Hello world!
Posted: September 26th, 2011, 5:45 am
Ok, I'm probably way too tired to be making the first post in a forum, but eh, it's not that late, and I'm going to bed right after this (probably).
Ok, just a quick overview of KAG for the newbies:
Freemium (but in a good way) 2d castle building combat action. Picture Minecraft meets Age of Chivalry meets Mario. It's by the maker of Soldat, a really awesome game, and it's pretty cool.
Choose one of three classes and fight- controls should be shown in game (unless something's weird).
Builder does... building. He's not a total loser in combat, but it's not common that he'll win. He also digs really quick compared to everyone else. He stores resources automatically- it's not a block-per-block thing. He can build castles or traps or any sort of machination, including catapults and outposts. He's the lifeblood of the team.
Archers do shooting. They have decent power and range, but will be torn apart by soldiers/knights. They can harvest wood to get more arrows, and they can climb their arrows to get over walls.
Knights (or soldiers or whatever) can use their shields as platforms and their swords bring death to their enemies. They also carry a powerful grenade- boom! They're somewhat hard to use, being hand-to-hand fighters in a sometimes hectic battle, but they're the staple and lifeblood of any fighting force, and a team with absolutely no knights will probably just be slaughtered. Their shield makes them impervious to all incoming damage from a certain direction, so they are really good at blocking corridors, should they have backup.
Go give it a shot! Lim's post has all the information you need.
Ok, just a quick overview of KAG for the newbies:
Freemium (but in a good way) 2d castle building combat action. Picture Minecraft meets Age of Chivalry meets Mario. It's by the maker of Soldat, a really awesome game, and it's pretty cool.
Choose one of three classes and fight- controls should be shown in game (unless something's weird).
Builder does... building. He's not a total loser in combat, but it's not common that he'll win. He also digs really quick compared to everyone else. He stores resources automatically- it's not a block-per-block thing. He can build castles or traps or any sort of machination, including catapults and outposts. He's the lifeblood of the team.
Archers do shooting. They have decent power and range, but will be torn apart by soldiers/knights. They can harvest wood to get more arrows, and they can climb their arrows to get over walls.
Knights (or soldiers or whatever) can use their shields as platforms and their swords bring death to their enemies. They also carry a powerful grenade- boom! They're somewhat hard to use, being hand-to-hand fighters in a sometimes hectic battle, but they're the staple and lifeblood of any fighting force, and a team with absolutely no knights will probably just be slaughtered. Their shield makes them impervious to all incoming damage from a certain direction, so they are really good at blocking corridors, should they have backup.
Go give it a shot! Lim's post has all the information you need.