[REJECTED] Portals

Fixed bugs, solved problems, and old reports.
User avatar
fragmer
fCraft Developer
Offline
Posts: 1386
Joined: May 21st, 2011, 10:53 pm

Re: Portals

Post by fragmer »

High priority: Stuff for freebuild-oriented servers. Such as block tracking, draw command improvements, moderation improvements.

Low priority: Stuff for non-freebuild-oriented servers. Such as physics, minigames, money, portals, roleplaying stuff, RPG elements.

User avatar
Ollieboy
Trustee
Offline
Posts: 2343
Joined: May 23rd, 2011, 3:13 am
Location: Australia

Re: Portals

Post by Ollieboy »

maintrain97 wrote:No offence but is there anything you guys do that isn't low priority :skeptical:
How is that NOT offensive? Go code your own server software.
<TKB> Hit_Girl: zombies don't hurt
<TKB> Hit_Girl: weird.
<TKB> Hit_Girl was slain by Zombie

User avatar
maintrain97
Offline
Posts: 89
Joined: July 20th, 2011, 11:06 pm

Re: Portals

Post by maintrain97 »

Sanjar Khan wrote:Keeping the server running and playable?
okay besides the obvious answers? :x
Fragmer is my freakin HERO!

Maintrain97: I AM SO MAD THAT I COULD...
Maintrain97: &
Maintrain97 was kicked for attempted hacking.

User avatar
maintrain97
Offline
Posts: 89
Joined: July 20th, 2011, 11:06 pm

Re: Portals

Post by maintrain97 »

And btw Fragmer here is my hero for answering me...
Fragmer is my freakin HERO!

Maintrain97: I AM SO MAD THAT I COULD...
Maintrain97: &
Maintrain97 was kicked for attempted hacking.

User avatar
Sanjar Khan
Trustee
Offline
Posts: 1766
Joined: May 24th, 2011, 1:40 pm
Location: Leiden, Zuid Holland

Re: Portals

Post by Sanjar Khan »

If that's all it takes to become your hero why not Ollie and me, we answered.
Ferrisbuler2: i will stay but i might not post cus of ollieboy

User avatar
DreamingInsane
Owner
Offline
Posts: 1303
Joined: May 24th, 2011, 12:05 am
Location: California, US

Re: Portals

Post by DreamingInsane »

Sanjar Khan wrote:If that's all it takes to become your hero why not Ollie and me, we answered.
We're not popular.
"Words have no power to impress the mind without the exquisite horror of their reality.."
~ Edgar Allan Poe

User avatar
Ollieboy
Trustee
Offline
Posts: 2343
Joined: May 23rd, 2011, 3:13 am
Location: Australia

Re: Portals

Post by Ollieboy »

My mom says I'm popular.

(In Australia, we say "mum" but I didn't want to freak all of you out)
<TKB> Hit_Girl: zombies don't hurt
<TKB> Hit_Girl: weird.
<TKB> Hit_Girl was slain by Zombie

User avatar
DreamingInsane
Owner
Offline
Posts: 1303
Joined: May 24th, 2011, 12:05 am
Location: California, US

Re: Portals

Post by DreamingInsane »

Ollieboy wrote:My mom says I'm popular.

(In Australia, we say "mum" but I didn't want to freak all of you out)
Well your mum is wrong. D:
"Words have no power to impress the mind without the exquisite horror of their reality.."
~ Edgar Allan Poe

User avatar
maintrain97
Offline
Posts: 89
Joined: July 20th, 2011, 11:06 pm

Re: Portals

Post by maintrain97 »

Well he is my hero so much that i may donate 10 dollars to you peoplez
Fragmer is my freakin HERO!

Maintrain97: I AM SO MAD THAT I COULD...
Maintrain97: &
Maintrain97 was kicked for attempted hacking.

User avatar
fragmer
fCraft Developer
Offline
Posts: 1386
Joined: May 21st, 2011, 10:53 pm

Re: Portals

Post by fragmer »

My "portals" face.

Image

User avatar
maintrain97
Offline
Posts: 89
Joined: July 20th, 2011, 11:06 pm

Re: Portals

Post by maintrain97 »

haha love it
Fragmer is my freakin HERO!

Maintrain97: I AM SO MAD THAT I COULD...
Maintrain97: &
Maintrain97 was kicked for attempted hacking.

User avatar
Darklight
SupOP
Offline
Posts: 439
Joined: June 7th, 2011, 7:45 pm
Location: Western Australia

Re: Portals

Post by Darklight »

Ahaha that is epic

barrowboyjames
Offline
Posts: 309
Joined: June 25th, 2011, 2:02 pm

Re: Portals

Post by barrowboyjames »

What would be the point of portals anyway? Join 1 world to gain access to another? I just don't see the point at all.
Bloody_Llama wrote:Portals are like flavored condoms: an interesting idea, but not something you ever actually want to use in practice.
0_o
Ollieboy wrote:The taste runs out really quickly, and then your just stuck sucking on a bit of rubber around a banana.

