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[DONE] Replacing with brushes

Posted: August 27th, 2011, 12:24 pm
by Sanjar Khan
Hello.

I would like to replace air with my random brush, but I am only able to figure out how to replace a bunch of blocktypes with one other blocktype.

To help visualize, I want to do a /replace air "brush"

Is this already possible? Cause I can't figure out how for the life of me.

Re: Regarding brushes

Posted: August 27th, 2011, 12:28 pm
by Desosus
I was thinking about this when Sanjar was explaining it to me and was wondering if we could have multiple brush slots.



So you could do something like:

/brush1 replace air brush2
/brush2 checkered black white

Re: Regarding brushes

Posted: September 2nd, 2011, 8:09 pm
by fragmer
I am working on this.

Re: Regarding brushes

Posted: September 3rd, 2011, 4:48 am
by Bloody_Llama
A workaround to this until frag gets it working is to make a giant cuboid/whatever of your brush, then copy the air, and /pastenot air over the brush, leaving you with what you were trying to get.

Re: Regarding brushes

Posted: September 3rd, 2011, 8:56 am
by Sanjar Khan
How do you see that happening with a rounded edge?

Re: Regarding brushes

Posted: September 14th, 2011, 6:37 pm
by fragmer
I will probably make this into a separate brush ("replacebrush" or "rb"). I just need to figure out the syntax for it. Probably something like...

Code: Select all

/brush rb <Block> <ReplacementBrushName> <ReplacementBrushParams>
...but then how about replacing multiple blocktypes at once (like current replace brush allows)... dunno.