we should have a command like /tp hub or /hub .this would probably be a popular command for everyone who wants too go there.it saves time getting there and confusion for new people on the server trying to find it.
thank you for taking your time to read this
a new command
a new command
Pavoneo-there's a 3 pointed cube?
Nuclearwaffle121-pav yea it's called a triangle.
Nuclearwaffle121-pav yea it's called a triangle.
Re: a new command
Nah the idea is that to get to the new hub people would have to walk through parts of Initus. Specifically I was hoping that people would walk through the market so that people with market stalls would get their money's worth. I have put that in mind while making the new Initus system, so there won't be a shortcut to the hub.
<TKB> Hit_Girl: zombies don't hurt
<TKB> Hit_Girl: weird.
<TKB> Hit_Girl was slain by Zombie
<TKB> Hit_Girl: weird.
<TKB> Hit_Girl was slain by Zombie
- Smokeybacon
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Re: a new command
On the subject of the Initus market, why not make that the only place to put shops? The capacity can be large, and it would create a trading hub with some good chances for competitive pricing, and would give people more use for Initus.
[02:27] <+FCB2> MainTrain97: my dad is an arkansas goveren
[02:27] <+FCB2> MainTrain97: and iwe are suing skittles
[02:29] <+FCB2> MainTrain97: and we may file a lawsuit against fcraft
[02:27] <+FCB2> MainTrain97: and iwe are suing skittles
[02:29] <+FCB2> MainTrain97: and we may file a lawsuit against fcraft
- Sanjar Khan
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Re: a new command
It is my hope that, if players spread out evenly across the map and with all forms of player to player teleportation disabled, that will happen naturally.
Ferrisbuler2: i will stay but i might not post cus of ollieboy
Re: a new command
@ sanjar then spawn(initus) needs to be made completely mob and pvp free that way you cant get killed with the stuff you just bought
- Sanjar Khan
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