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[INVALID] 0.600 doesn't save world options
Posted: October 4th, 2011, 9:02 pm
by panda100123
I am using 0.600 r1063. Yes, I know its not the latest but nobody has written anything about it. I have a spleef world and I want to use /restore spleef to quickly restore the floor of spleef, but the map keeps saving while we spleef, so it saves while we grief the blocks. I went to world options in the Configtool GUI and went to EDIT for the world, and hit NEVER for backup. I hit apply, and OK and loaded my server up. It continues to save and the GUI never saved it for NEVER. It goes back to default.
Re: 0.600 doesn't save world options
Posted: October 4th, 2011, 9:27 pm
by boblol0909
As has been stated many times, .600 branch is still a developer build, it is not guaranteed to be stable.
Re: 0.600 doesn't save world options
Posted: October 4th, 2011, 9:32 pm
by panda100123
boblol0909 wrote:As has been stated many times, .600 branch is still a developer build, it is not guaranteed to be stable.
I am just pointing it out to fragmer so he can patch it... That's why there is a bug forum. Maybe he is unaware of the bug I said and it would be better to tell him than to not.
Re: 0.600 doesn't save world options
Posted: October 5th, 2011, 3:17 am
by fragmer
"Backup interval" refers to how often fCraft makes BACKUPS (in the ./maps/backups/ folder) of the map, not how often it SAVES the map to its permanent file. Maps save all the time, at the interval specified by SaveInterval config key (default: 90 seconds). There is no way to stop a map from saving.
For your case, an easy solution would be to make a copy of the "clean" spleef world (e.g. "/wsave resetSpleef"), and use "/restore resetSpleef" or "/wload resetSpleef" to fix the arena after a spleef match.