User avatar
DreamingInsane
Owner
Offline
Posts: 1303
Joined: May 24th, 2011, 12:05 am
Location: California, US

Re: Portals

Post by DreamingInsane »

barrowboyjames wrote:What would be the point of portals anyway? Join 1 world to gain access to another? I just don't see the point at all.
It's for people who are too lazy to type "/join"
"Words have no power to impress the mind without the exquisite horror of their reality.."
~ Edgar Allan Poe

User avatar
maintrain97
Offline
Posts: 89
Joined: July 20th, 2011, 11:06 pm

Re: Portals

Post by maintrain97 »

its so u can have an easier instructed spawn world
Fragmer is my freakin HERO!

Maintrain97: I AM SO MAD THAT I COULD...
Maintrain97: &
Maintrain97 was kicked for attempted hacking.

User avatar
Bloody_Llama
Trustee
Offline
Posts: 324
Joined: May 26th, 2011, 6:35 pm

Re: Portals

Post by Bloody_Llama »

Portals are like flavored condoms: an interesting idea, but not something you ever actually want to use in practice.
<FCB2> trevbev94: who made the perimid out of saind cause that is ausom
<FCB2> Pemalite+: druffin. 'cmere big boy for some lovin'

User avatar
Ollieboy
Trustee
Offline
Posts: 2343
Joined: May 23rd, 2011, 3:13 am
Location: Australia

Re: Portals

Post by Ollieboy »

The taste runs out really quickly, and then your just stuck sucking on a bit of rubber around a banana.
<TKB> Hit_Girl: zombies don't hurt
<TKB> Hit_Girl: weird.
<TKB> Hit_Girl was slain by Zombie

barrowboyjames
Offline
Posts: 309
Joined: June 25th, 2011, 2:02 pm

Re: Portals

Post by barrowboyjames »

Bloody_Llama wrote:Portals are like flavored condoms: an interesting idea, but not something you ever actually want to use in practice.
Love it!
Ollieboy wrote:The taste runs out really quickly, and then your just stuck sucking on a bit of rubber around a banana.
LOVE IT EVEN MORE!!!
Bloody_Llama wrote:Portals are like flavored condoms: an interesting idea, but not something you ever actually want to use in practice.
0_o
Ollieboy wrote:The taste runs out really quickly, and then your just stuck sucking on a bit of rubber around a banana.

BobKare
Offline
Posts: 279
Joined: May 26th, 2011, 2:15 pm

Re: Portals

Post by BobKare »

fragmer wrote:A number of things
404 - Not found....
I want to read this :/

User avatar
fragmer
fCraft Developer
Offline
Posts: 1386
Joined: May 21st, 2011, 10:53 pm

Re: Portals

Post by fragmer »

BobKare wrote:I want to read this :/
If you just want to see a list of all revisions/patches, see: CIA.vc or Ohloh project pages.

User avatar
Fehzor
Trustee
Offline
Posts: 533
Joined: May 24th, 2011, 12:03 am
Location: Battery City
Contact:

Have a nice wall of text.

Post by Fehzor »

Portals.

The obvious argument, is that they're useful for organizing your server via a "joining world". However, I have a feeling that they could be used to build quite a bit more than that. They'd allow us to build much more extravagant cities with abnormal paths and dimensions- imagine, you'd have a tiny building with small amounts of room on the inside, and then the inside would be a portal to a larger area on the same map, that would look like the room, but would be larger... kind of like the TARDIS. It could also be used to build movies, think of a large chain of portals, to where it flashed a pixel art for a second and then went to the next... all on a world, so that there would be no loading. I know that portals don't seem like a core function, but I think that they really could be, and that they could expand the game in an unimaginably awesome kind of way.


This is creative, after all.

And this is making me think of this: http://stabyourself.net/mari0/

User avatar
Bloody_Llama
Trustee
Offline
Posts: 324
Joined: May 26th, 2011, 6:35 pm

Re: Portals

Post by Bloody_Llama »

Lol, really great 6 month necropost.
<FCB2> trevbev94: who made the perimid out of saind cause that is ausom
<FCB2> Pemalite+: druffin. 'cmere big boy for some lovin'

User avatar
fragmer
fCraft Developer
Offline
Posts: 1386
Joined: May 21st, 2011, 10:53 pm

Re: Portals

Post by fragmer »

Although I will not add portals to fCraft core, I promise to either release it as a plugin myself (after 0.700), or at least make it easy for someone else to put together a proper portal plugin.

User avatar
Fehzor
Trustee
Offline
Posts: 533
Joined: May 24th, 2011, 12:03 am
Location: Battery City
Contact:

Re: Portals

Post by Fehzor »

Bloody_Llama wrote:Lol, really great 6 month necropost.
Fragmer gave me the link... so I didn't check the date or anything. Also, its a suggestion... if I made a new topic, you'd have yelled at me for making a duplicate. :/

User avatar
fragmer
fCraft Developer
Offline
Posts: 1386
Joined: May 21st, 2011, 10:53 pm

Re: Portals

Post by fragmer »

I'd much rather have people resurrect old suggestion topics than make duplicate ones. Fehzor's right!

User avatar
fragmer
fCraft Developer
Offline
Posts: 1386
Joined: May 21st, 2011, 10:53 pm

Re: [REJECTED] Portals

Post by fragmer »

After letting this topic simmer for a while, I'm gonna call it officially [REJECTED] :D

Locked