Trailer and game look awesome...
And I guess if you play the main theme to the game backwards, it's actually Zelda's lullaby
So Nintendo...
Re: LOZ- Skyward Sword
Posted: June 6th, 2011, 10:40 am
by Allie
I'd be excited about this game if I could play it on another console than the Wii.
Like Gamecube.
Re: LOZ- Skyward Sword
Posted: June 6th, 2011, 2:06 pm
by Pandorum
Haha, nice find about the music, some people pay too much attention to details.
Still wondering what the bop skull kid is doing at 0:32... ^^
Re: LOZ- Skyward Sword
Posted: June 6th, 2011, 2:18 pm
by Sanjar Khan
What a stupid name
Re: LOZ- Skyward Sword
Posted: June 6th, 2011, 10:42 pm
by KingCrab
Skyward Sword > SanjarKhan
Back on topic: I actually love the fact that this is on the Wii. The control scheme for Twilight Princess was awesome and it looks like this one will live up to the hype. The best graphics in the world aren't always the best games.
Re: LOZ- Skyward Sword
Posted: June 6th, 2011, 10:58 pm
by xKoreaNx
Hmm, looks like they went with a different type of art style than they did in TP. Looks more cartoony-ish instead of dark and grimy like TP was.
I hope it lives up to the hype, might even brush the dust off my wii for this
Re: LOZ- Skyward Sword
Posted: June 6th, 2011, 11:10 pm
by KingCrab
xKoreaNx wrote:Hmm, looks like they went with a different type of art style than they did in TP. Looks more cartoony-ish instead of dark and grimy like TP was.
I hope it lives up to the hype, might even brush the dust off my wii for this
Same here, and the art style was described as a mix between Wind Waker and Twilight Princess.
KingCrab wrote:The control scheme for Twilight Princess was awesome
I'm going to have to strongly disagree with you there. What was originally planned to be "get up and swing the sword around like Link!" became "sit on the couch and flick the annoying remote around a little bit to swing the sword". It just became a huge pain, to the point that I just stopped playing the game until I scored a copy of the Gamecube version 2 years later.
I at least want the OPTION to use a traditional controller. If I want to get up and move, I'll go put on some running shoes and take a jog outside. If I want to play video games, then I want to be able to sit on a couch and not have to exert any physical effort.
Re: LOZ- Skyward Sword
Posted: June 7th, 2011, 2:51 am
by KingCrab
Astelyn wrote:
KingCrab wrote:The control scheme for Twilight Princess was awesome
I'm going to have to strongly disagree with you there. What was originally planned to be "get up and swing the sword around like Link!" became "sit on the couch and flick the annoying remote around a little bit to swing the sword". It just became a huge pain, to the point that I just stopped playing the game until I scored a copy of the Gamecube version 2 years later.
I at least want the OPTION to use a traditional controller. If I want to get up and move, I'll go put on some running shoes and take a jog outside. If I want to play video games, then I want to be able to sit on a couch and not have to exert any physical effort.
Yes it did, an epee is a smallsword so it was actually a very clever reference to Link's small genitalia.
Re: LOZ- Skyward Sword
Posted: June 7th, 2011, 5:07 pm
by Smokeybacon
.taht enod evah t'ndluohs uoY
Re: LOZ- Skyward Sword
Posted: June 8th, 2011, 10:21 am
by DrMcMoist
The Twilight Princess was easily the worst Zelda games I've ever played, and having to flick my wrist like a Harry Potter nerd everytime I wanted to shank something made me more than a little irate. Not to mention the fact that it really killed the immersion for me cause I had to sit upright the whole time to play the game. I appreciate that this could have simply been thanks to my shitty furniture location (my bedroom was in an attic at the time, and space was limited) but I would have much prefered not to have had to deal with it at all. I lost whole days playing Oblivion in comfort, and I hoped for a similiar experience with Twilight Princess.
Not to be, I'm afraid!
Maybe I was just being picky cause The Wind Waker was such a magnificent game...