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				[DONE] Replacing with brushes
				Posted: August 27th, 2011, 12:24 pm
				by Sanjar Khan
				Hello.
I would like to replace air with my random brush, but I am only able to figure out how to replace a bunch of blocktypes with one other blocktype.
To help visualize, I want to do a /replace air "brush" 
Is this already possible? Cause I can't figure out how for the life of me.
			 
			
					
				Re: Regarding brushes
				Posted: August 27th, 2011, 12:28 pm
				by Desosus
				I was thinking about this when Sanjar was explaining it to me and was wondering if we could have multiple brush slots. 
So you could do something like:
/brush1 replace air brush2
/brush2 checkered black white
			 
			
					
				Re: Regarding brushes
				Posted: September 2nd, 2011, 8:09 pm
				by fragmer
				I am working on this.
			 
			
					
				Re: Regarding brushes
				Posted: September 3rd, 2011, 4:48 am
				by Bloody_Llama
				A workaround to this until frag gets it working is to make a giant cuboid/whatever of your brush, then copy the air, and /pastenot air over the brush, leaving you with what you were trying to get.
			 
			
					
				Re: Regarding brushes
				Posted: September 3rd, 2011, 8:56 am
				by Sanjar Khan
				How do you see that happening with a rounded edge?
			 
			
					
				Re: Regarding brushes
				Posted: September 14th, 2011, 6:37 pm
				by fragmer
				I will probably make this into a separate brush ("replacebrush" or "rb"). I just need to figure out the syntax for it. Probably something like...
Code: Select all
/brush rb <Block> <ReplacementBrushName> <ReplacementBrushParams>
...but then how about replacing multiple blocktypes at once (like current replace brush allows)... dunno.