I've recently started experimenting with projects that use only commands, where I don't have to move or anything; I just copy them all from a text file, making the project quick and easy to rebuild and transfer between servers, or for making a variety of random environments.
Since a majority of them are "/mark xx xx xx" commands, I'd love to have an easier way to find out the coordinates of a block. Right now I have to use an arbitrary command like /measure and place its first mark on the block whose coordinates I want to find out, but then have to /cancel or place a second mark. It'd be handy if the coordinate information could be added to /bi, or some other single marker command.
[DONE] /bi should accept coordinates, like /mark does
[DONE] /bi should accept coordinates, like /mark does
Flamewarrior199: I've seen the inside of Donald Dick man it's wierd.
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- LiamRayStanley
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Re: /bi coordinates
i like this idea, seems like it would be very helpful for building scripts lol
<+FCB>Arvarna: i think your banhammer needs a downgrade
Re: /bi coordinates
Done! Coming in 0.617
SVN reference:
r1548 /branch-0.70x/
r1549 /branch-0.60x/
SVN reference:
r1548 /branch-0.70x/
r1549 /branch-0.60x/