/banmask
/banmask
Hey all!
I've experienced several times, that you IP-ban someone, then they come back by changing their routers IP.
I think it would be good if we were able to ban a mask, like 217.24.***.*, then use /banmask 217.24, or /banmask <player>.
Please tell me if this is possibly done!
Thanks looking into it,
-BobKare
I've experienced several times, that you IP-ban someone, then they come back by changing their routers IP.
I think it would be good if we were able to ban a mask, like 217.24.***.*, then use /banmask 217.24, or /banmask <player>.
Please tell me if this is possibly done!
Thanks looking into it,
-BobKare
Re: /banmask
/banip *.*.*.* has a lot of griefers
Edit:
I'm sorry, I don't know anything about these "masks" you speak of.
Edit:
I'm sorry, I don't know anything about these "masks" you speak of.
A = {x ∈ P(U) | x ∉ x}
Mods:
- /Su - Allows players to temporarily become a different rank
- /Snap - Like /Line but only draws straight or diagonal lines.
- pre-0.630 skip/none block
Re: /banmask
If some ppls make their router change IP, the router will probably keep the mask.Hellenion wrote:/banip *.*.*.* has a lot of griefers
Edit:
I'm sorry, I don't know anything about these "masks" you speak of.
The mask is the first two numbers of the IP: 80.212.151.22
Re: /banmask
won't you then be banning thousands of innocent players with the same ISP?
A = {x ∈ P(U) | x ∉ x}
Mods:
- /Su - Allows players to temporarily become a different rank
- /Snap - Like /Line but only draws straight or diagonal lines.
- pre-0.630 skip/none block
Re: /banmask
Well, I'm not very experienced with this, but some guy told me about the ability to ban masks^^
Re: /banmask
fCraft has ability to look up players by IP range (fCraft uses CIDR notation instead of the more common dot-decimal notation that you used in examples). To look up all players in 217.24.*.*, type in "/Info 217.24.0.0/16".
There is no ability to ban IP ranges, although I might add it at some point. Note that banning IP ranges will very likely result in accidental bans of innocent players. When you ban "X.X.*.*", you are banning 65536 addresses at a time - effectively a whole region.
There is no ability to ban IP ranges, although I might add it at some point. Note that banning IP ranges will very likely result in accidental bans of innocent players. When you ban "X.X.*.*", you are banning 65536 addresses at a time - effectively a whole region.
Re: /banmask
Thanks for a fast, informing answer.fragmer wrote:fCraft has ability to look up players by IP range (fCraft uses CIDR notation instead of the more common dot-decimal notation that you used in examples). To look up all players in 217.24.*.*, type in "/Info 217.24.0.0/16".
There is no ability to ban IP ranges, although I might add it at some point. Note that banning IP ranges will very likely result in accidental bans of innocent players. When you ban "X.X.*.*", you are banning 65536 addresses at a time - effectively a whole region.
Well, are there any way to ban such mf's that I mentioned in the first post?
- Intertoothh
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Re: /banmask
/ipban 217.24.1.1
/ipban 217.24.1.2
/ipban 217.24.1.3
/ipban 217.24.1.4
/ipban 217.24.1.5
You get the drift
Maybe block them in your firewall?
/ipban 217.24.1.2
/ipban 217.24.1.3
/ipban 217.24.1.4
/ipban 217.24.1.5
You get the drift
Maybe block them in your firewall?
McLaughlinKid wrote:You put roar on everything don't you?
Re: /banmask
Ban MAC addresses?
Is that possible?
Would it allow you to win the game?
Is that possible?
Would it allow you to win the game?
You cannot use certain BBCodes: [img].
Re: /banmask
MAC addresses are re-set every time the packet passes through a new device AFAIK and thus are not a practical way of blocking anything outside of the scope of one Network segment. (Correct me if I'm wrong.)Jonty800 wrote:Ban MAC addresses?
Is that possible?
Would it allow you to win the game?
War does not determine who is right - only who is left. - Bertrand Russell
Re: /banmask
I'm almost sure they stay the same for every device unless changed. Usually on the Internet it uses the routers MAC address which can easily be changed.Lim-Dul wrote:MAC addresses are re-set every time the packet passes through a new device AFAIK and thus are not a practical way of blocking anything outside of the scope of one Network segment. (Correct me if I'm wrong.)Jonty800 wrote:Ban MAC addresses?
Is that possible?
Would it allow you to win the game?
Show
I may also be slightly wrong, feel free to correct me. The quote is a Cited quote from Wiipedia simply because I cbb saying it in my own words.
"Excuse me, have you got a spare $10?".... Yeah I do. So would you if you had a job.
Re: /banmask
That's not what I meant. I meant that you only ever see the MAC address of the last hop (your Ethernet segment), which makes the whole exercise pretty useless - unless you want to ban people on LAN.
War does not determine who is right - only who is left. - Bertrand Russell
- Intertoothh
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Re: /banmask
Yes, but useless. As other stated.Jonty800 wrote:Ban MAC addresses?
Is that possible?
Would it allow you to win the game?
The mac-address is not a part of the tcp-ip protocol. And is not route-able.
Its a part of the 'Network interface/Datalink layer', allowed stuff to talk to eachother.
(info)
Banning a mac-address is for 'internet related stuff'
Can be usefull in internal networks, but more for switches etc.
(Good security policy is to have all addresses banned, exept the one's you know)
But they can be easly spoofed/changed.
McLaughlinKid wrote:You put roar on everything don't you?
Re: /banmask
There is no way to reliably obtain MAC addresses remotely.