Seriously. Just grab the shotgun and go huntin' when it comes night time. - Don't find a way to get around the rules, just use your common sense and use the spawners already in the game for what they are supposed to be used for. Otherwise, if people abuse this, chances are ALL spawners will removed...
- May 13th, 2012, 1:18 pm
- Forum: General Chat
- Topic: Mobs and Spawners
- Replies: 22
- Views: 21954
Re: Mobs and Spawners
Stainless, if you believe that whatever scenario you have concocted lies within my consideration for this guideline, then go ahead. I have said that people are to work for experience and not sit in grinders. Comply with that and there is no problem. Ollie, my attempt here is not to try and concoct ...
- May 13th, 2012, 1:36 am
- Forum: General Chat
- Topic: Mobs and Spawners
- Replies: 22
- Views: 21954
Re: Mobs and Spawners
Hmm, I can see your point, however, I think we could have at least one case where we could use them in a responsible and fair manner. In the second scenario the idea I have in mind would be the same as you standing out in the open at night where mobs can attack you and hurt you the only difference i...
- May 12th, 2012, 4:55 pm
- Forum: General Chat
- Topic: Mobs and Spawners
- Replies: 22
- Views: 21954
Mobs and Spawners
Just wanted to get an official clarification on this topic. Using Mob spawners either ones pre-loaded into the new map or ones that you brought over from the old map are not to be used for XP or Item farms. Clarification on XP farm: - Mob spawner spawns the mobs and some sort of grinder knocks them ...
- May 6th, 2012, 8:29 pm
- Forum: General Chat
- Topic: Map Transfer + Building applications
- Replies: 70
- Views: 61378
Re: Map Transfer + Building applications
Let me say this before I forget, thank you.Ollieboy wrote: StainlessBlood's Build
Status: Accepted
Price of transfer: 900+x Au (900Au from build, x from chests) (Please finalise)
As for the final price of the transfer it is 905 Au with 20 chests being transferred.
- April 29th, 2012, 7:26 pm
- Forum: General Chat
- Topic: Map Transfer + Building applications
- Replies: 70
- Views: 61378
Re: Map Transfer + Building applications
I do not know if this is normal, but if you calculate 10 chests with a build movement, the price is 0. Correct me if I'm wrong there. There are two separate formulas being used, one without build transfer and one with a build transfer. The formula with a build transfer is 1/20*( x -10)^2 . With x =...
- April 24th, 2012, 12:11 am
- Forum: General Chat
- Topic: Map Transfer + Building applications
- Replies: 70
- Views: 61378
Re: Map Transfer + Building applications
Player(s) name: StainlessBlood Build name: Unnamed Build Why you think your build should feature in the new map?: It's been the only thing I've built on SMP and is the one thing I've put effort into making on SMP. I also had planned, prior to the whole new map situation, for it to be something more...
- April 9th, 2012, 8:04 pm
- Forum: General Chat
- Topic: Extra Crafting Recipes
- Replies: 47
- Views: 45447
Re: Extra Crafting Recipes
Stainless try to pay attention i was talking about mushroom biome dirt blocks! Should have made clearer in the previous post, all you said was Not sure if necessary but how about mushroom biome block You didn't say the dirt blocks from a Mushroom biome there. You just said Mushroom biome block. Fir...
- April 9th, 2012, 6:34 pm
- Forum: General Chat
- Topic: Extra Crafting Recipes
- Replies: 47
- Views: 45447
Re: Extra Crafting Recipes
If you need mushroom blocks for some reason quickest way to do it would be to get some brown and red mushrooms, "plant" them in some grass somewhere then use bonemeal on the mushrooms to make the big mushrooms. After that you just need a silk touch to harvest the mushroom blocks. Red and B...
- February 6th, 2012, 1:32 am
- Forum: Applications
- Topic: Dual Architect Application: Pavoneo & ImTygaTyga
- Replies: 17
- Views: 9915
Re: Duel Architect Application: Pavoneo & ImTygaTyga
Even though I can't see the images themselves at the time of this post, which could hardly do the builds justice , I know just from being in game and seeing the work they've done they both deserve it. Hope to see you guys as the next two architects very soon.
- December 23rd, 2011, 6:42 am
- Forum: Applications
- Topic: World Application
- Replies: 14
- Views: 8794
Re: World Application
The structure intrigues me. I'd be willing to assist in any way if you want.
- December 21st, 2011, 1:52 am
- Forum: Applications
- Topic: Mason Application
- Replies: 16
- Views: 9852
Mason Application
It's been suggested that I apply for mason by a few people so that's what I'm doing. I recently got promoted to vet a few days ago (Not by the autorank which was weird but I'm not complaining). The increased limit has helped me quite a bit with my current project (the last set of images below). Gett...
- November 27th, 2011, 5:53 am
- Forum: General Chat
- Topic: Away for a little while
- Replies: 4
- Views: 3937
Away for a little while
haven't been on much the past few days and won't be for a few more. I've been preparing for a big presentation that I have to give that's coming up, so it's been a top priority of mine. I'll be back after a few days at the least. Have fun all.
- October 31st, 2011, 2:13 am
- Forum: Who are you?
- Topic: Hey what's up
- Replies: 18
- Views: 9965
Hey what's up
Hey everyone, I recently joined the server...So a few things about me...I started playing minecraft because I like making things pretty much. I also like to make 3D digital models - examples below just to get an idea, playing basketball, other assorted video games from MMORPG's to First person shoot...