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Community Project: Art déco; worldname: art_deco

Posted: September 6th, 2011, 7:28 pm
by Wundsalz
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In this thread you can follow the develop of the art déco community project.
The goal is to capture the architectural zeitgeist of the 20s - 40s of the 20th century with a strong focus on art déco buildings - mighty skyscrapers, like the chrysler building (above) in the city centre and some "smaller" builds in the outskirts, like the Eden building below.
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Contributors and Claimed Builds

Wundsalz:
Chrysler building; loose, upscaled Copy of the Niagara Mohawk building; Trump building (40 Wall street)
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the Chrysler building
TrepValkyrie:
Empire state building; General Electric building (30 Rockefeller Plaza);

Pemalite:
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HolyShebang:
Eden Teatro

Scrathy:
terraforming

Xesdra:
the gothic scifi-building shown below

fragmer:
Moscow State University

aspirants

Darklight:
Cincinnati Union Terminal

If you want to join us
and have a mason+ rankjust claim and start building. If you're interested but aren't mason+ yet, you can claim an art deco building and get the result reviewed here or ingame. Every builder, able to keep the quality of the world high is welcome. :)
To get a feeling for the architectural style I recommend to browse through this forumthread on skyscrapercity.com.
If that's not enough, here's another one.

In order to mix it up a little we could add some buildings of similar architectural styles:
eg brick expressionism:
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or gotham sience fiction:
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miscellaneous
Alot of people have problems loading large worlds.
If your client crashes you might have to allocate more memory to minecraft.
Using an older version of the WoM Client (1.6) helps alot of people too.

Re: Community Project: Art déco; worldname: artdeco

Posted: September 7th, 2011, 6:22 am
by Xesdra
I'm building the gothic scifi one in the post.

Re: Community Project: Art déco; worldname: artdeco

Posted: September 7th, 2011, 8:29 am
by Darklight
hey Wund, id like to offer my building services as well. If ive got time to build, i should, because thats what minecraft is all about.
And ive been told before im a good builder. Nowhere near your standards but im sure im decent ;)

Re: Community Project: Art déco; worldname: artdeco

Posted: September 7th, 2011, 10:04 am
by Wundsalz
Darklight wrote:hey Wund, id like to offer my building services as well. If ive got time to build, i should, because thats what minecraft is all about.
Sounds good, but as far as I remember I've never seen any of your builds. I suggest that you just claim a build you're interested in and start doing what minecraft is all about. When you're finished we can copy paste it to the artdeco world and you become and official member of the project.

Re: Community Project: Art déco; worldname: artdeco

Posted: September 7th, 2011, 2:44 pm
by Snave2
You know what they say, "If you can load the project map, then it ain't big enough". Amazing work so far.

Re: Community Project: Art déco; worldname: artdeco

Posted: September 7th, 2011, 5:16 pm
by Bloody_Llama
Snave remember my Goodluck map? Now THAT was a map :lol:

Re: Community Project: Art déco; worldname: artdeco

Posted: September 7th, 2011, 5:25 pm
by Darklight
haha thats because my builds as builder and as vet are on some of the earlier map numbers.
Here you go: http://forum.fcraft.net/viewtopic.php?f=9&t=271
Just a topic i made to post my work ages ago. Especially check out the volcano, i did the entire mountain by hand :/

Re: Community Project: Art déco; worldname: artdeco

Posted: September 8th, 2011, 10:14 am
by Wundsalz
Well I suggest to just start building something, Dark :)

Xes and Trep picked up their work on the project. Here's the a picture of the WIP
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Re: Community Project: Art déco; worldname: art_deco

Posted: September 8th, 2011, 4:09 pm
by Darklight
Im thinking I quite like this:
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I found this on a wikipedia article on art-deco so i think it must fit the theme lol

EDIT: sorry about the page stretching picture :/

Re: Community Project: Art déco; worldname: art_deco

Posted: September 8th, 2011, 11:40 pm
by Wundsalz
the Cincinnati Union Terminal - good choice! :)

Re: Community Project: Art déco; worldname: art_deco

Posted: September 9th, 2011, 1:14 am
by lucky_pierre
This is by-far my favorite world project I've ever seen,
it's too bad I can't build because I'm dying to get in on it.

Best of luck to you guys, I can't wait to see it all come together!

Re: Community Project: Art déco; worldname: art_deco

Posted: September 9th, 2011, 1:27 am
by Wundsalz
lucky_pierre wrote:it's too bad I can't build because I'm dying to get in on it.
Best of luck to you guys, I can't wait to see it all come together!
Thank you! :)
regarding your join problem, it might help to load a small world (like ollie lag) before joining the art_deco world. This prevents crashes for some people (including myself) when using the WoM 1.9 client.

Re: Community Project: Art déco; worldname: art_deco

Posted: September 9th, 2011, 2:41 am
by Ollieboy
Ollielag has a new residency in it, courtesy of Bloody_Llama. Why would anyone want to ever leave?

Re: Community Project: Art déco; worldname: art_deco

Posted: September 9th, 2011, 12:05 pm
by lucky_pierre
Oh, I meant I couldn't join in because I'm not the greatest builder :P
I'm not that bad though, I may try to find something small to add to the project.

Re: Community Project: Art déco; worldname: art_deco

Posted: September 11th, 2011, 4:15 pm
by fragmer
I love this style. I might have to join in on the building.

Re: Community Project: Art déco; worldname: art_deco

Posted: September 11th, 2011, 8:13 pm
by Fehzor
Heh, nice work. I saw the world so far the other day, and its epic. Perhaps I will make something for it.

Re: Community Project: Art déco; worldname: art_deco

Posted: September 13th, 2011, 11:25 pm
by Wundsalz
feel free to cut the "might" and "perhaps"! ;)

Currently I can't play alot of minecraft. If anyone needs to contact me: the most efficient way would be a querry via IRC.

Re: Community Project: Art déco; worldname: art_deco

Posted: September 29th, 2011, 2:46 pm
by Wundsalz
If noone created a backup of the world I think this project can be cancelled - at least I'm not interested to build the same stuff again.