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[FIXED] /F2D continues when given an unrecognized blocktype

Posted: June 22nd, 2012, 8:46 pm
by David00143
Subject says it all really.

example {

input:

/f2d blah

output:

Unrecognized blocktype "blah"
Fill2D: Click a block to start filling

}

It continues as if no block was specified at all, unlike all the other commands.

Re: /F2D continuing after specifying an unrecognized blockty

Posted: June 24th, 2012, 7:36 pm
by fragmer
fcraft: fragmer * r1595 /branch-0.60x/fCraft/Commands/BuildingCommands.cs: Fixed /f2d starting a selection even if an error was encountered while parsing command parameters (thanks David00143)
Fixed internally, thanks for reporting.