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Massive map corruption...

Posted: June 1st, 2011, 3:30 am
by Lim-Dul
Guys - we experienced massive map corruption on the server due to a bug. We tried fixing it to the best of our abilities through backups and such.

Please report any anomalies you can find on various worlds.

Re: Massive map corruption...

Posted: June 1st, 2011, 3:46 am
by Lim-Dul
Oh, and we seem to have lost whitelists on some worlds. Donators, please re-check your world access.

Re: Massive map corruption...

Posted: June 1st, 2011, 5:16 am
by kiakirbsee
My world had a massive castle on it. I got on and the castle was split into two halves, one on each side of the map. I also lost my whitelist. It was REALLY bizarre.

Re: Massive map corruption...

Posted: June 1st, 2011, 9:44 pm
by Allie
Builder01, Builder03, and Contest have all been reverted to empty 64x64 maps. It looks like these were the only ones this happened to, but I'm going through all the maps right now.

It seems some people had started building on Builder01 and 03 (despite its tiny size) and I had some builders saying they had no place to build. I made a Builder04 so they would have a map to build on, pasted the builds from 64x64 Builder01 and 03 in there, and set the build permissions to supop for 01 and 03.

Re: Massive map corruption...

Posted: June 2nd, 2011, 12:46 am
by Lim-Dul
I'm on it. :3

Update: What is the exact name of the contest world?