Search found 220 matches
/Snap
The snap command from http://forum.fcraft.net/viewtopic.php?f=14&t=2739 , I may have been a bit too enthusiastic with the aliases, it being a mod and all. Patch: Index: fCraft/Commands/BuildingCommands.cs =================================================================== --- fCraft/Commands/Bui...
- July 16th, 2012, 7:38 pm
- Forum: Bugs
- Topic: IRCChat Console
- Replies: 2
- Views: 5594
IRCChat Console
The tooltip on IRC in the logging config says "[...] Does not include IRC chatter (See IRCChat).", but there's no such thing as IRCChat to be found.
In effect, the IRC never gets relayed to the console or logs.
In effect, the IRC never gets relayed to the console or logs.
- July 16th, 2012, 12:50 pm
- Forum: Modding
- Topic: Skip block
- Replies: 2
- Views: 6717
Skip block
Imitates the skip block behaviour from 0.700 It may not be as sophisticated as f's implementation but this was the easiest way for modders to copy it. Patch: Index: fCraft/Commands/BuildingCommands.cs =================================================================== --- fCraft/Commands/BuildingCom...
- July 16th, 2012, 6:27 am
- Forum: Bugs
- Topic: [FIXED] Doesn't Accept Migrated Accounts?
- Replies: 6
- Views: 11082
Re: Doesn't Accept Migrated Accounts?
I do have a problem where WoM sends my e-mail address to the server instead of my username. I'm going to assume this is WoM's fault, though.
- July 16th, 2012, 6:24 am
- Forum: Support
- Topic: Can I host more than one server from the same pc?
- Replies: 11
- Views: 10883
Re: Can I host more than one server from the same pc?
just copy the software, no need to waste your bandwidth like that.BobKare wrote:Download fCraft 2 times, set two different ports, and run both programs separately.
- July 15th, 2012, 8:56 pm
- Forum: Resolved Bugs and Requests
- Topic: [INVALID] Add an air binding
- Replies: 6
- Views: 4863
Re: Add an air binding
It is possible to already, right? am I understanding the suggestion wrong?
if it isn't working yet I would like it added, this may indeed be useful for underwater things.
Code: Select all
/bind white air
if it isn't working yet I would like it added, this may indeed be useful for underwater things.
- July 15th, 2012, 7:17 pm
- Forum: Modding
- Topic: The worst fCraft mod that exists.
- Replies: 6
- Views: 8887
Re: The worst fCraft mod that exists.
Dear Celestia why would you make such a thing? This is horrifying!
- July 15th, 2012, 7:15 pm
- Forum: Support
- Topic: ~AutoRankAll
- Replies: 12
- Views: 12556
Re: 0.700
It often saves a lot of power and processor time, which makes it popular for servers. But some people just like to type rather than click.phonebookguy wrote:i understand...but y would anyone buy a computer w/out a GUI? seems unbenificial
- July 15th, 2012, 6:06 pm
- Forum: Resolved Bugs and Requests
- Topic: [INVALID] /zadd whitelists/blacklists
- Replies: 2
- Views: 2590
Re: /zadd whitelists/blacklists
Code: Select all
/zadd privateproperty donatorrank +ownerofproperty
you can even do
Code: Select all
/zadd +ownerofproperty
Blacklisting is done with -PlayerName instead of +PlayerName.
More info: http://www.fcraft.net/wiki//ZAdd
- July 15th, 2012, 5:58 pm
- Forum: Support
- Topic: ~AutoRankAll
- Replies: 12
- Views: 12556
Re: 0.700
No, it's not like that. It's about what your computer looks like, some computers can display images, and some can display only text.
ConfigCLI is for computers that can not display images.
Try this wikipedia article: https://en.wikipedia.org/wiki/Graphical ... interfaces
ConfigCLI is for computers that can not display images.
Try this wikipedia article: https://en.wikipedia.org/wiki/Graphical ... interfaces
- July 15th, 2012, 2:56 pm
- Forum: Support
- Topic: ~AutoRankAll
- Replies: 12
- Views: 12556
0.700
CLI means CommandLine Interface, a lot of servers don't have much of a GUI(Graphical User Interface), they can only see lines of text.CLI version of ConfigGUI
That version of the config is to make editing the configuration on those platforms easier.
- July 15th, 2012, 2:10 pm
- Forum: Support
- Topic: ~AutoRankAll
- Replies: 12
- Views: 12556
- July 14th, 2012, 8:25 pm
- Forum: Support
- Topic: ~AutoRankAll
- Replies: 12
- Views: 12556
Re: ~AutoRankAll
There's zero support for autorank, since it's not finished yet.
To enable it you'd probably have to recompile fCraft and get some help from us on how to use it. This all is not very easy, so take that into account when deciding to push through with this.
To enable it you'd probably have to recompile fCraft and get some help from us on how to use it. This all is not very easy, so take that into account when deciding to push through with this.
- July 13th, 2012, 8:07 pm
- Forum: Server Questions & Suggestions
- Topic: Log-in Issues? - LauncherX, Charged Miners, WoM
- Replies: 34
- Views: 639872
Re: For WoM Users. Error Logging in
It also seems like you now need your e-mail address instead of minecraft username to log in to WoM, I missed that announcement.
However, when selecting from the list, you need to edit the mc:// link to not use your email-address but minecraft username.
ugh.
However, when selecting from the list, you need to edit the mc:// link to not use your email-address but minecraft username.
ugh.
- July 13th, 2012, 7:23 pm
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] /spectate glitch
- Replies: 1
- Views: 2785
[FIXED] /spectate glitch
When one spectates a player and a world must be loaded in the process, let it be you're intitally in a different world or because said player joins another, a visual artefact identical to the spectated player's skin is visible to the spectator. The skin does not move to follow the player, effectivel...
