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an ider

Posted: November 8th, 2011, 1:39 pm
by Cartoonman
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I've been working on a micro-scalar project, to try and design a full-fledged town with plumbing, electricity, and even shops using the best-fit optimized lowest block ratio without losing the key image. I'm also trying to incorporate high levels of entropy with the details, adding to the realism and originality.

In lay-mans terms: I'm making a micro-town, while still trying to make it recognizable as a town and not just some blocks randomly placed down like a Jackson Pollock painting.

It's still not even done yet though. I've only been able to finish one street and a cul-de-sac, along with a park and a water tower.

Do you think it could work out? Image