- July 13th, 2012, 6:03 pm
- Forum: Suggestions
- Topic: /line [length]
- Replies: 7
- Views: 9543
Re: /line [length]
I like it, really, but there is a small problem:
5 is a perfectly valid blockname.
And I don't really see an easy way to work around this.
the linem would work though, but you still need to be able to distinguish between the blocktypes and the length.
5 is a perfectly valid blockname.
And I don't really see an easy way to work around this.
the linem would work though, but you still need to be able to distinguish between the blocktypes and the length.
- July 13th, 2012, 11:30 am
- Forum: Support
- Topic: How to change the colors of the username?
- Replies: 4
- Views: 7010
Re: How to change the colors of the username?
Make that a %Intertoothh wrote:&
you can't type &
Additionally, you can type /colors for more info on colours.
- July 12th, 2012, 6:48 am
- Forum: Resolved Bugs and Requests
- Topic: [DUPE] /Hide Glitch
- Replies: 2
- Views: 2950
Re: /Hide Glitch
This was an issue in 0.621, do you have the latest version? I remember some hide regressions being fixed since.
- July 10th, 2012, 9:26 pm
- Forum: General Chat
- Topic: Funny quotes by funny people.
- Replies: 551
- Views: 535248
Re: Funny quotes by funny people.
<Scoot> i'm okay with banning the state of oregon :3
Oregon, overthrow this evil tyrant before he gets his way!
Oregon, overthrow this evil tyrant before he gets his way!
- July 8th, 2012, 3:29 pm
- Forum: Resolved Bugs and Requests
- Topic: [FIXED] Spelling mistake in player.networking
- Replies: 3
- Views: 3299
Re: Spelling mistake in player.networking
I believe this is in world names as well, or was.
- July 7th, 2012, 7:53 pm
- Forum: Resolved Bugs and Requests
- Topic: [DUPE] show rank limit in /colors
- Replies: 2
- Views: 5252
[DUPE] show rank limit in /colors
It might be nice to show from which rank onwards you can use colours in chat, /help colors shows the lowest rank, since anyone can use the command, but not the colours per-se. this might be a bit confusing.
- July 7th, 2012, 2:27 pm
- Forum: Suggestions
- Topic: Ability to paste/cuboid only IN BETWEEN blocks
- Replies: 11
- Views: 12071
Re: Ability to paste/cuboid only IN BETWEEN blocks
and no back-porting this skip/none block feature?
- July 7th, 2012, 9:50 am
- Forum: Suggestions
- Topic: /undoplayer addition
- Replies: 8
- Views: 9040
Re: /undoplayer addition
wildcards?
Code: Select all
/undoplayer * *w
- July 7th, 2012, 9:46 am
- Forum: Suggestions
- Topic: Ability to paste/cuboid only IN BETWEEN blocks
- Replies: 11
- Views: 12071
Re: Ability to paste/cuboid only IN BETWEEN blocks
for cuboids, you should be able to do /ch skip 0 Not sure if that skip was ever implemented, but if not I'm sure you could combine ch with a replace brush or something. Seems like that's a 0700 feature, ( http://forum.fcraft.net/viewtopic.php?f=34&t=2161&p=22396 ) so you're out of luck there.
- July 7th, 2012, 9:18 am
- Forum: Support
- Topic: Only MY regulars Can connect, usualy
- Replies: 5
- Views: 7195
Re: Only MY regulars Can connect, usualy
Two links is normal if WoM Direct is enabled, one of them comes from the minecraft.net link, the other comes from WoM Direct. Both work under normal operation, the top one should be WoM Direct and is preferred.
Having two links is normal in your situation, this shouldn't be the problem.
Having two links is normal in your situation, this shouldn't be the problem.
- July 6th, 2012, 9:44 pm
- Forum: Support
- Topic: Only MY regulars Can connect, usualy
- Replies: 5
- Views: 7195
Re: Only MY regulars Can connect, usualy
This sort of stuff used to happen between WoM and Minecraft.net, your old users would be using the WoM client that has the salt cached, new users join through Minecraft.net but its salt/mpass is out of sync or something.
You could try a restart, if you haven't yet.
You could try a restart, if you haven't yet.
- July 5th, 2012, 6:48 am
- Forum: Suggestions
- Topic: Check for other spectators when starting to spectate target
- Replies: 5
- Views: 7031
- July 5th, 2012, 6:30 am
- Forum: Bugs
- Topic: Command-line argument parsing
- Replies: 1
- Views: 4976
Command-line argument parsing
starting a GUI through the command line causes the non-fatal error: $ mono ConfigGUI.exe Unknown argument: /[...]/fcraft/ConfigGUI.exe $ mono ServerGUI.exe Unknown argument: /[...]/fcraft/ServerGUI.exe CLI .exes do not seem to be affected. I don't know about windows, but in linux, argv[0] is always ...
- July 5th, 2012, 6:06 am
- Forum: Suggestions
- Topic: Check for other spectators when starting to spectate target
- Replies: 5
- Views: 7031
Re: Check for other spectators when starting to spectate tar
Perhaps the highest ranked spectator should always get a message, so that: "<Player C> started spectating <Player B>" Will tell you the lower ranked player is keeping an eye on player B, so that the higher ranked can get on doing important stuff, instead of just omitting a message in this ...
- July 5th, 2012, 5:54 am
- Forum: Bugs
- Topic: 2 /env bugs. + server command disabled bug
- Replies: 6
- Views: 8348
Re: 2 /env bugs. + server command disabled bug
Not sure if good news or just politically correct.fragmer wrote:planned for fCraft 0.700 (which will take a while).